Choose a pair on the chart to see why it sits where it does.
A very fast melee pair where the
Paladin buffs and heals while the
Rogue supplies
Kick,
Sap and slows.
Best specs:
Retribution Paladin with
Combat Rogue
Scores for Paladin + Rogue| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●● 5 |
|---|
| Roles covered | 20 | ●●●○○ 3 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●● 5 |
|---|
| Loot overlap | 10 | ●●●●○ 4 |
|---|
| What each brings the other | 10 | ●●●●● 5 |
|---|
Weighted score 4.10, which is A tier.
Two fast melee damage dealers kill quickly, and the Paladin's heals and Blessings fill the Rogue's missing sustain while the Rogue covers the Paladin's missing interrupt and slow. Cover is one role only and downtime is fair, but survival and synergy are top.
Alliance:
Human Paladin + Human or
Gnome Rogue. Human
Ruthless (+2% crit, any weapon) suits both damage dealers. Gnome Rogue gets an energy discount and more max energy. Horde:
Undead Paladin + Undead or
Troll Rogue. Undead pair shares
Will of the Forsaken and
Cannibalize; Troll
Berserking is the damage pick.
Weaknesses
- Cover is only one role at a time
Rogue has no sustain of its own- Some weapon and gear overlap
What would move it: A tank swap at 40 would lift cover; a Paladin mana squeeze would lower downtime.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Paladin guide · Read the Rogue guide · Back to the chart
A fast, low-friction pair where a bear holds packs for Frost AoE while the
Mage feeds both players.
Best specs:
Feral Bear Druid with
Frost Mage
Scores for
Druid + Mage| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●○ 4 |
|---|
| Roles covered | 20 | ●●●○○ 3 |
|---|
| Downtime | 20 | ●●●●○ 4 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●●●● 5 |
|---|
| What each brings the other | 10 | ●●●●● 5 |
|---|
Weighted score 4.00, which is A tier.
The bear gathers the pack and the Frost Mage burns it down, giving good pace, though no healer makes a lost pack dangerous. Water (level 4) and food (6) from the Mage plus
Mark of the Wild keep downtime short, and
Counterspell,
Frost Nova and
Remove Curse cover most gaps. Cover is one role only, a tank with no healer, and loot hardly overlaps.
Alliance:
Night Elf Druid +
Gnome Mage. Night Elf dodge for the bear; Gnome
Escape Artist and extra mana for the Mage. Double Skyborne only pays off near ley lines. Horde:
Tauren Druid +
Troll or
Orc Mage. Tauren durability for the bear, Troll or Orc burst for the Mage.
Weaknesses
- No healer; the
Druid has to leave bear form to heal - Bear holding AoE packs depends on threat that is untested
Mage is fragile if the bear loses a pack
What would move it: Proof that bears hold large packs would lift pace and survival; failure would cost both.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
- Bear tanking after the 8 and 15 Oct threat changes is untested by players, so the bear role here is a projection.
Read the Druid guide · Read the Mage guide · Back to the chart
A fast melee pair with Windfury, Kings and either half able to swap into healing at 40.
Best specs:
Retribution Paladin with
Enhancement Shaman
Scores for
Paladin +
Shaman| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●○ 4 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●●○ 4 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●●○○ 3 |
|---|
| What each brings the other | 10 | ●●●●● 5 |
|---|
Weighted score 4.00, which is A tier.
Two melee hybrids kill fast, with totems and Blessings keeping downtime low. Cover is good but not clean, since neither class can tank and heal at once without a swap, and the Shaman's tank role is only an emergency kit.
Earth Shock,
Frost Shock and cures cover most gaps, with mail overlapping at 40.
Alliance:
Human or
Dwarf Paladin + Dwarf Shaman. Alliance Shamans can only be Dwarves. Dwarf
Stoneform is a 10% physical damage-reduction tank cooldown; Human
Ruthless gives +2% crit with any weapon. Horde:
Undead Paladin +
Tauren or
Troll Shaman. Horde Paladins can only be Undead. Tauren
War Stomp is an area stun that covers the Paladin's missing interrupt on pulls; Troll
Berserking is the stronger throughput choice.
Weaknesses
- Mail gear contested at 40
- Neither class tanks as a specialty
- No crowd control beyond
Hammer of Justice
What would move it: Tested Enhancement tanking or cheap dual-spec swaps would lift cover.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Enhancement
Shaman emergency tanking is an untested lead, especially against elites.
Read the Paladin guide · Read the Shaman guide · Back to the chart
A well-rounded pair where a Voidwalker holds,
Enhancement kills and totems reach both players.
Best specs:
Enhancement Shaman with
Affliction Warlock
Scores for
Shaman +
Warlock| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●○ 4 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●●○ 4 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●●●○ 4 |
|---|
| What each brings the other | 10 | ●●●●○ 4 |
|---|
Weighted score 4.00, which is A tier.
The Voidwalker holds while Enhancement kills and the Warlock drains, and totems and Healthstones keep downtime low. Cover is good, with a Restoration swap available, and
Earth Shock,
Fear and two resurrection paths cover most gaps. Mail and cloth do not clash.
Alliance:
Dwarf Shaman +
Gnome Warlock. Dwarf is forced; Gnome mana racials and
Escape Artist for the Warlock. Horde:
Orc Shaman + Orc Warlock. Two
Blood Fury windows plus
Shatter Curse;
Troll on either for
Berserking.
Weaknesses
- Voidwalker is weak against elites
- Healing needs a Restoration swap
- No interrupt on the
Warlock side
What would move it: Tested Enhancement tanking or a cheap swap would lift cover.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Enhancement
Shaman emergency tanking is an untested lead, especially against elites.
Read the Shaman guide · Read the Warlock guide · Back to the chart
A fast pair with a pet tank,
Retribution damage and a
Paladin who heals and resurrects.
Best specs:
Beast Mastery Hunter with
Retribution Paladin
Scores for
Hunter + Paladin| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●○ 4 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●● 5 |
|---|
| Loot overlap | 10 | ●●●●○ 4 |
|---|
| What each brings the other | 10 | ●●●●○ 4 |
|---|
Weighted score 3.95, which is A tier.
The pet holds, Retribution kills fast, and the Paladin heals both the Hunter and the pet, so pace and survival are high. Cover is good rather than full, since the Paladin must swap to heal, and the Hunter still rests now and then. Hunter mail and Paladin plate overlap little before 40.
Alliance:
Dwarf Paladin +
Night Elf or Dwarf Hunter. Dwarf
Big Game Hunter adds 5% damage to Beasts. Night Elf
Elune's Light is a +10% crit burst. Horde:
Undead Paladin +
Troll or
Tauren Hunter. Troll
Berserking for damage; Tauren +2% crit damage and
War Stomp, which also stands in for the missing interrupt.
Weaknesses
- Neither class has an interrupt
Paladin has no slow;
Hunter supplies it
Hunter has little sustain of its own
What would move it: A confirmed interrupt for either class would lift synergy; plate-versus-mail overlap at 40 would lower loot.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Hunter guide · Read the Paladin guide · Back to the chart
A balanced pair where a Protection
Paladin tanks packs for Frost AoE, with
Holy Light healing between pulls.
