Healer
Holy
Flash of Light for most healing, Holy Light for big hits,
Holy Shock when you must move. Rated at or near the top healer of the beta.
Holy guide · Rotation · Leveling · Spells · Talents
World of Warcraft: Forever · class guide
Class changes are from builds 70170, 70291 and 70425 (Righteous Fury 90% threat, Consecration cut, Salvation and Mass Salvation); levels above 30 are untested theorycraft.
The Paladin is Forever's plate hybrid: a real tank, a strong healer and a melee damage spec, all on one mana bar.
It is the beta's standout class. Protection is rated the best tank on nearly every list, Holy sits at or near the top of the healers, and Retribution levelled so easily at the level-20 cap that it took two rounds of nerfs. What it still lacks, on purpose, is an interrupt, a slow and curse removal.
Healer
Flash of Light for most healing, Holy Light for big hits,
Holy Shock when you must move. Rated at or near the top healer of the beta.
Holy guide · Rotation · Leveling · Spells · Talents
Tank
A spell-power threat tank with a real taunt:
Seal of Fury and
Judgement, plus an absorb as big as your health. The consensus top tank of the beta.
Protection guide · Rotation · Leveling · Spells · Talents
Melee damage
The easiest levelling spec in the beta: keep a Seal up,
Judgement and
Holy Strike on cooldown, heal between pulls. About 5% below the pure damage classes by design.
Retribution guide · Rotation · Leveling · Spells · Talents
Every spell, new and changed ones marked, by spec: Holy, Protection, Retribution.
| Race | Faction | What it brings a Paladin |
|---|---|---|
| Alliance | Ruthless (2% critical strike chance, replacing Sword Specialization) and Will to Survive (a PvP stun break). A safe default. | |
| Alliance | Stoneform: 10% less physical damage for 8 seconds and removes bleeds, poisons and diseases. Strong on a tank. Big Game Hunter gives +5% damage to beasts. Earth Fury (2% critical damage and healing) replaces Mace Specialization, and Find Treasure also finds extra items in most chests. | |
| Horde | New to the class: the Paladin hub is Bandarion Keep in Tirisfal, with its own Redemption chain and the Wolfsbane weapon chain. Will of the Forsaken (usable while asleep or charmed); Touch of the Grave drains health with damage (a 20% chance for Paladins, with a 25 second internal cooldown); Cannibalize now restores mana too. Undead mount quests are announced but not in the game yet. |
Each race's lore, racials and classes: all races.
Outlined labels say how sure a claim is:
Filled labels say what changed since Classic Era: