World of Warcraft: Forever
What WoW Forever changed
All 617 changes Blizzard’s notes list for seven builds, newest first, one line each: classes, races, zones and quests, items, professions and the interface. Each links the guide entry it changed, or the build’s part of our news summary. New to Forever? Start with what to do first at launch.
No change matches.
The build
Our summary of this build’s notes
| Area | Subject | Change | Kind | Source |
|---|---|---|---|---|
| Races: | Ruthless | Critical strike chance bonus halved. Was 2%, now 1%. | Nerf | Guide |
| Races: | The Human Spirit | Spirit bonus doubled. Was 5%, now 10%. | Buff | Guide |
| Races: | Earth Fury | Removed, along with its 2% increase to critical damage and healing. | Removed | Guide |
| Races: | Artisan's Precision | A new passive that adds 1% hit chance to spells and attacks. | New | Guide |
| Races: | Plainsrunning | Each stack now gives more speed, so the cap doubles, but it no longer raises mounted speed. Was 1% per stack, up to 30%, now 2% per stack, up to 60%. | Changed | Guide |
| Races: | Endurance | Keeps only its 5% increase to health; the hit chance and critical damage modifiers are gone. | Nerf | Guide |
| Races: | Savage | Removed, along with its 1% increase to critical strike chance. | Removed | Guide |
| Races: | Command | Returns, raising the damage of | New | Guide |
| Races: Skyborne | Wind Blessed | Haste bonus lowered. Was 3%, now 2%. | Nerf | Guide |
| Races: Skyborne | Read Leyline | The regeneration bonus is smaller, the post gives it a 15-second duration, and it cannot be used while | Changed | Guide |
| Races: Skyborne | Read Leyline | Using it at a Ley Line also gives Attuned for 1 hour, which brings the bonus back to 100% and stays through death. | Changed | Guide |
| Races: Skyborne | Skysight | The speed bonus is larger, and the post gives it a 15-second duration. Was 10% movement speed, now 15% movement speed. | Changed | Guide |
| Races: Skyborne | Skysight | Using it at an elemental convergence also gives Charged for 1 hour, which raises the bonus to 30% and stays through death. | Changed | Guide |
The build
Our summary of this build’s notes
Skip this table| Area | Subject | Change | Kind | Source |
|---|---|---|---|---|
| Rejuvenation | High ranks no longer stop other Druids from applying | Fixed | Guide | |
| Omen of Clarity | Fixed | Guide | ||
| Faerie Fire | Now generates threat in Bear or | Buff | Guide | |
| Faerie Fire | Several | Fixed | Guide | |
| Shred | Rank 1 is learned earlier, because | Changed | Guide | |
| Heart of the Wild | The bonus failed to take effect properly for characters upon login; this is fixed. | Fixed | Guide | |
| Feral Swiftness | The bonus failed to take effect properly for characters upon login; this is fixed. | Fixed | Guide | |
| Thick Hide | The bonus failed to take effect properly for characters upon login; this is fixed. | Fixed | Guide | |
| Leader of the Pack | The bonus failed to take effect properly for characters upon login; this is fixed. | Fixed | Guide | |
| Insect Swarm | Multiple instances no longer keep stacking the target's hit chance reduction. | Fixed | Guide | |
| Moonkin Aura | Now only increases Spell Critical Strike chance, and affects the whole raid. | Changed | Guide | |
| Leader of the Pack | It now raises only melee and ranged critical strike chance, and it covers the whole raid. | Changed | Guide | |
| Shred | The flat damage in the tooltip now scales with the damage increase from | Fixed | Guide | |
| Furor | Lets the player keep the Energy they had in | Changed | Guide | |
| Auto Attack/Auto Shot setting | A new setting lets Hunters switch between auto attack and | New | Guide | |
| Auto Shot | Now needs 0.5 seconds of standing still before firing, matching early versions of the game. You still fire it while casting spells like | Changed | Guide | |
| Arrows | A drawn bow should now show its arrow. | Fixed | Guide | |
| Fire traps | Fire traps now scale correctly with Attack Power. | Fixed | Guide | |
| Trap limit | A Hunter can have one active Fire Trap and one active Ice Trap at once. Was 1 trap among all types, now 1 Fire Trap and 1 Ice Trap. | Buff | Guide | |
| Summon Hawk | The Hawk now appears on whichever target you cast the spell on. | Fixed | Guide | |
| Summon Hawk | The Hawk now stays stuck to the target it was summoned on. | Changed | Guide | |
| Improved Mend Pet | The talent was raising the Mana cost of | Fixed | Guide | |
| Trueshot Aura | Now affects the whole raid. | Changed | Guide | |
| Sniper Shot | Was not benefiting from a few Marksmanship talents; fixed. | Fixed | Guide | |
| Expertise | Pets now correctly benefit from Expertise. | Fixed | Guide | |
| Pet critical strike inheritance | Pets inherited only the player's melee critical strike chance; they now take whichever of melee or ranged is higher. | Fixed | Guide | |
| Dismember | Healing reduction is lower (Crocolisk). Was 50%, now 25%. | Nerf | Guide | |
| Dismember | Duration is shorter (Crocolisk). Was 10 seconds, now 6 seconds. | Nerf | Guide | |
| Dismember | Cooldown is longer (Crocolisk). Was 6 seconds, now 15 seconds. | Nerf | Guide | |
| Sonic Blast | Cast speed reduction is lower (Bat). Was 60%, now 30%. | Nerf | Guide | |
| Sonic Blast | Duration is shorter (Bat). Was 30 seconds, now 20 seconds. | Nerf | Guide | |
| Sonic Blast | Cooldown is longer (Bat). Was 30 seconds, now 60 seconds. | Nerf | Guide | |
| Mine! | Duration is shorter (Bird of Prey). Was 4 seconds, now 3 seconds. | Nerf | Guide | |
| Mine! | Cooldown is longer (Bird of Prey). Was 60 seconds, now 90 seconds. | Nerf | Guide | |
| Strider Kick | Can now be used while disarmed or with no weapon in the Main Hand. | Changed | Guide | |
| Resourcefulness | Now correctly reduces the Mana cost of | Fixed | Guide | |
| Resourcefulness | Now activates when landing a critical strike, but only on melee and ranged ability crits, to prevent spamming. Traps do not activate it. | Changed | Guide | |
| Predator's Edge | The tooltip is reworded to make clear that the talent boosts only the crit damage dealt by your abilities. | Fixed | Guide | |
| Frost Blast | New spell learned at level 24. It deals damage, slows movement by 40% and has a 1.5 second cast time. | New | Guide | |
| Frost Channeling | Now correctly reduces the Mage's threat. | Fixed | Guide | |
| Ice Block | Fixed | Guide | ||
| Clearcasting | Fixed several issues: it no longer rolls for every target a spell hits, no longer can activate from | Fixed | Guide | |
| Presence of Mind | It was not being consumed by spell casts; fixed. | Fixed | Guide | |
| Missile Barrage | A second | Fixed | Guide | |
| Missile Barrage | Moved to the first row and made a 2-point talent. | Changed | Guide | |
| Arcane Blast | Redesigned: a 1.5 second cast that gives the Mage 15% of their Intellect as extra Spell Damage each cast, stacking up to 4 times and lasting 15 seconds from first application. It still raises the spell's cost as before. Mana cost is unchanged, while damage and Spell Damage coefficients are both reduced by 40%. | Changed | Guide | |
| Arcane Wrath | New 16-point gold medal talent: a 3.5 second cast with base damage similar to | New | Guide | |
| Heating Up | No longer consumed when | Changed | Guide | |
| Wake of Fire | Reverted to | Changed | Guide | |
| Critical Mass | Mages can now spend up to 5 points, for 10% total critical strike increase. | Changed | Guide | |
| Fire Power | Redesigned to take only 3 talent points. It increases Fire spell damage by 1/2/3% per Fire effect on the target, to a maximum of 12%, and spells mixing several schools do not grant the bonus. | Changed | Guide | |
| Frostbite | It can now activate from your | Fixed | Guide | |
| Fingers of Frost | It can now activate from your | Fixed | Guide | |
| Ice Lance | Damage bonus against Frozen targets reduced. Was 300% increase, now 200% increase. | Nerf | Guide | |
| Cone of Cold | The first 4 targets hit are slowed by an additional 10% and for 3 seconds longer. It can control large numbers of targets, so this is limited to 4 or fewer. | Buff | Guide | |
| Winter's Chill | Redesigned: no longer increases critical strike chance, and instead makes | Changed | Guide | |
| Cone of Cold | The spell visual's positioning is slightly changed. | Changed | Guide | |
| Winter's Chill | Changed | Guide | ||
| Seal of Fury | It is no longer overwritten by | Fixed | Guide | |
| Salvation | Blessing of | Changed | Guide | |
| Revoke | New spell learned along with | New | Guide | |
| Judgement of Righteousness | Instant cast versions now use the proper spell power coefficients. | Fixed | Guide | |
| Judgement of Righteousness | Its spell damage coefficient was wrong and is now correct. | Fixed | Guide | |
| Judgement of Fury | Instant cast versions now use the proper spell power coefficients. | Fixed | Guide | |