Best specs:
Frost Mage with
Protection Paladin
Scores for
Mage + Paladin| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●○○ 3 |
|---|
| Downtime | 20 | ●●●●○ 4 |
|---|
| Elites and survival | 15 | ●●●●● 5 |
|---|
| Loot overlap | 10 | ●●●●● 5 |
|---|
| What each brings the other | 10 | ●●●●● 5 |
|---|
Weighted score 3.90, which is A tier.
The Protection Paladin tanks while the Frost Mage burns, with Holy Light healing and water from the Mage keeping downtime low. Cover is one role only, so pace is fair, but survival and synergy are high:
Counterspell,
Hammer of Justice,
Redemption and cures cover most gaps. Loot rarely overlaps.
Alliance:
Dwarf Paladin +
Gnome or Skyborne Mage. Gnome
Escape Artist frees the Mage from roots and
Expansive Mind adds mana. Skyborne Mage (Alliance only) gets haste and faster regen. Horde:
Undead Paladin +
Troll or
Orc Mage. Troll
Berserking or Orc
Blood Fury raise Mage burst; Undead
Will of the Forsaken helps in fear-heavy fights.
Weaknesses
- Fair pace, since Protection adds little damage
- Healing and tanking compete for
Paladin mana
What would move it: Measured Protection threat holding AoE packs would lift pace; mana strain would lower downtime.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Mage guide · Read the Paladin guide · Back to the chart
A fast caster-and-melee pair where totems,
Earth Shock and
Counterspell cover most gaps.
Best specs:
Frost Mage with
Enhancement Shaman
Scores for
Mage +
Shaman| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●○ 4 |
|---|
| Roles covered | 20 | ●●●○○ 3 |
|---|
| Downtime | 20 | ●●●●○ 4 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●●●○ 4 |
|---|
| What each brings the other | 10 | ●●●●● 5 |
|---|
Weighted score 3.90, which is A tier.
Enhancement and Frost kill quickly while totems and Mage water keep downtime low. Cover is one emergency role, since no Shaman tanks at launch, and the Shaman can only heal after a Restoration swap at 40. Earth Shock, Counterspell and several cures give top synergy.
Alliance:
Dwarf Shaman +
Gnome Mage. Dwarf is forced. Gnome
Escape Artist and extra mana suit a Mage. Horde:
Orc Shaman + Orc Mage. Two
Blood Fury windows for burst;
Troll on either is equally good.
What would move it: Tested Enhancement tanking would lift cover.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Enhancement
Shaman emergency tanking is an untested lead, especially against elites.
Read the Mage guide · Read the Shaman guide · Back to the chart
A dependable pair where
Retribution kills and a Discipline
Priest shields and heals, with different gear.
Best specs:
Retribution Paladin with
Discipline Priest
Scores for
Paladin + Priest| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●●○ 4 |
|---|
| Elites and survival | 15 | ●●●●● 5 |
|---|
| Loot overlap | 10 | ●●●●● 5 |
|---|
| What each brings the other | 10 | ●●●○○ 3 |
|---|
Weighted score 3.90, which is A tier.
Retribution deals the damage and Discipline heals, so cover is good, with a Prot swap available, and survival is very high through shields,
Lay on Hands and two resurrections. Downtime stays low with Kings, Fortitude and Seals. Pace is fair and neither class interrupts or slows.
Alliance:
Dwarf Paladin +
Human or
Gnome Priest. Dwarf
Stoneform as the Retribution Paladin's defensive cooldown; Human Spirit or Gnome mana for the healer. Horde:
Undead Paladin +
Troll Priest. Troll
Berserking gives the healer an emergency speed boost.
Weaknesses
- No interrupt and no slow
- Healer mana limits pull rate
- Pace is only fair
What would move it: A confirmed interrupt or slow would lift synergy.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Paladin guide · Read the Priest guide · Back to the chart
A sturdy pair where a Protection
Paladin holds and self-heals while the
Warlock burns, with Voidwalker as backup.
Best specs:
Protection Paladin with
Affliction Warlock
Scores for Paladin + Warlock| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●●○ 4 |
|---|
| Elites and survival | 15 | ●●●●● 5 |
|---|
| Loot overlap | 10 | ●●●●● 5 |
|---|
| What each brings the other | 10 | ●●●○○ 3 |
|---|
Weighted score 3.90, which is A tier.
The Protection Paladin and Voidwalker hold while the Warlock burns, with
Holy Light, Healthstone and
Life Tap keeping downtime low. Cover is one real role with healing on the tank, pace is fair, and survival is very high through
Fear,
Hammer of Justice and two resurrections. Plate and cloth never clash.
Alliance:
Dwarf Paladin +
Gnome or
Human Warlock. Gnome
Expansive Mind and Eureka stretch Warlock mana; Human Spirit helps Life Tap recovery. Dwarf
Stoneform for the tank. Horde:
Undead Paladin +
Orc or Undead Warlock. Orc
Blood Fury adds spell power and
Shatter Curse. Two Undead share
Cannibalize for downtime and fear immunity.
Weaknesses
- No interrupt and no slow
- Healing and tanking compete for
Paladin mana - Pace is only fair
What would move it: Measured Protection threat would lift pace; mana strain would lower downtime.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Paladin guide · Read the Warlock guide · Back to the chart
The sturdiest tank-and-healer duo, with a bear and a Discipline
Priest, but damage is slow.
Best specs:
Feral Bear Druid with
Discipline Priest
Scores for
Druid + Priest| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●○○○ 2 |
|---|
| Roles covered | 20 | ●●●●● 5 |
|---|
| Downtime | 20 | ●●●●○ 4 |
|---|
| Elites and survival | 15 | ●●●●● 5 |
|---|
| Loot overlap | 10 | ●●●●● 5 |
|---|
| What each brings the other | 10 | ●●●○○ 3 |
|---|
Weighted score 3.85, which is A tier.
A bear tank and a Discipline healer cover both roles, and shields, heals and two resurrections make survival very high. Downtime is low, since Fortitude and
Mark of the Wild are baseline and the Priest tops the bear up, but only one half deals real damage, so pace is slow. Gear rarely overlaps.
Alliance:
Night Elf Druid +
Gnome or
Human Priest. Gnome
Expansive Mind raises max mana and Eureka discounts spells. Human +5% Spirit helps in-combat mana. Horde:
Tauren Druid +
Troll or
Undead Priest. Troll
Berserking speeds heals in emergencies; Undead
Will of the Forsaken breaks fear. Tauren
War Stomp helps the interrupt gap.
Weaknesses
- Slow kills; the
Priest wands and the bear is a tank first - No interrupt and no slow
- Healer mana limits the pull rate
What would move it: Measured kill speed past level 30 would lift pace; a bear that cannot hold would drop cover.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
- Bear tanking after the 8 and 15 Oct threat changes is untested by players, so the bear role here is a projection.
Read the Druid guide · Read the Priest guide · Back to the chart
A steady hybrid pair with a
Retribution
Paladin killing and a Restoration
Druid healing, short on interrupts.
Best specs:
Restoration Druid with
Retribution Paladin
Scores for Druid + Paladin| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●●○ 4 |
|---|
| Elites and survival | 15 | ●●●●● 5 |
|---|
| Loot overlap | 10 | ●●●●○ 4 |
|---|
| What each brings the other | 10 | ●●●○○ 3 |
|---|
Weighted score 3.80, which is A tier.
