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World of Warcraft: Forever · class guide

Warrior: Abilities

The Warrior abilities every spec uses in the Forever beta client (build 1.60.1.70532): utility and buffs, when each rank is learned, what changed from Classic Era, and our notes on using them. Each spec's own abilities are on its tab: Arms, Fury and Protection.

What the labels mean
  • Changed numbers or effects differ from Classic Era
  • Now baseline was a talent in Classic Era, now trained
  • Earlier learned at a lower level than in Classic
  • As Classic as in Classic Era

How sure each claim is

Utility and buffs 7

Utility and buffs: Warrior
IconAbilityLevelChangeWhat it does
Battle Shout#1Changed (numbers or effects differ from Classic Era) Buffs

The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 139. Lasts 3 min.

What to know: Cut to 139 attack power at rank 7 (Classic 232), lasting 3 minutes. Improved Battle Shout is baked in. Booming Voice widens it and makes it cheaper. Raid wide.

Ranks at level: 1 1 · 2 12 · 3 22 · 4 32 · 5 42 · 6 52 · 7 60

Hamstring#8As Classic (as in Classic Era) Utility

Maims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 sec.

Ranks at level: 1 8 · 2 32 · 3 54

Bloodrage#10Changed (numbers or effects differ from Classic Era) Utility

Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec.

What to know: Its tooltip no longer says it puts you in combat; untested. The client lists its cost as "20% of base mana", a leftover field: it costs health.

Tactical Mastery#14Now baseline (was a talent in Classic Era, now trained) Utility

You retain up to 10 Rage when you change Stances.

What to know: Baseline at 14 (an Arms talent in Classic), but keeps only 10 rage on a stance change. Improved Tactical Mastery (Arms) adds up to 15 more.

Intimidating Shout#22Changed (numbers or effects differ from Classic Era) Utility

The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 enemies within 8 yds will flee in fear. Lasts 8 sec.

What to know: The client marks its numbers and wording as changed from Classic: 5 enemies within 8 yards flee for 8 seconds.

Berserker Rage#30Earlier (learned at a lower level than in Classic) Utility

The warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.

What to know: Learned at 30 (Classic 32).

Pummel#38As Classic (as in Classic Era) Utility

Pummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.

What to know: Your only interrupt without a shield, from 38, Berserker Stance only (Shield Bash works in Battle or Defensive Stance but needs a shield). Below 38 an Arms or Fury Warrior has none.

Ranks at level: 1 38 · 2 58

Removed in Forever

  • Axe Specialization: Arms talent removed; its bonus is now part of Weaponmaster, where axes and polearms add critical strike chance.
  • Mace Specialization: Arms talent removed; its bonus is now part of Weaponmaster, where maces and staves ignore some of the target's armor.
  • Sword Specialization: Arms talent removed; its bonus is now part of Weaponmaster, where swords have a chance of an extra attack.
  • Polearm Specialization: Arms talent removed; its bonus is now part of Weaponmaster, where axes and polearms add critical strike chance.
  • Improved Cleave: Fury talent. It would have cut Cleave's Rage cost instead of adding damage; it was removed, and Raging Blows now cuts Cleave's cost.
  • Boundless Rage: Fury row 3 talent that would have raised your maximum Rage; removed, and Furious Precision took row 3.
  • Precision: Fury row 5 hit-chance talent. The client (70450) no longer has it, and Blizzard's own notes never mention it; Furious Precision is the Warrior's only hit talent.
  • Improved Demoralizing Shout: Fury talent removed; its bonus is now built into Demoralizing Shout.
  • Improved Battle Shout: Fury talent removed; its bonus is now built into Battle Shout.
  • Improved Shield Block: Protection talent removed; its bonus is now built into Shield Block.
  • Improved Taunt: Protection talent removed; its bonus is now built into Taunt.
  • One-Handed Weapon Specialization: Protection talent removed outright; no replacement is named.