| Seal of Righteousness | It was gaining almost twice as much benefit from Spell Damage as intended; fixed. | Fixed | Guide | |
| Consecration | Spell Power Coefficient per tick lowered. Was 0.095, now 0.042. | Nerf | Guide | |
| Righteous Fury | Holy damage threat generation increased. Was 60%, now 90%. | Buff | Guide | |
| Seal of Fury | Rank 3 is now trainable at level 26; it had been offered at level 25 by mistake. Was level 25, now level 26. | Fixed | Guide | |
| Light's Vigil | Using a focus macro to cast it sent it to the wrong target; fixed. | Fixed | Guide | |
| Infusion of Light | Fixed an issue that made it give | Fixed | Guide | |
| Shield Specialization | Mana restored to the Paladin reduced, with the 3 second internal cooldown unchanged. Was 6%, now 4%. | Nerf | Guide | |
| Reckoning | Each trigger now adds a charge, up to 4. Your next melee swing then triggers all stored charges as one extra attack each. This restores Classic Era behavior and stops instant attacks resetting the auto attack timer. | Changed | Guide | |
| Champion of the Light | Spell damage bonus from Intellect reduced. Was 20/40/60%, now 10/20/30%. | Nerf | Guide | |
| Sanctified Judgement | Its Mana restore effect no longer generates threat. | Changed | Guide | |
| Renew | High ranks no longer stop other Priests from applying | Fixed | Guide | |
| Holy Fire | Rank 5 periodic damage was higher than Rank 6; fixed. | Fixed | Guide | |
| Power Word: Shield | Now correctly tells the player they cannot replace a target's shield when theirs is stronger. | Fixed | Guide | |
| Power Word: Shield | Casting it no longer shows SHIELDED twice in scrolling combat text. | Fixed | Guide | |
| Devouring Plague | Cooldown shortened. Was 1 minute, now 24 seconds. | Buff | Guide | |
| Shadow Word: Death | Cooldown lengthened. Was 12 seconds, now 18 seconds. | Nerf | Guide | |
| Mind Vision | Casting it no longer makes the target stand up and interrupt drinks. | Fixed | Guide | |
| Inner Focus | Now correctly applies to a single spell, even if you queue another spell into | Fixed | Guide | |
| Divine Aegis | Tooltip now says explicitly that it is activated by non-periodic critical heals. | Fixed | Guide | |
| Divine Aegis | Tooltip now states the maximum value of the shield. | Fixed | Guide | |
| Power in Light | Now increases | Changed | Guide | |
| Silent Resolve | Threat reduction now applies to all spells. | Changed | Guide | |
| Mental Strength | Moved from Row 4 to Row 2 and changed to increase Intellect by 2/4/6/8/10%. | Changed | Guide | |
| Improved Power Word: Shield | Moved from Row 2 to Row 3. | Changed | Guide | |
| Twin Disciplines | Now correctly benefits | Fixed | Guide | |
| Shadow Word: Death | Was not benefiting from | Fixed | Guide | |
| Devouring Contagion | The bounced | Fixed | Guide | |
| Vampiric Embrace | Can no longer be resisted. | Buff | Guide | |
| Vampiric Embrace | Cooldown shortened. Was 1 minute, now 30 seconds. | Buff | Guide | |
| Improved Fade | Talent removed. | Removed | Guide | |
| Shadow Infinity | Talent removed. | Removed | Guide | |
| Improved Mind Blast | Moved from Row 3 to Row 2. | Changed | Guide | |
| Dark Inspiration | New Row 4 talent. | New | Guide | |
| Improved Mind Flay | Changed so each damage instance of | Changed | Guide | |
| Devouring Contagion | Now spreads to 2 targets. | Changed | Guide | |
| Shadow Weaving | Tooltip now correctly says it makes the target take increased damage from you. | Fixed | Guide | |
| Poisons | Rogue poisons no longer wrongly activate against targets that are attacking the Rogue. | Fixed | Guide | |
| Sap | Changed | Guide | ||
| Specialization swapping | Switching specializations could be used by Rogues to refill their energy; that exploit is closed. | Fixed | Guide | |
| Cold Blood | A | Fixed | Guide | |
| Totemic Recall | Trainer price was 70 silver instead of the intended 22 silver; fixed. | Fixed | Guide | |
| Grounding Totem | Is now correctly destroyed after redirecting a spell. | Fixed | Guide | |
| Windfury Weapon | Its attacks now show as white hits in scrolling combat text. | Changed | Guide | |
| Grace of Air Totem | No longer exclusive with | Changed | Guide | |
| Grace of Air Totem | Now affects the whole raid. | Changed | Guide | |
| Strength of Earth Totem | Now affects the whole raid. | Changed | Guide | |
| Windfury Totem | Now affects the whole raid. | Changed | Guide | |
| Flametongue Totem | Now affects the whole raid. | Changed | Guide | |
| Chain Lightning | Mana cost drops by about 35% across all four ranks. | Buff | Guide | |
| Fire Nova | Spell Power Coefficient lowered. Was 0.214, now 0.143. | Nerf | Guide | |
| Fire Nova | Base damage is significantly reduced. | Nerf | Guide | |
| Fire Nova | Mana cost is significantly reduced. | Buff | Guide | |
| Flametongue Totem | Now correctly affects only players. | Fixed | Guide | |
| Windfury Totem | Now correctly affects only players. | Fixed | Guide | |
| Chain Heal | Its visual gets a little green added without overpowering the original effect. | Changed | Guide | |
| Elemental Focus | The Clearcasting it grants can no longer be used up by the very | Fixed | Guide | |
| Elemental Mastery | Back as the new 31-point gold medal talent. It cuts 0.5 seconds from | New | Guide | |
| Lava Burst | Relocated from row 7 to row 5, where it becomes the 21-point gold medal talent. A fourth rank is added with the ranks reflowed, and the prerequisite is dropped. | Changed | Guide | |
| Elemental Fury | Now has | Changed | Guide | |
| Lightning Overload | Now has | Changed | Guide | |
| Elemental Alacrity | Moved from the 3rd row to the 2nd row. | Changed | Guide | |
| Elemental Warding | Moved from the 2nd row to the 3rd row. | Changed | Guide | |
| Call of Thunder | Talent removed. | Removed | Guide | |
| Earthbound | Relocated to row 4 and becomes the 16-point gold medal talent. | Changed | Guide | |
| Elemental Reach | Now also reduces the cooldown of | Buff | Guide | |
| Call of Flame | Now also extends the duration of | Buff | Guide | |
| Clearcasting | Is no longer consumed by | Changed | Guide | |
| Fire Nova | Tooltip now increases correctly when points are placed in | Fixed | Guide | |
| Stormstrike | A spell that fails to land no longer uses up the debuff. | Fixed | Guide | |
| Stormstrike | Players or pets other than the casting Shaman could use up the debuff; fixed. | Fixed | Guide | |
| Stormstrike | Cost is now a percentage of Base Mana instead of a flat amount at all points in the game. Was 125 Mana, now 8% of Base Mana. | Changed | Guide | |
| Mana Tide Totem | An extra rank is added, learned at level 38. Was levels 25, 48, 58, now levels 25, 38, 48, 58. | New | Guide | |
| Restorative Totems | Now correctly increases the effect of the whole | Fixed | Guide | |
| Tidal Focus | Swapped places with | Changed | Guide | |
| Water Shield | Any critical spell from the Shaman can now set it off. Was critical heals only, now any critical spell. | Buff | Guide | |
| Summon Incubus | With the Reagent Economy Legacy Perk it could be summoned at no Soul Shard cost; fixed. | Fixed | Guide | |
| Curse of Recklessness | Several of its debuffs could be active on a target at once; fixed. | Fixed | Guide | |
| Grim Reach | Replaces Malediction and increases the range of your Affliction spells by 10/20%. | Changed | Guide | |
| Shadow Mastery | Shadow spell damage bonus doubled. Was 1/2/3/4/5%, now 2/4/6/8/10%. | Buff | Guide | |
| Soul Link | You could not cast it on your pet; fixed. | Fixed | Guide | |
| Destructive Reach | Changed to increase the range of your Destruction spells by 10/20%. | Changed | Guide | |
| Battle Shout | Now affects the whole raid. | Changed | Guide | |
| Slam | No longer subject to spell pushback. | Buff | Guide | |
| Overpower | Could not activate against significantly lower level enemies; fixed. | Fixed | Guide | |
| Weaponmaster | Its Sword Specialization could be activated by | Fixed | Guide | |
| Lingering Rage | No longer stops the player's Health | Fixed | Guide | |
| Improved Berserker Rage | It was not removing Movement Impairing Effects; fixed. | Fixed | Guide | |
| Races: | Earth Fury | Replaces Mace Specialization with a bonus to critical damage and healing: 2% increased critical damage and healing. | Changed | Guide |
| Races: | Find Treasure | Also gives a chance of extra items from most chests. | Changed | Guide |
| Races: | Eureka! | Reworked into a buff lasting 8 seconds that has no charges. The damage and ability cost effects stay as they were, and | Changed | Guide |
| Races: | Eureka! | A fix to how it behaves in stealth or invisibility; the post's wording leaves unclear whether it can now be used there. | Changed | Guide |
| Races: | Ruthless | Replaces Sword Specialization with 2% increased critical strike chance. | Changed | Guide |
