Primary crafting profession
Tailoring
Sews cloth armor, bags and banners for casters and anyone short on bag space.
Overview
Tailors turn cloth into armor for cloth wearers, bags of every size and soul bags for
Warlocks. In Forever they also make reagent bags and unfurl a faction banner for the camp.
At a glance
- Type
- Primary crafting
- Pairs with
- Enchanting
- Supplies
- Enchanting
- Recipes
- 405, turning yellow from 1 to 320
- Taught by a recipe item
- 307
Recommended for
Good fit
Mage (1st choice, for levelling, with Enchanting): Tailoring needs no gatherer and makes bags and early cloth pieces, and Enchanting disenchants the output and makes wands.
Priest (1st choice, for levelling, with Enchanting): Enchanting makes wands from level 1 (Novice's Practice Wand) for a class that levels on its wand, and Tailoring supplies cloth gear and bags with no gatherer.
Warlock (1st choice, for levelling, with Enchanting): Tailoring makes the Soul Pouch (24 slots) and Felcloth Bag (32), which sit in the reagent slot instead of taking a normal bag, and Enchanting adds wands and enchants.
Works
Mage (2nd choice, at the level cap, with Enchanting): Spell-power staves and the Orb of Mystic Insight (level 25, +6 Intellect, +7 spell power) are made by enchanters and, by beta tooltips, bind on pickup.
Priest (2nd choice, at the level cap, with Enchanting): Healer staves, the Twisting Essence Jar and the Brilliant Wand are enchanter-made, so staying on Enchanting keeps them within reach.
Warlock (2nd choice, at the level cap, with Enchanting): Soul shards do not fit generic reagent bags, so a Tailored soul bag is what keeps shards out of your normal bags.
What Forever changes
Camp items
Tailoring places a Faction Banner at skill 20 (a Spirit buff for members of your own faction sitting nearby), a Spinning Wheel at 140 that makes certain reagents, and a Loom at 300 that some recipes need. Tier 2 and tier 3 items each need a Blueprint recipe item first.
Reagent bags
Seven new Tailoring reagent bags run from the 6-slot Linen to the 20-slot Bottomless, with yellow thresholds from 30 to 315.
Bigger bags
Several Classic bags gained slots: the Red Linen Bag 6 to 8, Soul Pouch 20 to 24, Felcloth Bag 24 to 32, Satchel of Cenarius 24 to 32 and Bottomless Bag 18 to 20. A new Felblood Soul Bag has 30 slots.
Faster skill-ups
The most common yellow-threshold shifts are 35, 45 and 25 skill earlier than in Classic Era; 191 abilities are new and 223 changed.
Camp items
| Item | Skill | Reagents | Learned from |
|---|---|---|---|
| 20 | 1 × Bolt of Linen Cloth, 1 × Coarse Thread | Not in the client data | |
| 20 | 1 × Bolt of Linen Cloth, 1 × Coarse Thread | Not in the client data | |
| 140 | 2 × Simple Wood, 5 × Bolt of Silk Cloth, 3 × Fine Thread | Blueprint: Spinning Wheel | |
| 300 | 1 × Bottled Screams, 4 × Bolt of Runecloth, 4 × Simple Wood | Blueprint: Loom |
Not surveyed yet
Trainers, recipe vendors, where recipes drop come from our own in-game survey, which has not reached Tailoring yet. Until it does, this page shows only what the game client records and what we have written ourselves.
Recipes and skills from the game client, build 1.60.1.70450. Text updated .Forever is in beta: any of it can change with a patch. All professions