World of Warcraft: Forever · class guide
Warrior: Abilities
The Warrior abilities every spec uses in the Forever beta client (build 1.60.1.70532): utility and buffs, when each rank is learned, what changed from Classic Era, and our notes on using them. Each spec's own abilities are on its tab: Arms, Fury and Protection.
What the labels mean
- Changed numbers or effects differ from Classic Era
- Now baseline was a talent in Classic Era, now trained
- Earlier learned at a lower level than in Classic
- As Classic as in Classic Era
Utility and buffs 7
| Icon | Ability | Level | Change | What it does |
|---|---|---|---|---|
| Battle Shout# | 1 | Changed (numbers or effects differ from Classic Era) Buffs | The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 139. Lasts 3 min. What to know: Cut to 139 attack power at rank 7 (Classic 232), lasting 3 minutes. Improved Battle Shout is baked in. Ranks at level: 1 1 · 2 12 · 3 22 · 4 32 · 5 42 · 6 52 · 7 60 | |
| Hamstring# | 8 | As Classic (as in Classic Era) Utility | Maims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 sec. Ranks at level: 1 8 · 2 32 · 3 54 | |
| Bloodrage# | 10 | Changed (numbers or effects differ from Classic Era) Utility | Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec. What to know: Its tooltip no longer says it puts you in combat; untested. The client lists its cost as "20% of base mana", a leftover field: it costs health. | |
| Tactical Mastery# | 14 | Now baseline (was a talent in Classic Era, now trained) Utility | You retain up to 10 Rage when you change Stances. What to know: Baseline at 14 (an Arms talent in Classic), but keeps only 10 rage on a stance change. | |
| Intimidating Shout# | 22 | Changed (numbers or effects differ from Classic Era) Utility | The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 enemies within 8 yds will flee in fear. Lasts 8 sec. What to know: The client marks its numbers and wording as changed from Classic: 5 enemies within 8 yards flee for 8 seconds. | |
| Berserker Rage# | 30 | Earlier (learned at a lower level than in Classic) Utility | The warrior enters a berserker rage, becoming immune to What to know: Learned at 30 (Classic 32). | |
| Pummel# | 38 | As Classic (as in Classic Era) Utility | Pummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec. What to know: Your only interrupt without a shield, from 38, Ranks at level: 1 38 · 2 58 |
Removed in Forever
- Axe Specialization: Arms talent removed; its bonus is now part of
Weaponmaster, where axes and polearms add critical strike chance. - Mace Specialization: Arms talent removed; its bonus is now part of
Weaponmaster, where maces and staves ignore some of the target's armor. - Sword Specialization: Arms talent removed; its bonus is now part of
Weaponmaster, where swords have a chance of an extra attack. - Polearm Specialization: Arms talent removed; its bonus is now part of
Weaponmaster, where axes and polearms add critical strike chance. - Improved
Cleave: Fury talent. It would have cut Cleave's Rage cost instead of adding damage; it was removed, and
Raging Blows now cuts Cleave's cost. - Boundless Rage: Fury row 3 talent that would have raised your maximum Rage; removed, and
Furious Precision took row 3. - Precision: Fury row 5 hit-chance talent. The client (70450) no longer has it, and Blizzard's own notes never mention it;
Furious Precision is the Warrior's only hit talent. - Improved
Demoralizing Shout: Fury talent removed; its bonus is now built into Demoralizing Shout. - Improved
Battle Shout: Fury talent removed; its bonus is now built into Battle Shout. - Improved
Shield Block:
Protection talent removed; its bonus is now built into Shield Block. - Improved
Taunt:
Protection talent removed; its bonus is now built into Taunt. -
One-Handed Weapon Specialization:
Protection talent removed outright; no replacement is named.