| Races: | Quickness | The speed boost now adds on top of other movement speed increases. | Buff | Guide |
| Races: | Wisp Form | Night Elves no longer display their shields while in Wisp Form. | Changed | Guide |
| Races: | Savage | Replaces Axe Specialization with 1% increased critical strike chance. | Changed | Guide |
| Races: | Blood Fury | Cooldown lengthened. Was 2 minutes, now 3 minutes. | Nerf | Guide |
| Races: | Shatter Curse | Now dispels Curses and | Changed | Guide |
| Races: Skyborne | Wind Blessed | Haste bonus raised. Was 1%, now 3%. | Buff | Guide |
| Races: Skyborne | Skysight | Can now be cast while moving. | Changed | Guide |
| Races: Skyborne | Read Leyline | Can now be cast while moving, and its minimum duration is longer. Was 20 seconds, now 30 seconds. | Changed | Guide |
| Races: Skyborne | Walk on Air | Cooldown shortened. Was 2 minutes, now 90 seconds. | Buff | Guide |
| Races: Skyborne | Elemental Convergences and Leylines | More of them spawn in most Eastern Kingdoms and Kalimdor zones. | Changed | Guide |
| Races: | Endurance | Now grants increased critical damage and healing in place of hit chance. Was 1% hit chance, now 2% increased critical damage and healing. | Changed | Guide |
| Races: | Plainsrunning | Adds extra mounted movement speed, which stacks with other mounted speed bonuses. | Buff | Guide |
| Races: | Plainsrunning | Keeping the effect now takes a minimum amount of movement each second, so stutter-stepping no longer works. The minimum allows for movement speed penalties. | Changed | Guide |
| Races: | Cultivation | Cooldown shortened. Was 60 minutes, now 15 minutes. | Buff | Guide |
| Races: | War Stomp | Cooldown shortened. Was 2 minutes, now 90 seconds. | Buff | Guide |
| Races: | Regeneration | Health regeneration bonuses increased. Was 10%, now 20%. | Buff | Guide |
| Races: | Touch of the Grave | Proc chance and cooldown are adjusted so the benefit is more consistent, and the visuals are improved. | Changed | Guide |
| Races: | Will of the Forsaken | Is no longer available while the Undead is under the effects of | Changed | Guide |
| Races: | Touch of the Grave | Activation chance is 30% for casters and 20% for | Changed | Guide |
| Races: | Touch of the Grave | Shadow bonuses on the target or the caster no longer scale it. | Changed | Guide |
| Races: | Touch of the Grave | Using a lower ranked spell no longer shrinks its multiplier, since a racial should not follow class spell rules. | Changed | Guide |
| Classes | Wands | Shooting a wand now requires standing still for 0.5 seconds first, as in early versions of the game. | Changed | News |
| World and quests | Kirin Tor reputation | Horde players could earn this reputation by mistake; that is blocked. | Fixed | News |
| World and quests | Multi-drop quest items | Several quest items that wrongly dropped more than once no longer do. | Fixed | News |
| World and quests | Raene's Cleansing | More Bloodtooth Guards are available during the Ashenvale quest. | Changed | News |
| World and quests | Dalaran Horde access | Horde players are no longer welcome in Dalaran and are attacked on sight. Access to the City of Dalaran dungeon is unaffected, but the Horde questline for the Dalaran Sewer Key no longer grants unrestricted open-world access to the city. | Changed | News |
| World and quests | How Big a Threat? | Many furbolg camps in Darkshore did not grant quest credit; fixed. | Fixed | News |
| World and quests | For Love Eternal | Cerellian Whiteclaw will accept the quest hand-in whenever you arrive. | Fixed | News |
| World and quests | Body and Heart | Cenarion Moondust is no longer used up when sprinkled on the stone, so you can come back and re-summon Lunaclaw if you need to try again. | Changed | News |
| World and quests | Sparring Match | The Novice | Fixed | News |
| World and quests | The Attack! | No longer an escort quest, and it can be shared even with the event running. Talk to Tyrion to start the event if it is idle. | Changed | News |
| World and quests | Twisted Hatred | During the Teldrassil quest, Lord Melenas stays in the fight instead of evading when low on health. | Fixed | News |
| World and quests | Wetlands respawn rates | Several areas have faster, more even respawns, including Dragonmaw | Changed | News |
| World and quests | The Anchors of Zephras | Fixed an issue that could stop players using Halaan's Gift to scry on the anchors and progress the quest. | Fixed | News |
| PvP | Battleground Marks of Honor | Stack size increased. Was 20, now 30. | Changed | News |
| Items | Night Watchman's Torch | Several Horde characters were wrongly shown holding this torch; that is corrected. | Fixed | News |
| Items | Drink tooltips | Some drinks showed the wrong total Mana regeneration in their tooltips. | Fixed | News |
| Items | Mystic Mushroom | Now correctly increases Spirit. | Fixed | News |
| Items | Insight enchant | Now correctly increases Spirit. | Fixed | News |
| Items | Morbent's Bane | No longer makes other nearby players play visual effects. | Fixed | News |
| Items | Scrolls | Using a scroll now triggers a global cooldown. | Changed | News |
| Items | Profession-crafted items | Many items created by professions have a lower vendor sell price. | Changed | News |
| Items | Draught of Predatory Senses | Is now a Potion on the Combat Potion cooldown, with a shorter duration to fit that design. | Changed | News |
| Legacy | Bartering | It was discounting training and repairing; fixed. | Fixed | News |
| Legacy | Master Chef and Luremaster perks | Both perks shift one row left on screen. They could already be had with just 5 points spent, so nothing functional changes. | Changed | News |
| Legacy | The Quick and the Dead | Should now affect more | Changed | News |
| Cooldown Manager | Spell ranks | Spells with different ranks now act as a single entry. | Changed | News |
| Gamepad | Swing timer | A swing timer is added to the center reticle. | New | News |
| Gamepad | Voice Channel Transcription bindings | New bindings turn Voice Channel Transcription on and off via the Chat Channels menu. | New | News |
| Gamepad | Fishing bobber | Your own fishing bobber is now always targetable. | Fixed | News |
| Gamepad | Ground-targeted items | Using them a second time now confirms the placement. | Fixed | News |
| Gamepad | Gamepad action bar | It was invisible after relogging when a custom Edit Mode layout was created and selected; fixed. | Fixed | News |
| Gamepad | Cast bar | The cast bar was not properly customizable with Edit Mode; fixed. | Fixed | News |
| Gamepad | Class flyouts | Activating actions from class-specific flyouts was difficult; fixed. | Fixed | News |
| Gamepad | Quest reward selection | A problem prevented completing certain quests; fixed. | Fixed | News |
| Gamepad | Interactive quest givers | Quests handed out by objects and other quest givers that are not characters can now be completed with a gamepad. | Fixed | News |
| Gamepad | Press and Hold Casting | The setting is now compatible with gamepad. | Changed | News |
| Gamepad | Trade confirmation dialog | Now usable with a gamepad. | Changed | News |
| Gamepad | Guild & Communities dialogs | Now usable with a gamepad. | Changed | News |
| Gamepad | Chat Channels menu | Now usable with a gamepad. | Changed | News |
| Gamepad | Transmog frame | Now usable with a gamepad. | Changed | News |
| User interface | New player tutorial | A new tutorial experience is added for new players. | New | News |
| User interface | Unit Frames | The display is updated. | Changed | News |
| User interface | Minimap header | The display is updated. | Changed | News |
| User interface | Auction House level column | The Auction House now shows a column for equippable level. | New | News |
| User interface | Auction House item suffixes | Equipment stats from items with suffixes, such as of the Monkey, now display properly. | Fixed | News |
| User interface | Scrolling Combat Text options | Detailed options are added under Options > Gameplay > Combat > Scrolling Combat Text for Self, in Text on Me and Text on Target. | New | News |
| User interface | Options search | Searching for Threat now brings up the Aggro Display option. | Changed | News |
| User interface | Nameplate visibility | Distance visibility for enemy and NPC nameplates above and below the player is adjusted to reduce clutter. Your current target's nameplate is unaffected. | Changed | News |
| User interface | Level-up messages | Level-ups once again announce the stat gains and talent points you earned. | New | News |
| User interface | In-game tutorials | The in-game tutorials are updated. | Changed | News |
| User interface | Looking For Group eligibility | When party members are at different levels, the dungeon list now updates eligibility statuses properly. | Fixed | News |