Retribution kills at a fair pace while the Druid heals between pulls, and either half can swap into tank or healer duty after dual spec at 40, so cover is good but not both roles at once. Two resurrections (
Redemption 12,
Revive 12) and
Hammer of Justice make survival very high, but no interrupt or slow exists between them.
Alliance:
Night Elf Druid +
Dwarf Paladin.
Elune's Light is a +10% crit burst for the healer, and Dwarf
Stoneform is a defensive cooldown for the Retribution Paladin. Horde:
Tauren Druid +
Undead Paladin. Tauren health and
War Stomp fill the interrupt gap. Undead
Cannibalize and
Will of the Forsaken add sustain and fear insurance.
Weaknesses
- Neither class has an interrupt or a slow
- Pace is fair with only one damage dealer
- Strength gear is partly contested
What would move it: A confirmed slow or interrupt source (a talent or item) would lift synergy; slow Retribution kills would lower pace.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Druid guide · Read the Paladin guide · Back to the chart
A safe pair where a pet tanks and a Discipline
Priest shields and heals both the
Hunter and the pet.
Best specs:
Beast Mastery Hunter with
Discipline Priest
Scores for Hunter + Priest| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●● 5 |
|---|
| Loot overlap | 10 | ●●●●● 5 |
|---|
| What each brings the other | 10 | ●●●●○ 4 |
|---|
Weighted score 3.80, which is A tier.
The pet holds and the Priest heals and shields both, so survival is very high, and loot hardly overlaps. Pace is fair since the Priest adds little damage, and the Hunter's lack of sustain leaves downtime only fair.
Dispel Magic,
Shackle Undead and
Concussive Shot help, but nobody interrupts.
Alliance:
Dwarf Priest +
Night Elf Hunter. Dwarf
Stoneform for the Priest; Night Elf crit burst for the Hunter. Horde:
Undead Priest +
Troll Hunter. Undead fear immunity; Troll
Berserking.
Weaknesses
Priest adds little damage- No interrupt
- Healer mana limits the pull rate
What would move it: Faster Priest leveling damage in the beta would lift pace.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Hunter guide · Read the Priest guide · Back to the chart
A strong pair where the pet holds,
Enhancement kills and totems and
Earth Shock fill most gaps.
Best specs:
Beast Mastery Hunter with
Enhancement Shaman
Scores for
Hunter +
Shaman| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●○ 4 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●●○○ 3 |
|---|
| What each brings the other | 10 | ●●●●● 5 |
|---|
Weighted score 3.80, which is A tier.
The pet tanks while Enhancement kills, with totems reaching both and Earth Shock as an interrupt, so synergy is top and pace is good. Cover is good rather than full, since the Shaman heals only by swapping to Restoration, and the Hunter leaves downtime at a fair level. Mail overlaps at 40.
Alliance:
Dwarf Shaman + Dwarf or
Night Elf Hunter. Dwarf is forced for the Shaman; Night Elf crit burst or Dwarf Beast damage for the Hunter. Horde:
Tauren Shaman +
Troll Hunter. Tauren health and
War Stomp; Troll
Berserking on the Hunter.
Weaknesses
- Mail gear contested at 40
Shaman heals only after a spec swap- No crowd control from the
Shaman
What would move it: Dual spec at 40 making a healing swap cheap would lift cover; mail overlap would lower loot.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Enhancement
Shaman emergency tanking is an untested lead, especially against elites.
Read the Hunter guide · Read the Shaman guide · Back to the chart
A quick pair where the
Beast Mastery pet tanks, the Cat kills and the
Druid heals between fights.
Best specs:
Feral Cat Druid with
Beast Mastery Hunter
Scores for Druid +
Hunter| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●○ 4 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●● 5 |
|---|
| Loot overlap | 10 | ●●○○○ 2 |
|---|
| What each brings the other | 10 | ●●●●○ 4 |
|---|
Weighted score 3.75, which is A tier.
The Hunter's pet holds the mobs while the Cat Druid kills, giving good pace and the highest survival score. Cover is solid but not clean, since the Druid must swap forms to heal, and the Hunter has no sustain, so one half still rests now and then. Both want Agility, so loot overlap is high.
Alliance:
Night Elf Druid + Night Elf or
Dwarf Hunter. Night Elf crit burst on both, or Dwarf Hunter for +5% Beast damage. Horde:
Tauren Druid + Tauren or
Troll Hunter. Double Tauren gives two War Stomps and extra health; Troll Hunter for
Berserking.
Weaknesses
Hunter has no interrupt and no real sustain- Agility gear contested between Cat and
Hunter
Druid cannot heal and deal damage at once
What would move it: Confirmation that pets hold packs at 30+ would lift it; a hard pet-tanking nerf would sink it.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Druid guide · Read the Hunter guide · Back to the chart
A sturdy caster pair where a Voidwalker tanks,
Affliction drains and the
Druid heals
Life Tap costs.
Best specs:
Restoration Druid with
Affliction Warlock
Scores for Druid +
Warlock| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●●○ 4 |
|---|
| Elites and survival | 15 | ●●●●● 5 |
|---|
| Loot overlap | 10 | ●●●○○ 3 |
|---|
| What each brings the other | 10 | ●●●○○ 3 |
|---|
Weighted score 3.70, which is B tier.
The Voidwalker holds while the Warlock drains and the Druid heals, which keeps downtime low and survival very high through
Fear, roots, Soulstone (18) and
Revive. Cover is good but depends on a demon rather than a true tank, and pace is fair with one real damage source. Cloth and leather barely overlap, though caster stats do.
Alliance:
Night Elf Druid +
Gnome Warlock.
Elune's Light crit for the Druid; Gnome mana racials for the Warlock. A Skyborne Druid is the downtime alternative. Horde:
Tauren Druid +
Orc or
Troll Warlock. Tauren health and
War Stomp for the Druid; Orc
Blood Fury or Troll
Berserking for Warlock burst.
Strengths
- Voidwalker at 10 takes heals and shields; Healthstone at 10
Life Tap at 6 offset by
Druid healing- Soulstone at 18 and
Revive at 12 give two res paths
Weaknesses
- No interrupt and no slow
- Voidwalker is weak against elites
- Intellect and Spirit gear partly contested
What would move it: A reliable Voidwalker-versus-elite answer would lift cover; slow drain-based kills would lower pace.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Druid guide · Read the Warlock guide · Back to the chart
A forgiving pair where the
Priest heals and shields the
Rogue, who covers interrupts and slows.
Best specs:
Discipline Priest with
Combat Rogue
Scores for Priest + Rogue| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●○○ 3 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●● 5 |
|---|
| Loot overlap | 10 | ●●●●● 5 |
|---|
| What each brings the other | 10 | ●●●●● 5 |
|---|
Weighted score 3.70, which is B tier.
The Priest heals, shields and resurrects the Rogue while the Rogue contributes
Kick,
Sap and slows, giving top synergy and very high survival. Pace is fair with the Rogue carrying damage, cover is one healing role, and downtime is only fair. Cloth and leather never overlap.
Alliance:
Human Priest + Human or
Gnome Rogue. Human Spirit for the Priest;
Ruthless crit or Gnome energy for the Rogue. Horde:
Undead Priest + Undead Rogue. Double
Will of the Forsaken;
Troll
Berserking is the alternative.
