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Tier list

Holy Paladin professions PvE

Best pair for a Holy Paladin in PvE: Alchemy and Herbalism.

As of · build 1.60.1.70450 · Forecast

This spec's professions are ranked for PvE and for PvP.

How we ranked them

How much a profession helps this spec, leveling 1 to 60 and then in level-60 dungeons and raids. Gear the spec never wears and consumables it never uses count for nothing.

The subjects are all twelve professions: six crafting, three gathering and three secondary.

Each entry names its best partner: the primary profession that does the most for this spec beside it. The spec's best pair is its best-ranked primary and that entry's partner.

A forecast. Forever's item stats aren't public yet, so gear scores rest on what each item binds to and on Classic's values; raid gear counts from 9 Dec, when raids open.

Forever moved the healing potions from Alchemy to First Aid, and its camp items' buffs don't stack with the matching class buffs: both change the Classic answer for many specs.

Each criterion is scored against fixed anchors, then rescaled within this spec's twelve so the best scores 5 and the worst 1. A criterion whose twelve scores span one point or less keeps them as scored.

The rubric: each criterion scored 1 to 5
CriterionWeightWhat it measures
Self-use at 6040Measured against these anchors, then rescaled so the best of the twelve scores 5 and the worst 1. It makes bind-on-pickup gear or items this spec wears or uses in raids and can't get any other way, or consumables it uses every raid night that would cost real gold to buy: 5. Useful self-made items it could also buy on the auction house, or one bind-on-pickup piece that is a modest upgrade: 3. Nothing this spec wears or uses at 60: 1.
Leveling help25Measured against these anchors, then rescaled so the best of the twelve scores 5 and the worst 1. Upgrades this spec's gear or kill speed throughout 1–60, or turns its own kills and travel into income or supplies as it levels: 5. Helps for part of the climb, or saves some gold and downtime: 3. Takes time and gold while leveling and gives this spec nothing back until 60: 1.
Gold20Not scored here: the profession's score on the Professions for Gold: Settled list, rounded half up, then rescaled with the other criteria. It is the same on every spec's list.
Utility15Measured against these anchors, then rescaled so the best of the twelve scores 5 and the worst 1. Something no other profession gives this spec, used often: Jumper Cables, transmutes, a camp item it relies on: 5. An occasional convenience: 3. None: 1.

What each tier means

An entry’s tier comes from its weighted score. A tier set by hand instead says why in its write-up. Within a tier, the best score comes first.

S 4.25 or more
The best choice for this purpose. Strong on the criteria that count most, with no real weakness.
A 3.75 or more
Very strong. A little behind S, or one clear weakness.
B 3.25 or more
Good. Does the job well without special effort.
C 2.75 or more
Workable. About average on the rubric; nothing stands out either way.
D 2.25 or more
Weak. It works, but you will feel the gap; pick it for other reasons.
F below 2.25
Poor for this purpose. Avoid it unless something else decides for you.

What the ratings assume

  • The game rules of the stated build. The list is re-rated on a patch that moves a score.
  • A character that levels 1 to 60 and then runs dungeons and raids as this spec; raids count from 9 Dec.
  • The profession is leveled alongside the character, reaching 300 at or soon after 60.
  • No Legacy perks.
  • Gathering, crafting, the auction house and vendors only.

Confidence: Forecast

Rated from the client data and our research, before anyone has played it at this level on this build. Where the data stops, the write-up says what it assumed.

Why each profession is where it is

Choose a profession on the chart to see why it sits where it does.

Alchemy B tier

Buyable raid mana elixirs and flasks for Holy Paladin; transmutes are occasional and leveling gains little.

Best partner: Herbalism

Scores for Alchemy
CriterionWeightScore
Self-use at 6040 4
Leveling help25 2
Gold20 5
Utility15 4

Weighted score 3.70, which is B tier.

Self-use at 60, 4 of 5: Major Mana, Mageblood, Cleric's/Mender's elixirs and Flask of Distilled Wisdom used each raid are buyable, not BoP.

Leveling help, 2 of 5: Potions sell a little while leveling but give a Paladin no gear or kill speed.

Utility, 4 of 5: Transmutes (Arcanite) unique but occasional; Mana Well duplicates Blessing of Wisdom, which Paladins bring.

Gold, 5 of 5: 4.15 on the Professions for Gold: Settled list.