| User interface | Show All Level Ranges | The Group Finder checkbox now updates the dungeon list properly. | Fixed | News |
| User interface | Professions UI panel | Art assets were misplaced on the panel; fixed. | Fixed | News |
| User interface | Who List search | Search now supports subzones, so characters in Northshire Valley appear for both /who northshire and /who elwynn. | New | News |
| User interface | Refresh world prompt | Players can no longer accept it while in combat. | Changed | News |
| Audio and graphics | Fog brightness | Fog no longer looks overly bright at lower shadow settings. | Fixed | News |
| Audio and graphics | Bloom Intensity | Lighting bloom is now a slider in the Advanced graphics section of the options. | Changed | News |
| General fixes | Creature health regeneration | Creatures now heal back up properly once out of combat. | Fixed | News |
The build
Our summary of this build’s notes
Skip this table| Area | Subject | Change | Kind | Source |
|---|---|---|---|---|
| Mana Potions in forms | Fixed Druids being unable to use Mana Potions in Bear, Dire Bear or | Fixed | Guide | |
| Rage from critical strikes | Landing critical strikes now gives a bigger Rage bonus. Was 75%, now 100%. | Buff | Guide | |
| Thorns | Vanilla WoW figures are back for its base damage, while the scaling it takes from spell power was cut. Was 13.3%, now 6%. | Changed | Guide | |
| Cat Form | Fixed it lowering maximum health. | Fixed | Guide | |
| Bear Form | Threat bonus raised. Was 30%, now 50%. | Buff | Guide | |
| Dire Bear Form | Threat bonus raised. Was 30%, now 50%. | Buff | Guide | |
| Shapeshift-overriding effects | Effects that override a Druid's form now behave more like Classic and are far more limited, mostly allowing a transform only if it has other benefits. | Changed | Guide | |
| Demoralizing Roar | Fixed it creating no threat; it now adds some threat on every target it affects. | Fixed | Guide | |
| Wrath | Base points and points per level of ranks 1-5 were adjusted so growth across ranks 1-6 is smoother and new ranks are always an upgrade. | Changed | Guide | |
| Natural Instinct | Renamed from Predatory Instincts, and now also increases spell healing by a share of Intellect. | Changed | Guide | |
| Shifting Power | Can no longer be used while already at full Energy. | Changed | Guide | |
| Thick Hide | Now implemented in code rather than script, fixing bugs where equipping gear while shapeshifted did not trigger it. | Fixed | Guide | |
| Disengage | The doubled threat reduction that was intended is now in effect. | Fixed | Guide | |
| Unleashed Fury | Now correctly increases your pet's damage. | Fixed | Guide | |
| Improved Concussive Shot | Now has the correct chance to activate. | Fixed | Guide | |
| Low-health healing | Fixed pets gaining health over and over when at low health. | Fixed | Guide | |
| Improved Wing Clip | Now has the correct activation chance, which is lower when using ranks well below your level. | Fixed | Guide | |
| Expose Prey | Duration increased. Was 5 sec, now 10 sec. | Buff | Guide | |
| Entrapment diminishing returns | Now correctly subject to diminishing returns. | Fixed | Guide | |
| Entrapment | Now triggers only on | Fixed | Guide | |
| Impact | Fixed it being able to proc from | Fixed | Guide | |
| Frostbolt | Base points and points per level of ranks 1-5 were adjusted so growth across ranks 1-6 is smoother and new ranks are always an upgrade. | Changed | Guide | |
| Fireball | Base points and points per level of ranks 1-5 were adjusted so growth across ranks 1-6 is smoother and new ranks are always an upgrade. | Changed | Guide | |
| Arcane Missiles | Base points and points per level of ranks 1-3 were adjusted so growth across ranks 1-4 is smoother and new ranks are always an upgrade. | Changed | Guide | |
| Retribution Aura: spell power source | Fixed it using the spell power of the creature being hit instead of the casting Paladin's. | Fixed | Guide | |
| Retribution Aura | Its base damage drops by about 33%, back at Vanilla WoW levels, and spell power now scales it less. Was 13.3%, now 6%. | Nerf | Guide | |
| Reckoning | Can now trigger at most once every 1.5 seconds. | Changed | Guide | |
| Seal of Fury | Fixed it returning Mana to the Paladin even without the | Fixed | Guide | |
| Improved Seal of Fury | No longer creates threat when restoring Mana, because the Mana restored was generating more threat than intended while tanking. | Changed | Guide | |
| Shield Specialization | No longer creates threat when restoring Mana, because the Mana restored was generating more threat than intended while tanking. | Changed | Guide | |
| Smite | Base points and points per level of ranks 1-4 were adjusted so growth across ranks 1-5 is smoother and new ranks are always an upgrade. | Changed | Guide | |
| Lesser Heal | Base points of ranks 1-3 were adjusted so growth up to | Changed | Guide | |
| Heal | Base points of ranks 1-2 were adjusted so growth up to | Changed | Guide | |
| Penance damage and healing | Reduced, fixing a bug that treated it as a 3-second channel instead of a 2-second one. | Nerf | Guide | |
| Penance mana cost | Adjusted so it is consistently more mana-efficient than the | Changed | Guide | |
| Penance | Healing increased on ranks 2 and 4. | Buff | Guide | |
| Flametongue Totem | Now uses the target's attack speed when the target is shapeshifted, rather than the speed of its equipped weapon. | Fixed | Guide | |
| Lightning Bolt | Base points and points per level of ranks 1-5 were adjusted so growth across ranks 1-6 is smoother and new ranks are always an upgrade. | Changed | Guide | |
| Elemental Focus | No longer triggered and used up immediately by | Fixed | Guide | |
| Water Shield tooltip | The buff tooltip now shows the mana restored accurately. | Fixed | Guide | |
| Water Shield | No longer claims a 15 second cooldown, as it never had one. | Fixed | Guide | |
| Mana Tide Totem | Its visual shows again on each pulse. | Fixed | Guide | |
| Pet summoning | A Warlock's current pet is now stunned while a new pet is being summoned. | Changed | Guide | |
| Shadow Bolt | Base points and points per level of ranks 1-4 were adjusted so growth across ranks 1-5 is smoother and new ranks are always an upgrade. | Changed | Guide | |
| Demonic Brand | The bonus pet damage now causes high threat only when it deals Shadow damage. | Changed | Guide | |
| Demoralizing Shout | Fixed it creating no threat; it now adds some threat on every target it affects. | Fixed | Guide | |
| Deep Wounds talent requirement | It is once again required to reach | Changed | Guide | |
| Deep Wounds | Fixed it scaling with attack power from the off-hand weapon. | Fixed | Guide | |
| Last Stand | Fixed it not granting the right amount of health on use. | Fixed | Guide | |
| Races: | Will of the Forsaken | Fixed it sometimes being unusable while asleep or charmed. | Fixed | Guide |
| Classes | Weapon swapping | Several weapons can be swapped within one global cooldown again, such as a macro going from a two-hander to sword and shield. | Changed | News |
| Classes | Rage from damage taken: health source | Fixed Rage gain using the player's own health rather than that of an expected creature, which gave less Rage to those wearing more Stamina gear. | Fixed | News |
| Classes | Rage from damage taken: damage multipliers | Fixed Rage gain not handling increased damage taken from multipliers, notably critical strikes and crushing blows. | Fixed | News |
| Classes | Rage from damage taken: absorbs | Fixed absorbs being counted in the Rage calculation; they are now ignored, as if no absorb were active. | Fixed | News |
| Classes | Rage gain rebalance | Rage gains had been tuned as if a | Changed | News |
| Dungeons and raids | City of Dalaran | A new dungeon is open for beta testing. | New | News |
| Dungeons and raids | Dungeon experience | Experience from kills inside dungeons is higher by roughly 20%. | Buff | News |
| World and quests | Party experience | Fixed lower-level kills giving less XP to players grouped with higher-level players; the penalty now depends only on each player's own level, as in Classic Era. | Fixed | News |
| World and quests | Blood Tithe | Fixed players sometimes being unable to start the quest after completing certain other quests. | Fixed | News |
| World and quests | Barbers | The barbers in the capital cities are replaced with local barbers. | Changed | News |
| World and quests | Echeyakee | The Horn of Echeyakee is no longer used up during the quest. | Changed | News |
| World and quests | The Principal Source | Added a map marker. | New | News |
| World and quests | Desolace Gelkis and Magram quests | The quests starting with Valley of Bones now need a higher minimum level. Was 30, now 35. | Changed | News |
