World of Warcraft: Forever · class guide
Balance Druid: Spells
Every Druid spell a Balance uses in the Forever beta client (build 1.60.1.70425), by level: when each rank is learned, what changed from Classic Era, and our notes on using it.
Jump to: Balance spells · Utility and buffs · Rarely used as Balance · Removed
Balance spells 25
| Icon | Spell | Level | Change | What it does |
|---|---|---|---|---|
| Wrath | 1 | Changed Damage | Causes 92 to 102 Nature damage to the target. What to know: Changed: much cheaper (10 mana at rank 1, 120 at rank 8) with lower base damage, then +50% damage. Doesn't consume Clearcasting. Improved Wrath 5/5 cuts its cast by 0.5 s and its cost by 50%. Ranks at level: 1 1 · 2 6 · 3 14 · 4 22 · 5 30 · 6 38 · 7 46 · 8 54 | |
| Moonfire | 4 | Changed Damage | Burns the enemy for 129 to 150 Arcane damage and then an additional 240 Arcane damage over 12 sec. What to know: Base damage cut in Forever, higher spell-power ratio. Nature's Splendor adds 3 s. Ranks at level: 1 4 · 2 10 · 3 16 · 4 22 · 5 28 · 6 34 · 7 40 · 8 46 · 9 52 · 10 58 | |
| Rejuvenation | 4 | Changed Healer | Heals the target for 776 over 12 sec. What to know: Can crit. Gift of the Earthmother gives it a 1-second global cooldown. Ranks at level: 1 4 · 2 10 · 3 16 · 4 22 · 5 28 · 6 34 · 7 40 · 8 46 · 9 52 · 10 58 · 11 60 | |
| Thorns | 6 | As Classic Damage Buffs | Thorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 min. What to know: Scales with the caster's spell power; base damage is at Vanilla values and the spell-power share is 6%. Ranks at level: 1 6 · 2 14 · 3 24 · 4 34 · 5 44 · 6 54 | |
| Entangling Roots | 8 | Changed Damage Utility | Roots the target in place and causes 234 Nature damage over 27 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time. What to know: Changed: castable indoors, but only one target at a time (three with Overgrowth 2/2). Ranks at level: 1 8 · 2 18 · 3 28 · 4 38 · 5 48 · 6 58 | |
| Bear Form | 10 | Changed Tank | Shapeshift into Bear Form, increasing Attack Power by 120, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. What to know: Learned from the level-10 class quest. Attack power +120, armour from items +180%, health +180 (client tooltip). | |
| Maul | 10 | As Classic Tank Damage | Increases the druid's next attack by 128 damage. Ranks at level: 1 10 · 2 18 · 3 26 · 4 34 · 5 42 · 6 50 · 7 58 | |
| Nature's Grasp | 10 | Now baseline Utility | The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 6). Castable while shapeshifted. Lasts 45 sec. What to know: Now trained at 10 (a Balance talent in Classic). Roots the next attacker that hits you, every time, and works in any form. Ranks at level: 1 10 · 2 18 · 3 28 · 4 38 · 5 48 · 6 58 | |
| Swipe | 16 | As Classic Tank Damage | Swipe 3 nearby enemies, inflicting 83 damage. What to know: It gains 3% of your attack power, but the tooltip still shows flat damage. Cats can't use it by design. Ranks at level: 1 16 · 2 24 · 3 34 · 4 44 · 5 54 | |
| Faerie Fire | 18 | Changed Tank Damage | Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible. What to know: Castable in Cat, Bear and Dire Bear Form for no resource on a 6-second cooldown; no longer resets your swing timer. It generates threat in Bear and Dire Bear Form, and it can no longer trigger Omen of Clarity in forms. Ranks at level: 1 18 · 2 30 · 3 42 · 4 54 | |
| Cat Form | 20 | Changed Damage | Shapeshift into Cat Form, increasing Attack Power by 120 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. What to know: Learned from a level-20 quest chain in Moonglade, with Prowl, Claw and Rip. Gives only 12 attack power plus Agility: your weapon's damage now counts in form instead. | |
| Claw | 20 | Changed Damage | Claw the enemy for 110% normal damage plus 115. Awards 1 combo point. What to know: Now 110% of weapon damage plus a bonus, strong enough that no new builder was needed. Ranks at level: 1 20 · 2 28 · 3 38 · 4 48 · 5 58 | |
| Omen of Clarity | 20 | Now baseline Damage Buffs | Your spells and attacks have a chance to grant you Clearcasting, reducing the Mana, Rage, or Energy cost of your next damage or healing spell or offensive ability by 100%. Clearcasting is not consumed by Wrath or by spells or abilities that cost no resources. What to know: Now trained at 20 and passive: spells and attacks can proc Clearcasting. Wrath and free abilities don't consume it. Downranked spells proc it less. | |
| Rip | 20 | Changed Damage | Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: What to know: Base damage slightly cut; scales with attack power. Bleeds can crit. Ranks at level: 1 20 · 2 28 · 3 36 · 4 44 · 5 52 · 6 60 | |
| Shred | 20 | Earlier Damage | Shred the target, causing 155% damage plus 80 to the target. Must be behind the target. Awards 1 combo point. What to know: Base damage cut to 155% of weapon damage (was 225%), but your weapon now counts in form. Shredding Attacks 3/3 cuts its cost by 18 energy. Ranks at level: 1 20 · 2 30 · 3 38 · 4 46 · 5 54 | |
| Starfire | 20 | Changed Damage | Causes 350 to 412 Arcane damage to the target. What to know: Base damage cut (top rank 350–412, was 496–584). Eclipse (21-point talent, level 30+) shortens it after each Wrath. Ranks at level: 1 20 · 2 26 · 3 34 · 4 42 · 5 50 · 6 58 · 7 60 | |
| Rake | 24 | Changed Damage | Rake the target for 61 damage and an additional 102 damage over 9 sec. Awards 1 combo point. What to know: Now gains damage from attack power. Ranks at level: 1 24 · 2 34 · 3 44 · 4 54 | |
