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World of Warcraft: Forever · class guide

Paladin: Spells

The Paladin spells every spec uses in the Forever beta client (build 1.60.1.70532): utility and buffs, when each rank is learned, what changed from Classic Era, and our notes on using them. Each spec's own spells are on its tab: Holy, Protection and Retribution.

What the labels mean
  • New not in Classic Era
  • Changed numbers or effects differ from Classic Era
  • Now baseline was a talent in Classic Era, now trained
  • Renamed same spell under a new name
  • As Classic as in Classic Era

How sure each claim is

Utility and buffs 27

Utility and buffs: Paladin
IconSpellLevelChangeWhat it does
Blessing of Might#4Changed (numbers or effects differ from Classic Era) Buffs

Places a Blessing on the friendly target, increasing melee attack power by 133 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.

What to know: Cut about 30% in Forever (top rank 133 attack power, Classic 185).

Ranks at level: 1 4 · 2 12 · 3 22 · 4 32 · 5 42 · 6 52 · 7 60

Divine Protection#6Changed (numbers or effects differ from Classic Era) Utility

You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

Ranks at level: 1 6 · 2 18

Hammer of Justice#8As Classic (as in Classic Era) Utility

Stuns the target for 6 sec.

Ranks at level: 1 8 · 2 24 · 3 40 · 4 54

Blessing of Protection#10Changed (numbers or effects differ from Classic Era) Utility

A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

Ranks at level: 1 10 · 2 24 · 3 38

Redemption#12As Classic (as in Classic Era) Utility

Brings a dead player back to life with 600 health and 800 mana. Cannot be cast when in combat.

What to know: Human and Dwarf learn it from the level-12 Tome of Divinity chain; Undead from the new A Lesson in Divinity chain at Bandarion Keep.

Ranks at level: 1 12 · 2 24 · 3 36 · 4 48 · 5 60

Blessing of Wisdom#14Changed (numbers or effects differ from Classic Era) Buffs

Places a Blessing on the friendly target, restoring 40 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.

What to know: Includes the old Improved Blessing of Wisdom bonus (+20%).

Ranks at level: 1 14 · 2 24 · 3 34 · 4 44 · 5 54 · 6 60

Blessing of Freedom#18As Classic (as in Classic Era) Utility

Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.

Blessing of Kings#20Now baseline (was a talent in Classic Era, now trained) Buffs

Places a Blessing on the friendly target, increasing total stats by 10% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.

What to know: Baseline at 20 (a Protection talent in Classic).

Seal of Justice#22As Classic (as in Classic Era) Utility

Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time.

Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Turn Undead#24As Classic (as in Classic Era) Utility

The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.

Ranks at level: 1 24 · 2 38 · 3 52

Revoke#26New (not in Classic Era)

Remove target party or raid member's Salvation or Mass Salvation.

Salvation#26Renamed (same spell under a new name) Buffs

Reduces all threat generated by target party member by 30% for 1 hr.

What to know: Lasts 1 hour and has no cooldown in the client. Salvation is no longer a Blessing, so it stacks with one, the raid version is Mass Salvation, and Paladins learn Revoke to remove it from a party or raid member.

Shadow Resistance Aura#28Changed (numbers or effects differ from Classic Era) Buffs

Gives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

What to know: Reaches the whole raid in Forever, not only your party, within 30 yards (Blizzard).

Ranks at level: 1 28 · 2 40 · 3 52

Divine Intervention#30As Classic (as in Classic Era) Utility

The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.

Frost Resistance Aura#32Changed (numbers or effects differ from Classic Era) Buffs

Gives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

What to know: Reaches the whole raid in Forever, not only your party, within 30 yards (Blizzard).

Ranks at level: 1 32 · 2 44 · 3 56

Divine Shield#34Changed (numbers or effects differ from Classic Era) Utility

Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

What to know: Halves the damage you deal while it is up (the old attack-speed penalty is gone). Shares Forbearance with Divine Protection, Blessing of Protection and Templar's Bulwark.

Ranks at level: 1 34 · 2 50

Fire Resistance Aura#36Changed (numbers or effects differ from Classic Era) Buffs

Gives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

What to know: Reaches the whole raid in Forever, not only your party, within 30 yards (Blizzard).

Ranks at level: 1 36 · 2 48 · 3 60

Seal of Wisdom#38Changed (numbers or effects differ from Classic Era) Utility

Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time.

Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

What to know: Its Judgement now lasts 40 seconds: Judgement of Wisdom on a boss returns mana to the whole group's attackers.

Ranks at level: 1 38 · 2 48 · 3 58

Blessing of Light#40Changed (numbers or effects differ from Classic Era) Buffs

Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hr. Players may only have one Blessing on them per Paladin at any one time.

Ranks at level: 1 40 · 2 50 · 3 60

Summon Warhorse#40Changed (numbers or effects differ from Classic Era) Utility

Summons a warhorse, which serves as a mount.

What to know: Alliance still get it from a talk-to quest at 40. The client holds a second, new Warhorse spell, probably the Undead one; their level-40 quest is announced, not in the data.

Ranks at level: 1 40 · 2 40

Blessing of Sacrifice#46As Classic (as in Classic Era) Utility

Places a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.

Ranks at level: 1 46 · 2 54

Greater Blessing of Might#52Changed (numbers or effects differ from Classic Era) Buffs

Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.

Ranks at level: 1 52 · 2 60

Greater Blessing of Wisdom#54Changed (numbers or effects differ from Classic Era) Buffs

Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.

Ranks at level: 1 54 · 2 60

Greater Blessing of Kings#60Changed (numbers or effects differ from Classic Era) Buffs

Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.

Greater Blessing of Light#60Changed (numbers or effects differ from Classic Era) Buffs

Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hr. Players may only have one Blessing on them per Paladin at any one time.

Mass Salvation#60Renamed (same spell under a new name) Buffs

Gives all members of the raid or group that share the same class with the target a reduction to all threat generated by 30% for 1 hr.

Summon Charger#Dwarf, Human only60Changed (numbers or effects differ from Classic Era) Utility

Summons a Charger, which serves as a mount.

What to know: The client lists it for Dwarf and Human only. Blizzard announced a Retribution-themed level-60 mount quest for Undead Paladins (BlizzCon, Sep 2026); the client already holds the spell (Summon Forsaken Charger, 1296534), but not a quest for it yet.

Removed in Forever

  • Sense Undead (20)
  • Blessing of Sanctuary (30): Removed with its talent. No Forever Paladin can cast it.
  • Greater Blessing of Sanctuary (60): Removed along with Blessing of Sanctuary.
  • Improved Holy Strike: A Holy talent that shortened Holy Strike's cooldown. No longer in the tree; the shorter cooldown, 10 seconds, is part of Holy Strike for everyone, because a talent shortening a core ability this early in a healing tree had come to feel required.