| World and quests | Farsen's Watch | Moving and turning no longer cancel | Changed | News |
| World and quests | Break A Few Eggs | Taillasher Eggs respawn faster and there are more of them. | Changed | News |
| World and quests | Lazy Peons | The map marker now includes the northern peons. | Changed | News |
| World and quests | Stitches | Is hostile again as he enters Darkshire. | Changed | News |
| World and quests | Elder Knowledge | The Titan Relic is returned to the player for the follow-ups Earthen Echo or Prehistoric Prism, so another relic is not needed; the same applies to Lost Relic Carry. | Changed | News |
| World and quests | Elixir of Pain | Stanley no longer gives XP, and the quest itself now gives the XP that came from him. | Changed | News |
| World and quests | Resupplying the Excavation | Dark Iron Ambushers appear less often at Miran's camp. | Changed | News |
| World and quests | Grim Tidings | The turn-in marker was corrected. | Fixed | News |
| World and quests | Gloomrise creatures | Creatures in Gloomrise respawn more evenly, and Gloomrise Hatchlings give XP suited to their difficulty. | Changed | News |
| World and quests | Hidden Enemies | A map marker and a hover tooltip were put on Neeru Fireblade. | New | News |
| World and quests | Blackrock Blockade | Weapon Racks, Stolen Weapons and Blackrock Supplies respawn faster. | Changed | News |
| World and quests | Plundering the Plunderers | Added map markers. | New | News |
| World and quests | Storm, Earth, and Fire | Needed creatures come back sooner, and the twisted totems fall from them more frequently. Maraudine Scouts can now drop Twisted Air Totems, Ongeku a Twisted Earth Totem, and Murdaloc a Twisted Fire Totem, which Dustbelcher ogres across the Badlands can drop too. Larger camps like Dustbelch Grotto come back sooner; smaller ones do not. | Changed | News |
| World and quests | Heed My Call | The Eye of the Tempest is now a multi-drop. | Changed | News |
| World and quests | Jin'Zil's Forest Magic | Jin'Zil now accepts quest turn-ins after someone completes the quest. | Changed | News |
| World and quests | Destiny Calls | Sethir the Ancient spawns more Minions of Sethir after a reset, and his respawn time is shorter. | Changed | News |
| World and quests | Escaping Ban'ethil | Sentinel Lynessa Duskblossom moves more slowly. | Changed | News |
| World and quests | Shadowvale and Bandarion Keep content | Quests and creatures around them were raised in level, because they were lower than the content before them. | Changed | News |
| World and quests | Ulag the Cleaver | Fixed the Mausoleum Trigger taking a long time to reactivate. | Fixed | News |
| PvP | Critical strikes | Critical strikes in PvP no longer have reduced efficacy. | Changed | News |
| PvP | Shipwreck Cove capture point | Fixed the capture point appearing in the wrong place. | Fixed | News |
| Professions | Armor Kits with Attack Power | No longer wrongly give twice as much Ranged Attack Power. | Fixed | News |
| Professions | Enchant Weapon - Recovery | Fixed it not working for | Fixed | News |
| Items | New armor set shoulders | Their visual size was reduced to the correct size. | Fixed | News |
| Items | Wolfshead Helm | Its effect now grants 5 additional Energy when | Changed | News |
| Items | Dungeon quest rewards | Various rewards were lowered in rarity, with stats updated to match. Was Rare, now Uncommon. | Changed | News |
| Items | Truthseeker's Bow | Level requirement corrected to match the other two rewards of the Greater Friend of the Library quest chain. | Fixed | News |
| Items | Transformative Cocoon | Now correctly counts as a debuff. | Fixed | News |
| Items | Revelation Enchant | Its buff is no longer removed when the caster shapeshifts into | Fixed | News |
| Items | Peace Tea recipe | Now sells to vendors for 10c. | Changed | News |
| Items | Enchanting item vendor prices | Vendor prices set: Minor Wizard Oils 1s, Novice's Practice Wand 5c, Lesser Magic Wand 1s 10c, Greater Magic Wand 2s, Lesser Mystic Wand 4s 50c, Greater Mystic Wand 6s, Twisted Nether Wand 10s, Dreambough Wand 15s, Lesser Eternal Wand 20s, Greater Eternal Wand 25s. | Changed | News |
| Items | Booty Bay Bruiser's Buckshot | No longer has a knockback effect. | Changed | News |
| Items | Gelkis and Magram quest rewards | Rewards from the new Desolace quests had their power tuned, and an upcoming hotfix will make them require level 35 to equip. | Changed | News |
| Items | Discolored Healing Potions | Damage from them no longer breaks crowd control effects. | Changed | News |
| Items | Night Watchman's Torch | The light aura now shows only on the torch bearer, not on players it illuminates. | Changed | News |
| Legacy | Legacy Challenge | All beta players have been marked as having completed it, granting 16 Legacy Points for testing the system. | Changed | News |
| Legacy | Talent point respec cost | The cheapest respec of a talent point for Legacy Points costs 1s, and the price drops by one respec each hour. This applies only during the beta. | Changed | News |
| Cooldown Manager | Supported abilities | Every class's abilities, racial abilities and trinkets now work with it. Consumables are due in a later patch. | New | News |
| Gamepad | Hold-button indicator | The on-screen prompt for actions that need a button held, rather than tapped, was updated. | Changed | News |
| Gamepad | Input after looting | Fixed an issue that could stop inputs working properly after looting. | Fixed | News |
| Gamepad | Map focus | Opening the map now focuses the Quest Log, so players can keep running unless they are using the map cursor. | Changed | News |
| Gamepad | Gamepad action bar | The gamepad action bar now supports Edit Mode. | New | News |
| Gamepad | Edit Mode layouts | Layouts are now saved and loaded separately for each type of UI. | Changed | News |
| Gamepad | Gamepad action bar settings | Options such as the compact bar moved from the options menu into Edit Mode; players must set them again there as old choices did not carry over. | Changed | News |
| User interface | Voice chat service | Voice Chat can now run through an outside voice service, chosen in Audio settings; the party leader's choice applies to the whole party. | New | News |
| User interface | Group Finder voice mode | A voice mode can be chosen on Group Finder postings, and party members get a prompt to join that chat. | New | News |
| User interface | Inspect window | The inspect player window was updated. | Changed | News |
| User interface | Combo points | Updated in the Target Frame and Personal Resource Display. | Changed | News |
| User interface | Quest types | Now shown as text in the Quest Log, Quest Tracker and Quest Dialogue. | New | News |
| User interface | Quest level requirements | Now shown in the Quest Tracker. | New | News |
| User interface | Buffed stats highlighting | Fixed buffed stats not being highlighted in the Character Info panel. | Fixed | News |
| User interface | Specific Macros | Fixed the Specific tab showing General Macros. | Fixed | News |
| User interface | Legacy Challenge | Clicking an earned challenge now opens the Legacy Challenge window. | Changed | News |
| User interface | View Talents | Now an option under Inspect in the target frame's context menu. | New | News |
| User interface | Character Info level and class | Now shown on the left frame of the Character Info pane. | New | News |
| Audio and graphics | Large creature effects | Visual effects no longer flicker on big creatures. | Fixed | News |
| General fixes | Classic looting | Creatures that dropped nothing can be interacted with again, as in Classic. | Changed | News |
| General fixes | Creature pulling | Fixed creature behavior that could drag in enemies from a long way off. | Fixed | News |
The build
Our summary of this build’s notes
| Area | Subject | Change | Kind | Source |
|---|---|---|---|---|
| Critical Strike Rage | Landing a critical strike now generates more extra Rage. Was 75%, now 100%. | Buff | Guide | |
| Dual Wield Specialization | Fixed a bug that applied its hit chance bonus to both weapons. | Fixed | Guide | |
| Dual Wield Specialization | No longer adds hit chance to off-hand attacks. | Nerf | Guide | |
| Booming Voice | Now raises the area of effect of Shouts by 10/20/30/40/50% and lowers their Rage cost by 5/10/15/20/25%. The post does not give the previous values. | Changed | Guide | |
| Unbridled Wrath | Two-handed weapons no longer get double the Rage from it. | Nerf | Guide | |
| Lingering Rage | New talent in row 2: Rage starts decaying 2/4/6/8/10 seconds later after you leave combat. | New | Guide | |
| Blood Craze | Casting | Nerf | Guide | |
| Improved Cleave | Talent removed. | Removed | Guide | |
| Boundless Rage | Talent removed. | Removed | Guide | |