| Insect Swarm | 25Balance talent, tier 4 | Talent Damage | The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 186 Nature damage over 12 sec. What to know: Now a Balance 16-point talent (it was Restoration's in Classic), so level 25. Lowers the target's hit by 2%; several instances don't stack the reduction. Ranks at level: 1 25 · 2 30 · 3 40 · 4 50 · 5 60 | |
| Ferocious Bite | 32 | Changed Damage | Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power. What to know: Each extra point of energy adds 2.7 damage at the top rank. Ranks at level: 1 32 · 2 40 · 3 48 · 4 56 · 5 60 | |
| Ravage | 32 | As Classic Damage | Ravage the target, causing 350% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo point. Ranks at level: 1 32 · 2 42 · 3 50 · 4 58 | |
| Pounce | 36 | As Classic Damage Utility | Pounce, stunning the target for 2 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point. Ranks at level: 1 36 · 2 46 · 3 56 | |
| Hurricane | 40 | Changed Damage | Creates a violent storm in the target area causing 132 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell. What to know: No cooldown in Forever; its attack slow is 20% (25% in Classic). Ranks at level: 1 40 · 2 50 · 3 60 | |
| Innervate | 40 | Changed Buffs Utility | Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 sec. What to know: Usable in Moonkin Form. Mana matters to Cats again because of Shifting Power. | |
| Moonkin Form | 40Balance talent, tier 7 | Talent Damage Buffs | Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. What to know: The Balance 31-point talent, so level 40. Raid-wide spell crit aura (in Classic, 3% to spells and attacks for the party, exclusive with Leader of the Pack); +100% Omen of Clarity chance; no healing spells in form. | |
| Barkskin | 44 | Changed Tank Utility | Your skin becomes as tough as bark. Physical damage taken is reduced by 20%. While you are protected, damaging attacks will not cause spellcasting delays. Lasts 15 sec. What to know: Changed: free, usable in every form, and no longer slows your casts or attacks. |
Utility and buffs 17
| Icon | Spell | Level | Change | What it does |
|---|---|---|---|---|
| Mark of the Wild | 1 | Changed Buffs | Increases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 1 hr. What to know: Lasts 1 hour with the old Improved Mark of the Wild bonus built in. Ranks at level: 1 1 · 2 10 · 3 20 · 4 30 · 5 40 · 6 50 · 7 60 | |
| Teleport: Moonglade | 10 | As Classic Utility | Teleports the caster to the Moonglade. What to know: Learned at 10. Two class quests (Bear, Cat) and the Cure Poison and Aquatic Form chains start or pass through Moonglade. | |
| Revive | 12 | New Utility | Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat. What to know: New out-of-combat resurrection at 12 (ranks to 60), beside Rebirth. Ranks at level: 1 12 · 2 24 · 3 36 · 4 48 · 5 60 | |
| Cure Poison | 14 | Changed Utility | Cures 1 poison effect on the target. What to know: Taught at 14 by the Power over Poison class quest (Night Elf, Tauren, Skyborne (High Order)). Usable in Moonkin Form. | |
| Aquatic Form | 16 | As Classic Utility | Shapeshift into Aquatic Form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects. What to know: Learned from the level-16 class quest (Trial of the Sea Lion). | |
| Hibernate | 18 | As Classic Utility | Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin. Ranks at level: 1 18 · 2 38 · 3 58 | |
| Prowl | 20 | As Classic Utility | Allows the Druid to prowl around, but reduces your movement speed by 30%. Lasts until cancelled. Ranks at level: 1 20 · 2 40 · 3 60 | |
| Rebirth | 20 | Changed Utility | Returns the spirit to the body, restoring a dead target to life with 2200 health and 2800 mana. What to know: Battle resurrection, 30-minute cooldown, usable in Moonkin Form. Needs a seed reagent as in Classic (client 70205: Maple Seed at rank 1, Stranglethorn Seed at rank 2). Ranks at level: 1 20 · 2 30 · 3 40 · 4 50 · 5 60 | |
| Soothe Animal | 22 | As Classic Utility | Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 70 or lower. Lasts 15 sec. Ranks at level: 1 22 · 2 38 · 3 54 | |
| Remove Curse | 24 | Changed Utility | Dispels 1 Curse or Bane from a friendly target. What to know: Also removes Banes in Forever; usable in Moonkin Form. | |
| Abolish Poison | 26 | Changed Utility | Attempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec. What to know: Trained at 26; usable in Moonkin Form. | |
| Dash | 26 | As Classic Utility | Increases movement speed by 60% for 15 sec. Does not break prowling. Ranks at level: 1 26 · 2 46 | |
| Cower | 28 | As Classic Utility | Cower, causing no damage but lowering your threat a large amount, making the enemy less likely to attack you. What to know: Threat reduction doubled in Forever (Blizzard deep dive). Ranks at level: 1 28 · 2 40 · 3 52 | |
| Travel Form | 30 | Changed Utility | Shapeshift into Travel Form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. What to know: Trained at 30, no quest. Outdoors only. | |
| Track Humanoids | 32 | As Classic Utility | Shows the location of all nearby humanoids on the minimap. Only one type of thing can be tracked at a time. | |
| Feline Grace | 40 | As Classic Utility | Reduces damage from falling. | |
| Gift of the Wild | 50 | Changed Buffs | Gives the Gift of the Wild to all party and raid members, increasing armor by 385, all attributes by 16 and all resistances by 27 for 1 hr. What to know: Lasts 1 hour and covers party and raid; the improved values are baseline. Ranks at level: 1 50 · 2 60 |
Rarely used as Balance 11
Spells a Balance seldom uses, mostly another role's tools.