Weaknesses
- No tank
Priest adds little damage- Healer mana limits the pull rate
What would move it: A tank or pet partner substitute would lift cover.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Priest guide · Read the Rogue guide · Back to the chart
A bursty pair where a bear holds and a Combat
Rogue kills, with good interrupts and a
Druid to patch wounds.
Best specs:
Feral Bear Druid with
Combat Rogue
Scores for Druid + Rogue| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●○ 4 |
|---|
| Roles covered | 20 | ●●●○○ 3 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●● 5 |
|---|
| Loot overlap | 10 | ●●●○○ 3 |
|---|
| What each brings the other | 10 | ●●●●○ 4 |
|---|
Weighted score 3.65, which is B tier.
The bear holds while the Combat Rogue bursts, giving good pace, and the Druid heals the Rogue for very high survival. Cover is a tank only, and the Druid must leave form to heal, so one half rests now and then.
Kick,
Sap and
Crippling Poison fill the control gaps; both wear leather.
Alliance:
Night Elf Druid +
Human or
Gnome Rogue. Human
Ruthless crit or Gnome energy racials for the Rogue; Night Elf
Shadowmeld lets the bear drop threat. Horde:
Tauren Druid +
Undead or
Troll Rogue. Tauren health for the bear; Undead
Will of the Forsaken or Troll
Berserking for the Rogue.
Weaknesses
- Leather drops contested
- No dedicated healer; heals come with form changes
Rogue has no sustain of its own
What would move it: A healer swap at 40 changing the leveling feel would lift it; unreliable bear threat would lower it.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
- Bear tanking after the 8 and 15 Oct threat changes is untested by players, so the bear role here is a projection.
Read the Druid guide · Read the Rogue guide · Back to the chart
A well-rounded hybrid pair with an
Enhancement
Shaman killing, a Restoration
Druid healing and rich dispels.
Best specs:
Restoration Druid with
Enhancement Shaman
Scores for Druid + Shaman| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●●○ 4 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●●○○ 3 |
|---|
| What each brings the other | 10 | ●●●●○ 4 |
|---|
Weighted score 3.65, which is B tier.
Enhancement kills at a fair pace with an emergency kit, Restoration heals, and totems reach both players, so downtime is low and cover is good though not full.
Earth Shock interrupts,
Frost Shock slows and several cures close most gaps, while
Ancestral Spirit and
Revive back survival.
Alliance:
Night Elf or Skyborne Druid +
Dwarf Shaman. Dwarf is forced for Shaman. A Skyborne Druid adds
Read Ley Line for downtime. Horde:
Tauren Druid +
Troll Shaman, or two Horde Skyborne. Two Horde Skyborne both get
Skysight run speed and haste. Tauren and Troll give more combat value.
Weaknesses
- No crowd control beyond roots
- The
Druid cannot heal and fight at once - Leather versus mail only separates after 40
What would move it: Tested Enhancement tanking would lift cover; no workable emergency tank kit would lower it.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Enhancement
Shaman emergency tanking is an untested lead, especially against elites.
Read the Druid guide · Read the Shaman guide · Back to the chart
A well-covered pair where
Enhancement kills and Discipline heals, with totems and dispels filling gaps.
Best specs:
Discipline Priest with
Enhancement Shaman
Scores for
Priest +
Shaman| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●○○ 3 |
|---|
| Downtime | 20 | ●●●●○ 4 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●●●○ 4 |
|---|
| What each brings the other | 10 | ●●●●● 5 |
|---|
Weighted score 3.65, which is B tier.
Enhancement kills with an emergency kit while Discipline heals, and totems plus Mana Spring (26) keep downtime low. Cover is one healing role, as no Shaman tanks at launch.
Earth Shock,
Purge, cures and two resurrections give top synergy.
Alliance:
Dwarf Shaman +
Human or
Gnome Priest. Dwarf is forced. Human or Gnome for healer mana. Horde: Skyborne or
Troll Shaman +
Undead Priest. Skyborne run speed and haste, or Troll
Berserking; Undead
Will of the Forsaken and
Cannibalize trims downtime.
Weaknesses
- No tank spec;
Enhancement tanking is a stopgap - No crowd control
- Pace is only fair
What would move it: Tested Enhancement tanking would lift cover.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Enhancement
Shaman emergency tanking is an untested lead, especially against elites.
Read the Priest guide · Read the Shaman guide · Back to the chart
A safe cloth pair where the
Priest shields and heals the
Mage, but damage is slow and gear overlaps.
Best specs:
Frost Mage with
Discipline Priest
Scores for Mage + Priest| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●○○ 3 |
|---|
| Downtime | 20 | ●●●●○ 4 |
|---|
| Elites and survival | 15 | ●●●●● 5 |
|---|
| Loot overlap | 10 | ●●○○○ 2 |
|---|
| What each brings the other | 10 | ●●●●● 5 |
|---|
Weighted score 3.60, which is B tier.
The Priest shields, heals and resurrects the squishy Mage, who supplies water and Frost AoE, so survival and synergy are high and downtime stays low. Cover is one role only with a shield-based healer, pace is slow, and cloth drops are contested.
Alliance:
Dwarf Priest +
Gnome Mage. Dwarf
Stoneform gives the pair a defensive cooldown and poison removal. Gnome
Escape Artist for the Mage. Horde:
Undead Priest +
Troll Mage.
Will of the Forsaken,
Cannibalize and
Berserking.
Weaknesses
- Slow kills
- Cloth gear contested
- No tank; the
Mage takes hits
What would move it: Faster Priest leveling or a tank substitute would lift pace and cover.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Mage guide · Read the Priest guide · Back to the chart
A sturdy cloth pair where a Voidwalker tanks, the
Priest heals and
Life Tap health is never a worry.
Best specs:
Discipline Priest with
Affliction Warlock
Scores for Priest +
Warlock| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●●○ 4 |
|---|
| Elites and survival | 15 | ●●●●● 5 |
|---|
| Loot overlap | 10 | ●●○○○ 2 |
|---|
| What each brings the other | 10 | ●●●○○ 3 |
|---|
Weighted score 3.60, which is B tier.
The Voidwalker takes hits and shields while the Priest heals and covers Life Tap costs, so downtime is low and survival very high. Cover is good but depends on a demon tank, pace is fair, and both players want cloth gear.
Alliance:
Dwarf Priest +
Gnome Warlock. Dwarf
Stoneform covers poison and gives the cloth pair a defensive cooldown; Gnome mana racials for the Warlock. Horde:
Undead Priest + Undead Warlock. Double
Will of the Forsaken and
Cannibalize;
Troll on either adds
Berserking.
Weaknesses
- Cloth gear contested
- Voidwalker is weak against elites
- Little overlap in interrupts or slows
What would move it: A reliable Voidwalker answer to elites would lift cover.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Priest guide · Read the Warlock guide · Back to the chart
A dependable pair where a Discipline
Priest heals and the
Warrior supplies damage, interrupts and slows.
Best specs:
Discipline Priest with
Arms Warrior
Scores for Priest + Warrior| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●○○○ 2 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●●●● 5 |
|---|
| What each brings the other | 10 | ●●●●● 5 |
|---|
Weighted score 3.50, which is B tier.
Discipline heals and Arms deals damage, with Protection as the swap after 40, so cover is good but kills are slow and the Warrior rests now and then.
Pummel (38) and
Hamstring (8) cover the Priest's gaps, while
Dispel Magic and Fortitude help the Warrior. Plate and cloth never overlap.