| Furious Precision | New talent in row 3: off-hand attacks gain 4/7/10% chance to hit. | New | Guide | |
| Raging Blows | Now cuts the Rage cost of | Changed | Guide | |
| Whirlwind | Always hits with both weapons, with no talent point needed. | Buff | Guide | |
| Flurry | Reaching it now requires | Changed | Guide | |
| Gore Drinker | New row 6 talent behind Enrage: after Enrage, | New | Guide | |
| Improved Berserker Rage | Moved up a row in the Fury tree. Was Row 6, now Row 5. | Changed | Guide | |
| Berserker Rage | Learnable earlier. Was Level 32, now Level 30. | Buff | Guide | |
| Bloodthirst | Attack Power ratio raised. Was 35%, now 45%. | Buff | Guide | |
| Iron Will | Moved out of Fury into Protection. Was Fury row 2, now Protection row 1. | Changed | Guide | |
| Anticipation | Moved down a row. Was Row 1, now Row 2. | Changed | Guide | |
| Toughness | Talent removed. | Removed | Guide | |
| Improved Bloodrage | Moved up a row. Was Row 2, now Row 1. | Changed | Guide | |
| Improved Revenge | Moved up a row. Was Row 3, now Row 2. | Changed | Guide | |
| Improved Disarm | Moved up a row. Was Row 4, now Row 3. | Changed | Guide | |
| Improved Shield Bash | Moved up a row. Was Row 5, now Row 4. | Changed | Guide |
The build
Our summary of this build’s notes
Skip this table| Area | Subject | Change | Kind | Source |
|---|---|---|---|---|
| Bear Form | Buff | Guide | ||
| Swipe | Fixes | Fixed | Guide | |
| Shapeshift Forms | All forms are now immune to | Changed | Guide | |
| Faerie Fire | Using it no longer resets your swing timer. | Changed | Guide | |
| Power Over Poison | Players of the | Changed | Guide | |
| Tiger's Fury | The ability is removed. | Removed | Guide | |
| Primal Bite | The threat it generates is roughly doubled. | Buff | Guide | |
| King of the Jungle | The talent is removed. | Removed | Guide | |
| Shifting Power | New talent connected to | New | Guide | |
| Improved Shifting Power | New talent connected to | New | Guide | |
| Improved Stings | The icon is changed to feel more like Vanilla. | Changed | Guide | |
| Sniper Shot | The 31st talent now has a 45-yard range and adds 10 yards of range to your next 3 shots made within 10 seconds. | Changed | Guide | |
| Aggressive Mode | Aggressive Mode is back, found under the pet tab of the spell book. | New | Guide | |
| Tameable beasts | Some beasts had pet ability ranks above their own level; all are corrected. Blizzard says this could make a pet seem to lose an ability, which should stop now. | Fixed | Guide | |
| Predator's Edge | The icon is changed to feel more like Vanilla. | Changed | Guide | |
| Deflection | Lowers the Parry increase the talent gives. Was 2/4/6/8/10%, now 1/2/3/4/5%. | Nerf | Guide | |
| Mage scrolls | Scrolls learned from comprehension get another balance pass and cannot be cast while moving. | Changed | Guide | |
| Heating Up | Hot Streak is renamed | Changed | Guide | |
| Combustion | The number of charges goes back down. Was 4, now 3. | Changed | Guide | |
| Improved Scorch | Its Fire Vulnerability no longer rolls a second time to see whether it is resisted. | Changed | Guide | |
| Winter's Chill | Applying it no longer rolls for resistance, since the original spell had to hit. | Changed | Guide | |
| Redoubt | Lowers the chance to Block the talent gives. Was 6/12/18/24/30%, now 4/8/12/16/20%. | Nerf | Guide | |
| Holy Shield | Raises the chance to Block. Was 20%, now 30%. | Buff | Guide | |
| Champion of the Light | Lowers the Intellect to Spell Damage ratio. The tooltip wrongly mentioned healing, which it never increased, so that text is removed. Was 33/66/100%, now 20/40/60%. | Nerf | Guide | |
| Devouring Plague | It can now correctly score Critical Strikes. | Fixed | Guide | |
| Shadow Word: Death | Fixes it always getting the | Fixed | Guide | |
| Inner Focus | Its Critical Strike increase no longer applies to periodic effects. | Nerf | Guide | |
| Shadow Weaving | It can no longer fail to apply. | Fixed | Guide | |
| Expose Armor | Combo points are no longer all wiped out when the ability misses. | Fixed | Guide | |
| Setup | A spell you dodged or resisted from a target now gives combo points only if that target is the one you currently have selected. | Changed | Guide | |
| Ghost Wolf | It should be more visible in well-lit areas. | Changed | Guide | |
| Disease Cleansing Totem | Fixes the totem not lasting the intended 5 minutes. | Fixed | Guide | |
| Totemic Recall | Fixes it not restoring Mana. | Fixed | Guide | |
| Drain Soul | It is now correctly interrupted if the Warlock starts casting another spell. | Fixed | Guide | |
| Incubus pet model | The model is swapped for a lower-resolution one. | Changed | Guide | |
| Hellfire | It can now score Critical Strikes. | Buff | Guide | |
| Soul Harvest | Soul Harvesting is renamed | Fixed | Guide | |
| Aggressive Mode | Aggressive Mode is back, found under the pet tab of the spell book. | New | Guide | |
| Critical Strike Rage | Landing a critical strike with a basic attack gives extra Rage, and that bonus is raised. Was 75% more Rage, now 100% more Rage. | Buff | Guide | |
| Rend and Sunder Armor | Both now instantly tap enemies for the Warrior. | Changed | Guide | |
| Heroic Strike | Queueing it no longer raises off-hand hit chance. | Changed | Guide | |
| Dual Wield Specialization | Fixes the talent's hit chance bonus applying to both weapons instead of only the off-hand. | Fixed | Guide | |
| Berserker Rage | The ability is learned earlier. Was level 32, now level 30. | Changed | Guide | |
| Spearing Strike | It no longer needs a two-handed weapon, but now requires | Changed | Guide | |
| Dual Wield Specialization | The 20/40/60/80/100% boost to the off-hand weapon's Rage generation is gone; the post doesn't say whether a smaller boost replaces it. | Changed | Guide | |
| Dual Wield Specialization | The talent stops adding hit chance to off-hand attacks. | Changed | Guide | |
| Unbridled Rage | Fixes it having a lower proc chance than intended. | Fixed | Guide | |
| Booming Voice | The talent now gives a 10/20/30/40/50% larger area of effect to Shouts and a 5/10/15/20/25% cut to their Rage costs. | Changed | Guide | |
| Unbridled Wrath | It no longer gives twice as much Rage to two-handed weapons. | Changed | Guide | |
| Lingering Rage | New row 2 talent that delays the point at which Rage starts to decay after leaving combat by 2/4/6/8/10 seconds. | New | Guide | |
| Blood Craze | It no longer triggers from | Changed | Guide | |
| Improved Cleave | The talent is removed. | Removed | Guide | |
| Boundless Rage | The talent is removed. | Removed | Guide | |
| Furious Precision | New row 3 talent: off-hand attacks land more often, by 4/7/10%. | New | Guide | |
| Raging Blows | It now lowers the Rage cost of | Changed | Guide | |
| Whirlwind | Changed | Guide | ||
| Flurry | Enrage is no longer needed to reach the talent; | Changed | Guide | |
| Gore Drinker | New row 6 talent that requires Enrage. Enrage, | New | Guide | |
| Improved Berserker Rage | The talent moves up a row. Was Row 6, now Row 5. | Changed | Guide | |
| Bloodthirst | Raises its Attack Power ratio. Was 35%, now 45%. | Buff | Guide | |
| Iron Will | The talent moves into the first Protection row. Was Row 2 of Fury, now Row 1 of Protection. | Changed | Guide | |
| Anticipation | The talent moves down a row. Was Row 1, now Row 2. | Changed | Guide | |
| Toughness | The talent is removed. | Removed | Guide | |
| Improved Bloodrage | The talent moves up a row. Was Row 2, now Row 1. | Changed | Guide | |
| Improved Revenge | The talent moves up a row. Was Row 3, now Row 2. | Changed | Guide | |
| Improved Disarm | The talent moves up a row. Was Row 4, now Row 3. | Changed | Guide | |
| Improved Shield Bash | The talent moves up a row. Was Row 5, now Row 4. | Changed | Guide | |
| Races: | Eureka! | It no longer benefits periodic effects at all, and channeled spells do not count as periodic. | Changed | Guide |
| Races: Skyborne | Shenthul | Shenthul in Orgrimmar now trains | New | Guide |
| Races: | Cannibalize | It cannot be used while the caster is immune to Physical damage. | Changed | Guide |
| Dungeons and raids | Excavation Site: Wetlands | A new dungeon for levels 26-31. | New | News |
| Dungeons and raids | Razorfen Downs | The dungeon is now open to players, from level 25. | New | News |
| Dungeons and raids | Uldaman | The dungeon is now open to players, from level 30. | New | News |
| World and quests | Level cap | Characters can now level up to level 30. | Changed | News |
| World and quests | Barbershops | Darnassus and Thunder Bluff gain barbershops, every barbershop now has a barber, and city guards can point the way to one. | New | News |
| World and quests | Boosted Rest debuff | The camping debuff has a new icon and a reworded tooltip to make its effect clearer. | Changed | News |