Why Herbalism beside it: Herbalism supplies the herbs for its potions and elixirs.

It is not A: it scores 2 of 5 on leveling help, and its 3.70 is 0.05 short of A.

Strengths

  • Self-use at 60, 4 of 5
  • Gold, 5 of 5
  • Utility, 4 of 5

Weaknesses

  • Leveling help, 2 of 5

What would move it: Better leveling help for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Alchemy guide · Back to the chart

Enchanting B tier

BoP librams and Healing Power enchants that only an enchanter can supply make Enchanting strong for Holy Paladin.

Best partner: Blacksmithing

Scores for Enchanting
CriterionWeightScore
Self-use at 6040 5
Leveling help25 2
Gold20 3
Utility15 2

Weighted score 3.40, which is B tier.

Self-use at 60, 5 of 5: BoP Paladin librams (Holy Alacrity, Invocation) are enchanter-only and unobtainable otherwise, plus Healing Power enchants.

Leveling help, 2 of 5: Wands and disenchanting are of no use to a Paladin leveling, and materials cost gold.

Utility, 2 of 5: Self-enchants and Arcane Forge are occasional; the Lute copies Mark of the Wild.

Gold, 3 of 5: 2.55 on the Professions for Gold: Settled list.

Why Blacksmithing beside it: Blacksmithing makes Breastplate of Salvation and Stalwart Helm.

It is not A: it scores 2 of 5 on leveling help, and its 3.40 is 0.35 short of A.

Strengths

  • Self-use at 60, 5 of 5

Weaknesses

  • Leveling help, 2 of 5
  • Utility, 2 of 5

What would move it: Better leveling help for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Enchanting guide · Back to the chart

First Aid C tier

Bandages and healing potions add little for a healer who mostly heals itself.

Best partner: Herbalism

Scores for First Aid
CriterionWeightScore
Self-use at 6040 3
Leveling help25 4
Gold20 3
Utility15 2

Weighted score 3.10, which is C tier.

Self-use at 60, 3 of 5: Healing potions (First Aid only) and bandages in raids; a healer mostly heals itself.

Leveling help, 4 of 5: Bandages save downtime while leveling but Paladin has self-heals.

Utility, 2 of 5: First Aid Kit Stamina overlaps Power Word: Fortitude; curatives occasional.

Gold, 3 of 5: 2.65 on the Professions for Gold: Settled list.

Why Herbalism beside it: Herbalism supplies the herbs for healing potions.

It is not B: it scores 3 of 5 on self-use at 60, and its 3.10 is 0.15 short of B.

Strengths

  • Leveling help, 4 of 5

Weaknesses

  • Utility, 2 of 5

What would move it: Better self-use at 60 for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the First Aid guide · Back to the chart

Blacksmithing C tier

Healing plate such as Breastplate of Salvation, but it is BoE and buyable, and the leveling chain is melee-minded.

Best partner: Enchanting

Scores for Blacksmithing
CriterionWeightScore
Self-use at 6040 3
Leveling help25 5
Gold20 1
Utility15 2

Weighted score 2.95, which is C tier.

Self-use at 60, 3 of 5: Breastplate of Salvation (+14 Int, +33 Spi, +40 healing) and Stalwart Helm are caster-stat plate plans at 300, but BoE so buyable.

Leveling help, 5 of 5: The plate-heavy pre-60 chain helps a leveling Paladin (class guide: Mining + Blacksmithing), though the leveling spec is usually melee rather than Holy.

Utility, 2 of 5: Sharpening Wheel (Strength) does nothing for a healer.

Gold, 1 of 5: 2.05 on the Professions for Gold: Settled list.

Why Enchanting beside it: Enchanting adds the BoP Paladin librams and Healing Power enchants to Breastplate of Salvation.

It is not B: it scores 3 of 5 on self-use at 60, and its 2.95 is 0.30 short of B.

Strengths

  • Leveling help, 5 of 5

Weaknesses

  • Gold, 1 of 5
  • Utility, 2 of 5

What would move it: Better self-use at 60 for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Blacksmithing guide · Back to the chart

Mining C tier

Ore feeds Blacksmithing while leveling, but Lodestone attack power does nothing for Holy Paladin.

Best partner: Blacksmithing

Scores for Mining
CriterionWeightScore
Self-use at 6040 1
Leveling help25 5
Gold20 5
Utility15 1

Weighted score 2.80, which is C tier.