Alliance:
Dwarf Warrior + Dwarf or
Gnome Priest. Dwarf
Stoneform on the Warrior is the strongest Alliance defensive racial (10% less physical damage, clears poison); on the Priest it covers poison, which the pair otherwise can't remove. Horde:
Troll Warrior +
Undead Priest. Troll in-combat regeneration and
Rapid Regeneration plus Undead
Cannibalize give the least downtime Horde can offer.
Weaknesses
- Slow kills
Warrior has no sustain of its own- No crowd control beyond Shackle and
Fear
What would move it: A faster damage spec for either half would lift pace.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Priest guide · Read the Warrior guide · Back to the chart
A dependable pair where a Restoration
Shaman heals the
Rogue, who carries the damage and the interrupts.
Best specs:
Combat Rogue with
Restoration Shaman
Scores for Rogue + Shaman| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●○○ 3 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●●●○ 4 |
|---|
| What each brings the other | 10 | ●●●●● 5 |
|---|
Weighted score 3.45, which is B tier.
The Rogue carries damage while Restoration heals, with
Kick and
Earth Shock covering interrupts. Cover is a healer only, pace is fair, and downtime is only fair since the Shaman's mana gates the pull rate. Leather and mail rarely overlap before 40.
Alliance:
Dwarf Shaman +
Human Rogue. Dwarf is forced; Human
Ruthless crit for the Rogue. Horde:
Orc Shaman + Orc or
Troll Rogue. Orc
Savage crit and
Blood Fury on both, or Troll
Berserking.
Weaknesses
- No tank
- Pace is only fair
Shaman has no crowd control
What would move it: An
Enhancement swap at 40 could lift pace.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Rogue guide · Read the Shaman guide · Back to the chart
A slow but safe pair where a Protection
Warrior tanks and the
Warlock burns, with Healthstones for sustain.
Best specs:
Affliction Warlock with
Protection Warrior
Scores for Warlock + Warrior| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●○○ 3 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●●●● 5 |
|---|
| What each brings the other | 10 | ●●●●○ 4 |
|---|
Weighted score 3.45, which is B tier.
The Protection Warrior tanks while the Warlock burns, but with no healer the Warrior eats after most pulls, while
Life Tap and drains keep the Warlock going. Cover is one role, pace is fair, and survival is solid with Healthstone, Soulstone and
Fear.
Shield Bash and
Hamstring plug the interrupt and slow gaps.
Alliance:
Dwarf Warrior +
Gnome Warlock. Dwarf
Stoneform on the tank; Gnome mana racials. Horde:
Troll Warrior +
Undead Warlock. Troll in-combat regen plus
Cannibalize cut the downtime.
Weaknesses
- No healer
Warrior has no sustain of its own- Slower than damage-only pairs
What would move it: Healer support for the Warrior would lift downtime.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Warlock guide · Read the Warrior guide · Back to the chart
A bursty pair where a Voidwalker holds and the
Rogue kills, with no healer and strong survival tools.
Best specs:
Combat Rogue with
Affliction Warlock
Scores for Rogue +
Warlock| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●○ 4 |
|---|
| Roles covered | 20 | ●●○○○ 2 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●●●● 5 |
|---|
| What each brings the other | 10 | ●●●○○ 3 |
|---|
Weighted score 3.40, which is B tier.
The Voidwalker holds while the Rogue bursts and the Warlock drains, giving good pace and high survival through
Sap,
Fear, Healthstone and Soulstone. With no healer the Rogue eats after most pulls, though
Life Tap and drains keep the Warlock going, so cover is low and downtime fair. Leather and cloth never clash.
Alliance:
Gnome Warlock + Gnome Rogue. Gnome resource racials on both. Horde:
Undead Warlock + Undead Rogue. Double
Will of the Forsaken and
Cannibalize.
Weaknesses
- No healer
Warlock has no interrupt- Voidwalker is weak against elites
What would move it: A reliable way to heal the Rogue would lift downtime and cover.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Rogue guide · Read the Warlock guide · Back to the chart
A fast, ranged pair with a pet tank and Frost AoE, held back by having no healer or resurrection.
Best specs:
Beast Mastery Hunter with
Frost Mage
Scores for
Hunter +
Mage| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●○ 4 |
|---|
| Roles covered | 20 | ●●○○○ 2 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●○○ 3 |
|---|
| Loot overlap | 10 | ●●●●● 5 |
|---|
| What each brings the other | 10 | ●●●●○ 4 |
|---|
Weighted score 3.35, which is B tier.
The pet holds mobs while the Frost Mage burns, so pace is good and loot rarely overlaps. Conjured water saves the cost of drinking, not its time, and nobody heals, so the Mage still drinks after most pulls.
Frost Nova,
Polymorph and
Counterspell help a pair that otherwise has no healer or resurrection.
Alliance:
Gnome Mage +
Night Elf Hunter. Gnome
Escape Artist and mana; Night Elf crit burst. Double Skyborne works too, but its regen only helps near ley lines. Horde:
Troll Mage + Troll Hunter. Double
Berserking.
Weaknesses
- No healer and no resurrection
- Both players are ranged, with no melee peel
Mage drinks after most pulls
What would move it: A reliable pet survivability fix or a healing option would lift cover; heavy pet deaths would lower survival.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Hunter guide · Read the Mage guide · Back to the chart
A steady hybrid pair with a Holy healer and a
Retribution damage dealer, but identical gaps and contested loot.
Best specs:
Holy Paladin with
Retribution Paladin
Scores for Two
Paladins| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●●○ 4 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●○○○ 2 |
|---|
| What each brings the other | 10 | ●●○○○ 2 |
|---|
Weighted score 3.35, which is B tier.
Retribution kills at a fair pace while Holy heals, and either Paladin can swap into the tank role at 40, so cover is good though not both roles at once. Seals and
Judgement keep downtime low and two bubbles and resurrections make survival very high. Both lack an interrupt and a slow, and plate drops are contested.
Alliance:
Human Paladin +
Dwarf Paladin. Split races so the Holy Paladin gets
Stoneform and the Retribution Paladin gets
Ruthless crit. Horde:
Undead Paladin + Undead Paladin. Undead is the only Horde option.
Weaknesses
- No interrupt and no slow
- Identical kits leave identical gaps
- Some gear overlap
What would move it: A confirmed interrupt or slow would lift synergy; plate overlap at 40 would lower loot.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Paladin guide · Back to the chart
A slow but safe pair where an Arms
Warrior kills with a Restoration
Druid behind, and either half can swap to tank at 40.
Best specs:
Restoration Druid with
Arms Warrior
Scores for Druid + Warrior| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●○○○ 2 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●●●○ 4 |
|---|
| What each brings the other | 10 | ●●●●○ 4 |
|---|
Weighted score 3.30, which is B tier.
Arms hits with a healer behind it and the Druid heals a Warrior with no sustain, so downtime is only fair and pace is slow. Cover is good because Protection (level 10 kit) or bear form can be swapped in.
Pummel (38) and
Hamstring (8) plug the interrupt and slow gaps.
Alliance:
Dwarf Warrior +
Night Elf Druid. Dwarf
Stoneform removes poison, disease and bleeds from the Warrior, patching the pair's missing disease removal. Horde:
Orc Warrior +
Tauren Druid. Orc
Blood Fury for damage and threat; Tauren health and
War Stomp on the Druid.