| World and quests | Camping wording | Camping text now says "mutually exclusive" rather than "exclusive" to reduce confusion about how the features work. | Fixed | News |
| World and quests | Campfire damage | Campfires no longer hurt players under level 5, and they hurt players below 90% health less. | Buff | News |
| World and quests | World instances | Blizzard lists unspecified adjustments to world instances. | Changed | News |
| World and quests | Dungeon quest experience | Dungeon quests give 50% less extra experience beyond normal quest values, in response to leveling-speed feedback. | Changed | News |
| World and quests | Escort quests | Fixes being unable to start escort quests with 25 or more quests in the log. | Fixed | News |
| World and quests | Multi-drop quest items | Fixes certain quest items dropping more than once. | Fixed | News |
| World and quests | Quests that give items on start | Fixes some of these quests being shareable. | Fixed | News |
| World and quests | Quests that start from items | Fixes some of these quests being shareable. | Fixed | News |
| World and quests | Creature and object respawns | Respawn rates are raised for many creatures and objects in Hillsbrad Foothills, Ashenvale, Wetlands, Duskwood and Thousand Needles. | Changed | News |
| World and quests | Plagued Lands | Fixes a problem with the Tharnariun's Hope item during this Darkshore quest. | Fixed | News |
| World and quests | Destruction in Deadmines | The quest now sorts correctly under the dungeon in the quest log. | Fixed | News |
| World and quests | The Great Cat Spirit quests | Fixes unreliable loot during The Great Cat Spirit and The Great Windborne Cat Spirit. | Fixed | News |
| World and quests | Shimmer Ridge trolls | They respawn more evenly, and faster where they were slow. | Changed | News |
| World and quests | In Defense of the King's Lands | Troggs in Loch Modan respawn slightly more slowly for this quest. | Changed | News |
| World and quests | Kyle's Gone Missing! | The quest is added in Mulgore. | New | News |
| World and quests | Rocks to Rests | Smooth Boulder is much more plentiful in Orgrimmar for this quest. | Changed | News |
| World and quests | Blackrock Blockade | The Redridge Mountains quest is updated and its spawn rates adjusted. | Changed | News |
| World and quests | A Frightened Request | The quest now sorts correctly under Ruins of Lordaeron in the quest log. | Fixed | News |
| World and quests | Bloodied Insignia | Fixes players receiving several copies of the quest item. | Fixed | News |
| World and quests | Serpentbloom Snakes | They now despawn after a couple of minutes. | Changed | News |
| World and quests | The Forgotten Heirloom | The pocket watch in Furlbrow's Wardrobe respawns much more slowly. | Changed | News |
| World and quests | Collecting Memories and Oh Brother... | The undead for Collecting Memories and Foreman Thistlenettle for Oh Brother... respawn faster. | Changed | News |
| World and quests | Party leader | Creating or editing a party should no longer hand leadership to someone else. | Fixed | News |
| PvP | Honor costs | Most PvP gear and upgrade token costs rise by approximately 50%, to better fit gear acquisition targets. | Changed | News |
| PvP | Honor cap | The cap is raised to fit the higher costs. Was 15,000, now 25,000. | Changed | News |
| Professions | Dungeon recipes | A number of | New | News |
| Professions | Crafted wands | Crafted common and uncommon wands sell to vendors for 1 copper. | Changed | News |
| Professions | Poor Copper Vein | Fewer nodes appear in starter areas. | Changed | News |
| Professions | Skinning | Creatures can again be skinned only once before they disappear. | Changed | News |
| Items | Night Watchman's Torch | Fixes lag the torch could cause in some situations, which also could not be canceled. | Fixed | News |
| Items | Savory Whimsyfin Delight | The food now turns you into an orc version of the Ninja and Pirate outfits seen on Savory Deviate Delight. The earlier transformations were placeholders. | Changed | News |
| Items | Selling BoE items | Selling a BoE item with an appearance you have not collected to a vendor now makes it soulbound. Was Bound to Account, now Soulbound. | Changed | News |
| Cooldown Manager | Racial abilities | Racial abilities are now supported. | New | News |
| Cooldown Manager | Rogue support | The | New | News |
| Cooldown Manager | Duplicate spell ranks | Classes that were already supported should no longer show a duplicate entry for every spell rank. | Fixed | News |
| Gamepad | Pet stable | The pet stable interface is updated to work with gamepads. | New | News |
| Gamepad | Gamepad UI bindings | Gamepad bindings are now fixed, and rebinding a gamepad only affects the keyboard and mouse interface. | Changed | News |
| Gamepad | Raid and party frames | The compact Raid and Party manager frames are updated for gamepad support. | New | News |
| Gamepad | Macros on action bar | Fixes macros placed on a gamepad action bar being impossible to move. | Fixed | News |
| User interface | Spell Damage and Spell Healing tooltips | Mousing over them on the character sheet now explains that spells of much lower rank than your level get less benefit and are less likely to trigger class abilities and talents. | Changed | News |
| User interface | Character Creation icons | Matching icons now show when Standard Definition models are toggled. | Changed | News |
| User interface | Stables frame | The frame art is updated. | Changed | News |
| User interface | Combo point art | Combo points on the target frame and Personal Resource Display have new art. | Changed | News |
| User interface | Loot roll names | Fixes loot rolls in chat not showing a player's full name. | Fixed | News |
| User interface | Auction house suffixes | The auction house now correctly shows item suffixes. | Fixed | News |
| Audio and graphics | Rain | Rain is easier to see. | Fixed | News |
| Audio and graphics | Ray Traced Shadows option | The setting is taken out for now and is planned to come back once it works properly. | Removed | News |
| Audio and graphics | Weapon size | Weapons held in hand or sheathed on the back are sized more consistently across every race. | Changed | News |
The build
Our summary of this build’s notes
Skip this table| Area | Subject | Change | Kind | Source |
|---|---|---|---|---|
| Rejuvenation | Can now critically hit. | Fixed | Guide | |
| Tranquility | Can now critically hit. | Fixed | Guide | |
| Wrath | Base damage up by about 50%. | Buff | Guide | |
| Thorns | Its values now follow the caster's spell power, and fall back to the base values when the caster is missing or out of range. | Changed | Guide | |
| Primal Bite | The new name for Mangle, which lost its signature debuff, so the old name no longer fitted. Talents that named Mangle now name | Changed | Guide | |
| Blood Frenzy | The talent called Primal Fury takes back its original name and icon, | Changed | Guide | |
| Feral Charge | The | Fixed | Guide | |
| Wild Growth | Can now critically hit. | Fixed | Guide | |
| Tame Beast | No longer works on a Beast of a higher level than the Hunter. | Changed | Guide | |
| Lone Wolf | Unlearning it no longer leaves the Hunter with 4% less damage while the pet is out. | Fixed | Guide | |
| Pet Happiness | Happiness now goes down again once a pet has reached maximum loyalty. | Fixed | Guide | |
| Furious Howl | Its Attack Power bonus is 40% lower. | Nerf | Guide | |
| Sonic Blast | Bat pets now get this ability as intended. | Fixed | Guide | |
| Lacerating Strikes | Can now critically hit. | Fixed | Guide | |
| Strider Kick | Now gives 30% more movement speed for 3 seconds. | Changed | Guide | |
| Arcane Missiles | Line of sight is checked once when the channel starts rather than for each missile, so a target that moves out of sight mid-channel is still hit. | Changed | Guide | |
| Wake of Fire | The buff lasts longer, so it is easier to use while leveling, when a Mage often stops to drink between fights. Was 20 seconds, now 30 seconds. | Buff | Guide | |
| Hot Streak | The buff lasts longer. Was 15 seconds, now 20 seconds. | Buff | Guide | |
| Ignite | No longer counts percentage damage bonuses twice. | Fixed | Guide | |
| Retribution Aura | Its values now follow the caster's spell power. | Changed | Guide | |
| Flash of Light | The end of its cast animation plays again. | Fixed | Guide | |
| Consecration | Several fixes: it now applies its damage bonus to every target, handles height consistently, and no longer pulls enemies standing above or below the caster. | Fixed | Guide | |
| Holy Strike | Weapon damage per rank raised, so it hits harder at every level and each new rank is an upgrade. Was 25%/25%/30%/30%/35%/35%/40%/40%, now 25%/29%/32%/36%/39%/43%/46%/50%. | Buff | Guide | |