| Icon | Spell | Level | Change | What it does |
|---|---|---|---|---|
| Healing Touch | 1 | Changed Healer | Heals a friendly target for 2139 to 2525. Ranks at level: 1 1 · 2 8 · 3 14 · 4 20 · 5 26 · 6 32 · 7 38 · 8 44 · 9 50 · 10 56 · 11 60 | |
| Demoralizing Roar | 10 | Changed Tank | The druid roars, decreasing nearby enemies' melee attack power by 204. Lasts 30 sec. What to know: Tuned to match Demoralizing Shout. It puts some threat on every target it hits. Ranks at level: 1 10 · 2 20 · 3 32 · 4 42 · 5 52 | |
| Growl | 10 | Changed Tank Utility | Taunts the target to attack you, but has no effect if the target is already attacking you. What to know: 8-second cooldown, the same as a Warrior's Taunt. | |
| Enrage | 12 | Changed Tank | Instantly generates 10 Rage and another 20 Rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration. What to know: Now gives 10 rage at once plus 20 over 10 s (the old Improved Enrage built in). | |
| Regrowth | 12 | Changed Healer | Heals a friendly target for 965 to 1077 and another 994 over 21 sec. What to know: Much cheaper than Classic (rank 9: 525 mana, was 880). Nature's Splendor adds 6 s. Ranks at level: 1 12 · 2 18 · 3 24 · 4 30 · 5 36 · 6 42 · 7 48 · 8 54 · 9 60 | |
| Bash | 14 | As Classic Tank Utility | Stuns the target for 4 sec. Ranks at level: 1 14 · 2 30 · 3 46 | |
| Challenging Roar | 28 | As Classic Tank Utility | Forces all nearby enemies to focus attacks on you for 6 sec. | |
| Tranquility | 30 | Changed Healer | Regenerates all nearby party members within 20 yards for 285 every 2 sec for 10 sec. Druid must channel to maintain the spell. What to know: Can crit. Improved Tranquility cuts its cooldown by 60%. Ranks at level: 1 30 · 2 40 · 3 50 · 4 60 | |
| Dire Bear Form | 40 | Changed Tank | Shapeshift into Dire Bear Form, increasing Attack Power by 180, Armor contribution from items by 360%, and Health by 1240. Also protects the caster from Polymorph effects and allows the use of various bear abilities. What to know: Replaces Bear Form at 40: +180 attack power, +360% armour from items, +1,240 health. | |
| Lacerate | 42 | New Tank | Lacerates the enemy target, making them bleed for 75 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target. What to know: New at 42: a bleed that stacks to 5 and causes high threat; each new stack also deals 10% weapon damage per existing stack. Shredding Attacks cuts its rage cost. Ranks at level: 1 42 · 2 50 · 3 58 | |
| Frenzied Regeneration | — | Changed Healer Tank | Converts up to 10 Rage per second into health for 10 sec. Each point of Rage is converted into 1% health. What to know: Changed: each point of rage becomes 1% of your health (Classic: 10 health), so it can heal your whole bar. Client oddity: its rank 1 has no trainer level (rank 2 is at 36); Classic trained it at 36. |
Removed in Forever
Faerie Fire (Feral) (25): Removed as a talent:
Faerie Fire itself now works in Cat and Bear Form for no resource on a 6-second cooldown.
Mangle (6): Forever's Mangle was renamed
Primal Bite and lost its debuff. The record the client lists here is an unused leftover finishing move that was never a Classic Era trainer spell, not that ability.- Tiger's Fury: Gone (a level-24 trainer spell in Classic).
Shifting Power replaces it. - King of the Jungle: Gone (a Feral talent in the early beta).
Shifting Power is the Cat's new energy tool.