Self-use at 60, 1 of 5: Makes nothing worn; Lodestone (AP) only duplicates Blessing of Might for a Paladin.

Leveling help, 5 of 5: Ore on route sells or feeds Blacksmithing (class-guide leveling route); starter veins reduced.

Utility, 1 of 5: Lodestone is melee AP and does nothing for a healer.

Gold, 5 of 5: 3.75 on the Professions for Gold: Settled list.

Why Blacksmithing beside it: Blacksmithing turns the ore into Breastplate of Salvation and plate.

It is not B: it scores 1 of 5 on self-use at 60, and its 2.80 is 0.45 short of B.

Strengths

  • Leveling help, 5 of 5
  • Gold, 5 of 5

Weaknesses

  • Self-use at 60, 1 of 5
  • Utility, 1 of 5

What would move it: Better self-use at 60 for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Mining guide · Back to the chart

Engineering C tier

Jumper Cables and utility gadgets are used often, but little worn gear here suits a Holy Paladin.

Best partner: Enchanting

Scores for Engineering
CriterionWeightScore
Self-use at 6040 2
Leveling help25 4
Gold20 1
Utility15 5

Weighted score 2.75, which is C tier.

Self-use at 60, 2 of 5: Spellpower goggles are BoE and Dented Goggles (BoP plate) carry non-healing stats; little here for a healer.

Leveling help, 4 of 5: Grenades and Rocket Boots help leveling modestly; no healer gear to speak of.

Utility, 5 of 5: Jumper Cables XL (rez), Repair Bot, Net-o-Matic and Cloaking Device are unique and used often.

Gold, 1 of 5: 1.95 on the Professions for Gold: Settled list.

Why Enchanting beside it: Enchanting is the self-use primary it pairs with; Engineering adds Jumper Cables and CC.

It is not B: it scores 2 of 5 on self-use at 60, and its 2.75 is 0.50 short of B.

Strengths

  • Leveling help, 4 of 5
  • Utility, 5 of 5

Weaknesses

  • Self-use at 60, 2 of 5
  • Gold, 1 of 5

What would move it: Better self-use at 60 for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Engineering guide · Back to the chart

Cooking D tier

Raid stat food is cheap to buy, so cooking saves Holy Paladin only a little.

Best partner: Enchanting

Scores for Cooking
CriterionWeightScore
Self-use at 6040 3
Leveling help25 4
Gold20 1
Utility15 2

Weighted score 2.70, which is D tier.

Self-use at 60, 3 of 5: Stat food with a small XP buff each raid; cheap to buy, moderate saving.

Leveling help, 4 of 5: Food plus about +5% kill XP saves downtime and gold.

Utility, 2 of 5: Campfires hold 3 to 10 items; occasional.

Gold, 1 of 5: 1.80 on the Professions for Gold: Settled list.

Why Enchanting beside it: Enchanting is the self-use primary it pairs with.

It is not C: it scores 3 of 5 on self-use at 60, and its 2.70 is 0.05 short of C.

Strengths

  • Leveling help, 4 of 5

Weaknesses

  • Gold, 1 of 5
  • Utility, 2 of 5

What would move it: Better self-use at 60 for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Cooking guide · Back to the chart

Herbalism F tier

Makes nothing Holy Paladin wears; herbs only feed potions.

Best partner: Alchemy

Scores for Herbalism
CriterionWeightScore
Self-use at 6040 1
Leveling help25 2
Gold20 5
Utility15 2

Weighted score 2.20, which is F tier.

Self-use at 60, 1 of 5: Makes nothing a Paladin wears; herbs only feed potions.

Leveling help, 2 of 5: Herb nodes sell for gold while leveling but cost travel time.

Utility, 2 of 5: Incense Candle's Intellect doesn't stack with Arcane Intellect, so it helps only in a group with no Mage.

Gold, 5 of 5: 4.00 on the Professions for Gold: Settled list.

Why Alchemy beside it: Alchemy turns the herbs into potions and flasks it uses.

It is not D: it scores 1 of 5 on self-use at 60, and its 2.20 is 0.05 short of D.

Strengths

  • Gold, 5 of 5

Weaknesses

  • Self-use at 60, 1 of 5
  • Leveling help, 2 of 5
  • Utility, 2 of 5

What would move it: Better self-use at 60 for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Herbalism guide · Back to the chart

Skinning F tier

Skins give leveling income, and the Camp Chair's spell crit suits healing, but nothing it makes is worn.