Weaknesses
- Arms is the slow half of the pair
Warrior has no sustain of its own- No crowd control beyond roots
What would move it: A faster Arms leveling spec or confirmed rage fixes would lift pace.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
- Bear tanking after the 8 and 15 Oct threat changes is untested by players, so the bear role here is a projection.
Read the Druid guide · Read the Warrior guide · Back to the chart
A strong ranged pair with two pets as tanks and Healthstones for sustain, but no healer.
Best specs:
Beast Mastery Hunter with
Affliction Warlock
Scores for
Hunter +
Warlock| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●○ 4 |
|---|
| Roles covered | 20 | ●●○○○ 2 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●●●● 5 |
|---|
| What each brings the other | 10 | ●●○○○ 2 |
|---|
Weighted score 3.30, which is B tier.
Two ranged damage dealers with a pet and a Voidwalker to hold mobs give good pace, and Healthstones,
Life Tap and Soulstone keep survival very high. Without a healer cover stays low, and the pair has few ways to help each other. Mail and cloth never overlap.
Alliance:
Gnome Warlock +
Night Elf Hunter. Gnome mana racials; Night Elf crit burst. Horde:
Orc Warlock + Orc Hunter. Two
Blood Fury windows;
Troll on either for
Berserking.
Strengths
- Voidwalker at 10 and Healthstone at 10
Fear at 8,
Freezing Trap at 20, Soulstone at 18- Mail versus cloth means no gear conflict
Weaknesses
- No healer and no interrupt
- No buffs pass between the two
Life Tap costs health with no healer
What would move it: A healer-style cooldown for either class would lift cover.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Hunter guide · Read the Warlock guide · Back to the chart
A healer-plus-damage pair where an Arms
Warrior supplies interrupts and slows, though kills are slow.
Best specs:
Holy Paladin with
Arms Warrior
Scores for
Paladin + Warrior| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●○○○ 2 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●●○○ 3 |
|---|
| What each brings the other | 10 | ●●●●● 5 |
|---|
Weighted score 3.30, which is B tier.
Holy heals while Arms fights, with a Protection swap available at 40, so cover is good but not full. Pace is slow with one damage source, and the Warrior rests now and then.
Pummel (38),
Hamstring (8),
Cleanse (42) and Kings fill many gaps.
Alliance:
Night Elf Warrior +
Human Paladin. Most race freedom on Alliance; Night Elf dodge on the Warrior, Human
Ruthless crit and Spirit on the Paladin. Horde:
Tauren Warrior +
Undead Paladin. Tauren health and
War Stomp on the Warrior; Undead is forced for the Paladin.
Weaknesses
- Slow kills
- Plate and Strength gear partly contested
Warrior has no sustain of its own
What would move it: Faster Arms leveling or a clean Protection swap would lift pace.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Paladin guide · Read the Warrior guide · Back to the chart
A healer-plus-damage pair where
Windfury Totem boosts an Arms
Warrior, though kills are slow.
Best specs:
Restoration Shaman with
Arms Warrior
Scores for
Shaman + Warrior| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●○○○ 2 |
|---|
| Roles covered | 20 | ●●●●○ 4 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●○○ 3 |
|---|
| Loot overlap | 10 | ●●●●○ 4 |
|---|
| What each brings the other | 10 | ●●●●● 5 |
|---|
Weighted score 3.25, which is B tier.
Restoration heals and Arms deals damage, with Windfury Totem (32) and
Earth Shock helping. Cover is good, since a Protection swap is available at 40, but kills are slow, downtime is only fair, and survival is held back by the lack of crowd control.
Alliance:
Night Elf Warrior +
Dwarf Shaman. Night Elf gives the Warrior +1% dodge and a +10% crit cooldown. Skyborne's
Read Ley Line only lasts long near a ley line, so it's a weak downtime fix. Horde:
Tauren Warrior +
Orc or
Troll Shaman. Tauren +5% health and +2% crit damage and healing on the Warrior, plus
War Stomp. Orc on both gives two
Blood Fury windows and +1% crit from
Savage.
Weaknesses
- Slow kills
- No crowd control
- Survival only fair
What would move it: A faster damage spec or
Enhancement tanking would lift pace.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Shaman guide · Read the Warrior guide · Back to the chart
A balanced pair where Restoration heals and
Enhancement kills, but same-type totems do not stack.
Best specs:
Enhancement Shaman with
Restoration Shaman
Scores for Two
Shamans| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●○○ 3 |
|---|
| Downtime | 20 | ●●●●○ 4 |
|---|
| Elites and survival | 15 | ●●●○○ 3 |
|---|
| Loot overlap | 10 | ●●○○○ 2 |
|---|
| What each brings the other | 10 | ●●●●○ 4 |
|---|
Weighted score 3.20, which is C tier.
Restoration heals and Enhancement kills at a fair pace, with the second Shaman adding only different totems. Downtime is low, cover is one healer, and survival is only fair with no crowd control. Gear is fully contested, and
Earth Shock and
Frost Shock give some control.
Alliance:
Dwarf Shaman + Dwarf Shaman. Dwarf is the only Alliance Shaman race. Horde:
Tauren Shaman +
Troll Shaman.
War Stomp on one,
Berserking on the other.
Weaknesses
- Identical totems do not stack
- No crowd control
- Mail and Agility gear contested
What would move it: Tested Enhancement tanking would lift cover.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Enhancement
Shaman emergency tanking is an untested lead, especially against elites.
Read the Shaman guide · Back to the chart
A slow but sturdy pair with a bear tank and a Restoration healer that no elite can stop.
Best specs:
Feral Bear Druid with
Restoration Druid
Scores for Two
Druids| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●○○○ 2 |
|---|
| Roles covered | 20 | ●●●●● 5 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●○○○ 2 |
|---|
| What each brings the other | 10 | ●●○○○ 2 |
|---|
Weighted score 3.10, which is C tier.
One Druid tanks as a bear while the other heals, so cover is full and survival is high: two
Revive casters (level 12) and
Rebirth (20) mean no corpse runs. Kills are slow with one damage source, loot is fully contested, and the identical kits leave synergy thin.
Alliance:
Night Elf Druid + Skyborne Druid. Night Elf dodge on the bear, Skyborne regen and haste on the other. Horde:
Tauren Druid + Skyborne Druid. Tauren health on the bear, Horde Skyborne run speed and haste on the other.
Weaknesses
- Only one damage source, so kills drag
- No interrupt and no slow beyond roots
- Identical kits leave the same gaps; all leather drops contested
What would move it: Measured bear threat and kill speed in the beta would move it up; bears failing to hold packs would drop it.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
- Bear tanking after the 8 and 15 Oct threat changes is untested by players, so the bear role here is a projection.
Read the Druid guide · Back to the chart
A fast caster pair where a Voidwalker holds while both burn, with no healer.
Best specs:
Frost Mage with
Affliction Warlock
Scores for
Mage +
Warlock| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●○ 4 |
|---|
| Roles covered | 20 | ●●○○○ 2 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●●○○○ 2 |
|---|
| What each brings the other | 10 | ●●●○○ 3 |
|---|
Weighted score 3.10, which is C tier.
The Voidwalker holds while the Frost Mage and Affliction Warlock burn, so pace is good and survival is very high through Healthstone,
Fear,
Polymorph and Soulstone.