| Echo of Justice | No longer triggers more often than intended. | Fixed | Guide | |
| Righteous Fury | Holy threat bonus lowered. Was 90%, now 60%. | Nerf | Guide | |
| Holy Strike | Shorter cooldown. Was 12 seconds, now 10 seconds. | Buff | Guide | |
| Improved Holy Strike | Taken out of the talent tree, and what it did is now part of | Removed | Guide | |
| Light's Vigil | The tooltip is reorganized to make clear that only the damage version refunds mana. | Fixed | Guide | |
| Holy Power | Now also adds 15% critical strike chance to | Buff | Guide | |
| Vengeance | Now triggers from any critical strike that is not periodic, and stacks fewer times. Was 5 stacks, now 3 stacks. | Changed | Guide | |
| Two-Handed Weapon Specialization | Smaller damage bonus. Was 3/6/9%, now 2/4/6%. | Nerf | Guide | |
| Sacred Arbiter | Bigger | Buff | Guide | |
| Twist of Light | Now also makes your Seals cost 20% less mana. | Buff | Guide | |
| Renew | Can now critically hit. | Fixed | Guide | |
| Power Word: Shield | Can now always replace an existing | Changed | Guide | |
| Contingency Plan | The | Fixed | Guide | |
| Confounding Flash | The | Changed | Guide | |
| Starshards | The | Fixed | Guide | |
| Dark Sacrifice | The | Fixed | Guide | |
| Sap | Using it on a PvP-flagged target now flags the Rogue for PvP. | Fixed | Guide | |
| Lightning Bolt | Ranks 3 and 4 do more damage, so each rank is an upgrade on the one before despite their changed cast times. | Buff | Guide | |
| Windfury Totem | Its buff shows the name | Fixed | Guide | |
| Flametongue Totem | Its buff now shows the plain totem name. The totem has no duration and is replaced at once by another totem; it no longer stacks from recasting, nor with | Changed | Guide | |
| Grace of Air Totem | Tranquil Air Totem, | Changed | Guide | |
| Elemental Fury | Changed | Guide | ||
| Lava Burst | Ranks 1 and 2 hit harder: roughly 10% above the base damage of the | Buff | Guide | |
| Rage of the Farseer | No longer raises spell casting speed, which Blizzard says the talent did not need. | Nerf | Guide | |
| Riptide | Can now critically hit. | Fixed | Guide | |
| Life Tap | The tooltip now shows the right amount of life converted and says only that it scales with Spirit. | Fixed | Guide | |
| Voidwalker Sacrifice | Now scales with 10% of the Warlock's spell healing, as intended. | Fixed | Guide | |
| Sunder Armor | Threat corrected on every rank, with slightly more threat from Attack Power. | Fixed | Guide | |
| Bloodthrill | Triggers twice as often. It triggers only from main-hand melee attacks, | Changed | Guide | |
| Slam | Longer cooldown. Was 15 seconds, now 18 seconds. | Nerf | Guide | |
| Improved Slam | Now takes 1.5 or 3 seconds off | Changed | Guide | |
| Focused Rage | Changed | Guide | ||
| Races: | Eureka! | For every class it is now a 10% discount on abilities that cost Mana, Rage or Energy. | Changed | Guide |
| Races: | Will to Survive | Its visual now matches | Changed | Guide |
| Races: | Cultivation | Each herb now needs a character level: the | Changed | Guide |
| Races: | Touch of the Grave | No longer breaks crowd control, and no longer triggers from anything that does no damage. | Fixed | Guide |
| Classes | Campfire buff | Crafting or casting while you wait for the buff no longer makes you stand up. | Fixed | News |
| Classes | Campfire buff | You can now buff others, cast and craft while waiting for it, and resting in any pose (seated on the ground or a chair, asleep, lying, or kneeling with the emote) now earns it. | Changed | News |
| Classes | Talent reset cost | For the beta only, a respec costs 1 silver if you have not changed talents recently. Each reset after the first costs much more, and the price falls back to 1 silver after an hour. | Changed | News |
| World and quests | Shareable dungeon quests | Some dungeon quests could be shared, which handed the receiver a quest item. They no longer can. | Fixed | News |
| World and quests | Dalaran | Faction changes, and spawns now appear just outside the city entrance. | Changed | News |
| World and quests | Dun Morogh | Snow Leopard Prowlers respawn much faster, and the rifle for Treacherous Cold can now be looted by everyone. | Fixed | News |
| World and quests | Durotar | The escort NPC for Lost in the Shadows respawns sooner. | Changed | News |
| World and quests | Elwynn Forest | Book Return now takes the spare Book Bag away when you finish it; there are more crates and supply spawns for Stolen | Fixed | News |
| World and quests | Jasperlode and Fargodeep Mines | Blizzard found them too dangerous for players on their own and removed the candles from both mines. | Changed | News |
| World and quests | Mulgore | Water Pitchers for A Humble Task respawn sooner. | Changed | News |
| World and quests | Silithus | Khonsu's arrival is out of this beta phase; Blizzard says it will return later. | Removed | News |
| World and quests | Silverpine Forest | The worgen of Pyrewood Village respawn sooner. | Changed | News |
| World and quests | Bounty: Gnarlpine Furbolg | In Teldrassil, fewer kills needed. Was 20, now 15. | Changed | News |
| World and quests | Exploring the Horde | The Skyborne quest in Undercity now completes its objective to speak with Lady Sylvanas Windrunner. | Fixed | News |
| World and quests | Westfall | Defias Messengers spawn more often. | Changed | News |
| World and quests | Zephras Isle | The | Changed | News |
| Items | Ranged weapons | A few guns and bows that did not use ammunition properly now do. | Fixed | News |
| Items | Quest rewards | Several quest rewards now have the right item level, and a few early caster rewards are adjusted. | Fixed | News |
| Items | Wizard Oil | Minor, Lesser and plain Wizard Oil go back to their Classic Era values of 8, 16 and 24 spell power. Brilliant Wizard Oil is unchanged. | Changed | News |
| Items | Wands | Spell damage no longer adds to wand damage. | Nerf | News |
| Cooldown Manager | Cooldown Manager | An optional display, off by default and switched on under Gameplay | New | News |
| Cooldown Manager | Spell ranks | The Cooldown Manager does not handle spell ranks yet; Blizzard says a later beta build will. | Changed | News |
| Gamepad | Class flyouts | Some classes get flyout menus on the action bar: shapeshifts for | New | News |
| Gamepad | Pet bar | For | Fixed | News |
| Gamepad | Gamepad options | Five new options in the Gamepad (Alpha) settings: a compact action bar that shows only the active bar; fixed party targeting, which gives each direction on the pad a party member; and three that swap the sides of the targeting modifiers or their pad and button actions. | New | News |
| Gamepad | Edit mode | Edit mode layouts apply again while the gamepad interface is on. | Fixed | News |
| Gamepad | Gamepad support | Updated Map and Quest Log bindings, new hover behavior for map pins, and updated support for the Compact Raid Frame Manager and role polls. | Changed | News |
| User interface | Nameplates | The nameplate selection display is updated, and so are the Personal Resource Display's textures. | Changed | News |
| Audio and graphics | Water jump sound | A different sound plays when you jump in water. | Changed | News |
| Audio and graphics | Human death sounds | Adjusted. | Changed | News |
| Audio and graphics | Huey Sunnydale | His legs render properly again. | Fixed | News |
| Audio and graphics | Undercity Canal ooze | No longer glows far brighter than it should. | Fixed | News |
| Audio and graphics | Fog setting | A setting that could switch fog off in a way Blizzard did not intend is gone. | Removed | News |
| Audio and graphics | Mac display | A water display problem and several other visual glitches on Mac are fixed. | Fixed | News |
| General fixes | Precast animations | Casters play their precast animation again, and no longer sometimes stand still while casting. | Fixed | News |
| General fixes | Season of Discovery rune ability | One of these abilities was visible by mistake and is now hidden. | Fixed | News |
| General fixes | Memory leak | Fixed a leak that slowly lowered performance for some players. | Fixed | News |
| General fixes | In-game mail no longer ignores surnames. | Fixed | News |
The build
Our summary of this build’s notes
| Area | Subject | Change | Kind | Source |
|---|---|---|---|---|
| General fixes | Mac display and stability | Fixed some display and stability problems on Macs. | Fixed | News |
| Gamepad | Character select navigation | Controller navigation on the character selection screen works better when the game is launched with gamepad active. | Fixed | News |
| Gamepad | Quest-starting items | Items that start quests can now be used with a gamepad. | Fixed | News |
Each change is our own one-line summary of Blizzard’s notes; the notes are the authority.