Best partner: Enchanting

Scores for Skinning
CriterionWeightScore
Self-use at 6040 1
Leveling help25 4
Gold20 1
Utility15 4

Weighted score 2.20, which is F tier.

Self-use at 60, 1 of 5: Makes nothing a Paladin wears.

Leveling help, 4 of 5: Beast kills give skins as income.

Utility, 4 of 5: Camp Chair (+2% crit on all spells) is unique and fits healing; only clashes with Moonkin aura.

Gold, 1 of 5: 2.05 on the Professions for Gold: Settled list.

Why Enchanting beside it: Enchanting is the self-use primary it pairs with; Skinning adds leather income.

It is not D: it scores 1 of 5 on self-use at 60, and its 2.20 is 0.05 short of D.

Strengths

  • Leveling help, 4 of 5
  • Utility, 4 of 5

Weaknesses

  • Self-use at 60, 1 of 5
  • Gold, 1 of 5

What would move it: Better self-use at 60 for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Skinning guide · Back to the chart

Leatherworking F tier

Armor kits are the only gain, and leather and mail are a downgrade for plate.

Best partner: Enchanting

Scores for Leatherworking
CriterionWeightScore
Self-use at 6040 1
Leveling help25 2
Gold20 1
Utility15 2

Weighted score 1.40, which is F tier.

Self-use at 60, 1 of 5: Armor kits only; leather and mail are a downgrade for plate.

Leveling help, 2 of 5: Camp Tent rested XP is the only help.

Utility, 2 of 5: Camp Tent rested XP and reagent bag are occasional conveniences.

Gold, 1 of 5: 1.65 on the Professions for Gold: Settled list.

Why Enchanting beside it: Enchanting is the self-use primary it pairs with.

It is not D: it scores 1 of 5 on self-use at 60, and its 1.40 is 0.85 short of D.

Weaknesses

  • Self-use at 60, 1 of 5
  • Leveling help, 2 of 5
  • Gold, 1 of 5
  • Utility, 2 of 5

What would move it: Better self-use at 60 for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Leatherworking guide · Back to the chart

Tailoring F tier

Holy Paladin wears plate, so cloth does nothing and bags matter little.

Best partner: Enchanting

Scores for Tailoring
CriterionWeightScore
Self-use at 6040 1
Leveling help25 2
Gold20 1
Utility15 2

Weighted score 1.40, which is F tier.

Self-use at 60, 1 of 5: Plate wearer; cloth robes are of no use.

Leveling help, 2 of 5: Bags and cloth help a little; no gear gain.

Utility, 2 of 5: Reagent bags and Faction Banner (Spirit) matter little to a Paladin.

Gold, 1 of 5: 1.85 on the Professions for Gold: Settled list.

Why Enchanting beside it: Enchanting is the self-use primary it pairs with.

It is not D: it scores 1 of 5 on self-use at 60, and its 1.40 is 0.85 short of D.

Weaknesses

  • Self-use at 60, 1 of 5
  • Leveling help, 2 of 5
  • Gold, 1 of 5
  • Utility, 2 of 5

What would move it: Better self-use at 60 for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Tailoring guide · Back to the chart

Fishing F tier

Fish Bowl overlaps a Blessing and fishing makes nothing Holy Paladin wears.

Best partner: Enchanting

Scores for Fishing
CriterionWeightScore
Self-use at 6040 1
Leveling help25 1
Gold20 1
Utility15 2

Weighted score 1.15, which is F tier.

Self-use at 60, 1 of 5: Fish Bowl overlaps Blessing of Kings, which a Paladin brings.

Leveling help, 1 of 5: Fishing gives a Paladin no gear or XP while leveling.

Utility, 2 of 5: Fish Bowl and Fishing Rack occasional.

Gold, 1 of 5: 2.25 on the Professions for Gold: Settled list.

Why Enchanting beside it: Enchanting is the self-use primary it pairs with.

It is not D: it scores 1 of 5 on self-use at 60, and its 1.15 is 1.10 short of D.

Weaknesses

  • Self-use at 60, 1 of 5
  • Leveling help, 1 of 5
  • Gold, 1 of 5
  • Utility, 2 of 5

What would move it: Better self-use at 60 for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Fishing guide · Back to the chart