Life Tap, drains and Healthstones help the Warlock, but conjured water does not stop the Mage drinking and nobody heals. Cloth drops are contested.
Alliance:
Gnome Mage + Gnome Warlock. Double
Expansive Mind and
Escape Artist. Horde:
Troll Mage +
Undead Warlock.
Berserking burst;
Will of the Forsaken and
Cannibalize.
Weaknesses
- No healer
- Voidwalker weak against elites
- Cloth and Intellect gear contested
What would move it: A trusted Voidwalker answer to elites would lift cover.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Mage guide · Read the Warlock guide · Back to the chart
A safe-ish pair where a Protection
Warrior holds packs for Frost AoE, but with no healer and slow kills.
Best specs:
Frost Mage with
Protection Warrior
Scores for
Mage + Warrior| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●○○ 3 |
|---|
| Downtime | 20 | ●●○○○ 2 |
|---|
| Elites and survival | 15 | ●●●○○ 3 |
|---|
| Loot overlap | 10 | ●●●●● 5 |
|---|
| What each brings the other | 10 | ●●●●○ 4 |
|---|
Weighted score 3.10, which is C tier.
The Protection Warrior holds while the Mage burns, but with no heals the tanking Warrior eats after most pulls and the Mage drinks; conjured food makes it free, not quick. Cover is one role, survival is only fair, and loot never overlaps.
Shield Bash (12),
Counterspell and slows cover interrupts.
Alliance:
Night Elf Warrior +
Gnome Mage. Night Elf dodge for the tank and Gnome mana for the Mage. Double Skyborne regen only helps near ley lines. Horde:
Troll Warrior +
Undead Mage. Troll in-combat regen and Undead
Cannibalize reduce downtime.
Weaknesses
- No healer or resurrection
- Slow kills
- Both players rest after pulls
What would move it: A healer source for the Warrior would lift downtime and survival.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Mage guide · Read the Warrior guide · Back to the chart
The fastest ranged-and-melee burst pair, with no healer, no resurrection and Agility gear fights.
Best specs:
Beast Mastery Hunter with
Combat Rogue
Scores for
Hunter +
Rogue| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●● 5 |
|---|
| Roles covered | 20 | ●●○○○ 2 |
|---|
| Downtime | 20 | ●●○○○ 2 |
|---|
| Elites and survival | 15 | ●●●○○ 3 |
|---|
| Loot overlap | 10 | ●●○○○ 2 |
|---|
| What each brings the other | 10 | ●●●○○ 3 |
|---|
Weighted score 3.00, which is C tier.
A pet tank, Combat Rogue burst and Hunter ranged damage make kills very quick, but there is no healer, so both players rest after most pulls and survival depends on
Sap, traps and
Kick. Cover is weak, and both want Agility gear.
Alliance:
Night Elf Hunter +
Human Rogue. Night Elf crit burst; Human
Ruthless crit. Horde:
Troll Hunter +
Orc Rogue. Troll
Berserking; Orc
Savage crit and
Blood Fury.
Weaknesses
- No healer, no resurrection, no sustain
- Agility gear contested
- Both players rest after most pulls
What would move it: A way to heal in the field, or evidence that pets survive elites, would lift it.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Hunter guide · Read the Rogue guide · Back to the chart
A pair where a pet holds while Arms hits, with good interrupts but no healer, so downtime is high.
Best specs:
Beast Mastery Hunter with
Arms Warrior
Scores for
Hunter +
Warrior| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●○○ 3 |
|---|
| Downtime | 20 | ●●○○○ 2 |
|---|
| Elites and survival | 15 | ●●●○○ 3 |
|---|
| Loot overlap | 10 | ●●●●○ 4 |
|---|
| What each brings the other | 10 | ●●●●○ 4 |
|---|
Weighted score 3.00, which is C tier.
The pet holds and Arms deals damage, a fair pace with one tank substitute, and the Warrior can cover a tank role after the swap to Protection at 40. With no healer, both rest after most pulls, and survival is only fair.
Pummel (38),
Hamstring (8) and
Battle Shout add synergy.
Alliance:
Night Elf Warrior +
Dwarf Hunter. Night Elf crit burst for the Warrior; Dwarf Beast damage. Horde:
Tauren Warrior +
Troll Hunter. Tauren health and
War Stomp for the Warrior; Troll regen and
Berserking.
Weaknesses
- No healer, no resurrection, no sustain
- Arms is slow
- Both players rest after most pulls
What would move it: A healing source or faster Arms leveling would lift it.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Hunter guide · Read the Warrior guide · Back to the chart
A bursty pair with a lot of control and two interrupts, but no tank, healer or resurrection.
Best specs:
Frost Mage with
Combat Rogue
Scores for
Mage +
Rogue| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●○ 4 |
|---|
| Roles covered | 20 | ●○○○○ 1 |
|---|
| Downtime | 20 | ●●○○○ 2 |
|---|
| Elites and survival | 15 | ●●●○○ 3 |
|---|
| Loot overlap | 10 | ●●●●● 5 |
|---|
| What each brings the other | 10 | ●●●●○ 4 |
|---|
Weighted score 2.95, which is C tier.
High burst from both players and control through
Sap,
Polymorph and
Frost Nova give good pace. With no heals and no drain, the Rogue eats and the Mage drinks after most pulls; conjured food makes it free, not quick. Cover is the lowest possible, and both players are fragile.
Alliance:
Gnome Mage +
Human Rogue. Gnome
Escape Artist; Human
Ruthless crit. Horde:
Troll Mage +
Undead Rogue.
Berserking;
Will of the Forsaken.
Weaknesses
- No tank, healer or resurrection
- Both players are fragile
- Both rest after pulls
What would move it: A way to survive elites without a tank would lift cover and survival.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Mage guide · Read the Rogue guide · Back to the chart
A melee pair where a Protection
Warrior holds and the
Rogue bursts, with both interrupts and no healer.
Best specs:
Combat Rogue with
Protection Warrior
Scores for Rogue + Warrior| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●○○ 3 |
|---|
| Roles covered | 20 | ●●●○○ 3 |
|---|
| Downtime | 20 | ●○○○○ 1 |
|---|
| Elites and survival | 15 | ●●●○○ 3 |
|---|
| Loot overlap | 10 | ●●●●○ 4 |
|---|
| What each brings the other | 10 | ●●●●○ 4 |
|---|
Weighted score 2.80, which is C tier.
The Protection Warrior holds while the Rogue bursts, with
Shield Bash,
Kick and
Hamstring giving good synergy. With no healer or drain, both players eat after most pulls and downtime is the lowest possible. Cover is one role, pace is fair, and survival is only fair.
Alliance:
Human Warrior + Human Rogue.
Ruthless (+2% crit) on both, with any weapon. Horde:
Orc Warrior + Orc Rogue.
Savage (+1% crit) and
Blood Fury on both.
Weaknesses
- No healer, resurrection or sustain
- Both players eat after most pulls
- Melee only
What would move it: A healer source or food-based sustain plan would lift downtime.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Rogue guide · Read the Warrior guide · Back to the chart
A fast caster pair with two demons and Healthstones, but no healer and total gear overlap.
Best specs:
Affliction Warlock with
Demonology Warlock
Scores for Two
Warlocks| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●○ 4 |
|---|
| Roles covered | 20 | ●●○○○ 2 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●○○○○ 1 |
|---|
| What each brings the other | 10 | ●○○○○ 1 |
|---|
Weighted score 2.80, which is C tier.
Two Warlocks with Voidwalkers and drains kill quickly, with Healthstones,
Fear,
Banish and Soulstones giving good survival. Without a healer, cover is low, and the identical gaps leave synergy as low as it goes. Cloth drops are fully contested.
Alliance:
Gnome Warlock +
Human Warlock. Gnome mana and Human Spirit. Horde:
Orc Warlock +
Undead Warlock.
Blood Fury and
Will of the Forsaken.
Strengths
- Voidwalker at 10 and Healthstone at 10
Fear at 8,
Banish at 28, Soulstone at 18
Life Tap at 6 and drains
Weaknesses
- No healer
- No interrupt or slow
- All cloth drops are contested
What would move it: Demonology utility tuning could lift synergy.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Warlock guide · Back to the chart
The fastest AoE duo, but with no tank, no healer and a total gear overlap.
Best specs:
Frost Mage with
Frost Mage
Scores for Two
Mages| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●○ 4 |
|---|
| Roles covered | 20 | ●○○○○ 1 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●○○ 3 |
|---|
| Loot overlap | 10 | ●○○○○ 1 |
|---|
| What each brings the other | 10 | ●●●○○ 3 |
|---|
Weighted score 2.65, which is D tier.
Two Frost Mages burn packs fast, but the pair has no tank or healer, so cover is the lowest possible.
Frost Nova and kiting keep damage taken low, yet both drink after most AoE pulls; conjuring only saves gold.
Blink and
Polymorph help, but nothing resurrects.
Alliance:
Gnome Mage + Skyborne Mage.
Escape Artist on one, regen and haste on the other. Horde:
Troll Mage +
Orc Mage.
Berserking and
Blood Fury.
Weaknesses
- No tank, no healer, no resurrection
- Complete gear overlap
- Same gaps on both sides
What would move it: A reliable tank substitute would lift cover; nothing is expected to fix the full gear overlap.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Mage guide · Back to the chart
A slow, safe pair where Discipline heals and Shadow kills, but gear and gaps are shared.
Best specs:
Discipline Priest with
Shadow Priest
Scores for Two
Priests| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●○○○ 2 |
|---|
| Roles covered | 20 | ●●●○○ 3 |
|---|
| Downtime | 20 | ●●●○○ 3 |
|---|
| Elites and survival | 15 | ●●●●○ 4 |
|---|
| Loot overlap | 10 | ●○○○○ 1 |
|---|
| What each brings the other | 10 | ●●○○○ 2 |
|---|
Weighted score 2.60, which is D tier.
Discipline heals and shields while Shadow deals the damage, but
Shadowform blocks healing, so only Discipline heals and neither can tank. Cover is limited to a healer, pace is slow, and downtime is only fair since healer mana gates each pull. Shackle, shields and resurrection keep survival high, while every drop is contested.
Alliance:
Dwarf Priest +
Gnome Priest. Dwarf
Stoneform and Gnome mana racials complement each other. Horde:
Undead Priest +
Troll Priest. Horde's only two Priest races, and a good mix.
Weaknesses
- Slow kills
- No tank or slow; the only interrupt is Shadow's
Silence talent - Every cloth drop is contested
What would move it: Faster Shadow leveling would lift it.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Priest guide · Back to the chart
A fast ranged pair with two pets as tanks, but no healer, no resurrection and every drop contested.
Best specs:
Beast Mastery Hunter with
Beast Mastery Hunter
Scores for Two
Hunters| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●○ 4 |
|---|
| Roles covered | 20 | ●●○○○ 2 |
|---|
| Downtime | 20 | ●●○○○ 2 |
|---|
| Elites and survival | 15 | ●●●○○ 3 |
|---|
| Loot overlap | 10 | ●○○○○ 1 |
|---|
| What each brings the other | 10 | ●○○○○ 1 |
|---|
Weighted score 2.45, which is D tier.
Two Beast Mastery Hunters kill quickly with pets holding the mobs, so pace is good. There is no healer, so cover and downtime are weak, with both resting between pulls, and survival rests on pets,
Mend Pet (12) and traps. Loot and synergy are the lowest possible: identical gear, identical gaps.
Alliance:
Night Elf Hunter +
Dwarf Hunter. Crit burst on one, Beast damage on the other. Horde:
Troll Hunter +
Tauren Hunter.
Berserking and
War Stomp.
Weaknesses
- No healer, no interrupt, no resurrection
- Every bow and mail drop is contested
- Identical kits leave identical gaps
What would move it: A mid-game way to share kills without pets dying, or a tuning change to pet survivability, would move it.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Hunter guide · Back to the chart
The fastest melee burst pair, but with no healer, no tank, no resurrection and fully contested gear.
Best specs:
Combat Rogue with
Combat Rogue
Scores for Two
Rogues| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●●●● 5 |
|---|
| Roles covered | 20 | ●○○○○ 1 |
|---|
| Downtime | 20 | ●○○○○ 1 |
|---|
| Elites and survival | 15 | ●●●○○ 3 |
|---|
| Loot overlap | 10 | ●○○○○ 1 |
|---|
| What each brings the other | 10 | ●●○○○ 2 |
|---|
Weighted score 2.40, which is D tier.
Two Combat Rogues kill very quickly and stack
Sap,
Kick and
Vanish, but there is no heal or drain, so both rest after most pulls and cover is the lowest possible. Leather drops are fully contested and the shared gaps never close.
Alliance:
Human Rogue +
Gnome Rogue.
Ruthless crit on one, energy racials on the other. Horde:
Orc Rogue +
Undead Rogue.
Blood Fury and
Will of the Forsaken.
Weaknesses
- No healer, tank or resurrection
- All leather drops are contested
- Both players rest after most pulls
What would move it: Nothing in the kit is expected to fix this; a consumable-based sustain plan would help marginally.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Rogue guide · Back to the chart
The slowest pair, with one
Warrior tanking and one damaging, no healer and fully contested plate.
Best specs:
Protection Warrior with
Fury Warrior
Scores for Two Warriors| Criterion | Weight | Score |
|---|
| Kill speed together | 25 | ●●○○○ 2 |
|---|
| Roles covered | 20 | ●●●○○ 3 |
|---|
| Downtime | 20 | ●○○○○ 1 |
|---|
| Elites and survival | 15 | ●●○○○ 2 |
|---|
| Loot overlap | 10 | ●○○○○ 1 |
|---|
| What each brings the other | 10 | ●●●○○ 3 |
|---|
Weighted score 2.00, which is F tier.
Protection is the lowest-damage Warrior spec, so kills drag even with Fury on damage. Cover is one role, nobody heals, and both rest after most pulls, so downtime is the lowest possible. Survival is low too, and plate is fully contested.
Alliance:
Night Elf Warrior +
Human Warrior. Dodge on the tank,
Ruthless crit on the damage dealer. Horde:
Tauren Warrior +
Orc Warrior. Tauren health on the tank, Orc
Blood Fury and
Savage crit on the damage dealer.
Weaknesses
- No healer, resurrection or sustain
- Slow kills
- All plate drops are contested
What would move it: A healing partner or sustain solution would lift it.
Rated on assumptions:
- Levels 31 to 60 are projected from the client's kit; the beta stops at 30.
Read the Warrior guide · Back to the chart