Primary gathering profession
Herbalism
Gathers herbs for potions, and in Forever grows them at camp.
Overview
Herbalists find and pick herbs, the raw material for Alchemy and a few other crafts. In Forever the profession also gains camp gardening: an incense candle, a greenhouse and a seed hybridizer.
At a glance
- Type
- Primary gathering
- Pairs with
- Alchemy
- Supplies
- Alchemy
- Tauren racial
Cultivation grows a copy of a nearby herb that you can pick without Herbalism skill, on a 15-minute cooldown.
Recommended for
Works
Druid (2nd choice, at the level cap, with Alchemy): Herbs can be picked in form and potions drunk shapeshifted, and Alchemy at skill 20 gives the group a Mana Well.
Hunter (3rd choice, alt-friendly, with Alchemy): This pair gives you self-made potions, though it has no Hunter-specific payoff.
Mage (3rd choice, alt-friendly, with Alchemy): Alchemy brews caster elixirs and flasks, but the camp Incense Candle copies
Arcane Intellect, so a Mage gains nothing from placing it.
Priest (3rd choice, alt-friendly, with Alchemy): Alchemy provides self-made healer elixirs.
Rogue (3rd choice, alt-friendly, with Alchemy): Alchemy brews melee elixirs, with no further Rogue-specific payoff.
Warlock (3rd choice, alt-friendly, with Alchemy): Alchemy provides self-made potions for a shadow caster.
What Forever changes
Camp items
Herbalism places an Incense Candle at skill 20 (an Intellect buff for those sitting nearby), a Greenhouse at 140 that grows herbs from planted seeds, and a Seed Hybridizer at 300 that multiplies or combines seeds into rarer tiers. Tier 2 and tier 3 items each need a Blueprint recipe item first.
Herb seeds
Seeds come in four tiers (Commonplace, Uncommon, Unusual and Scarce) and are planted in a Greenhouse. What each seed grows and how long it takes is not in the client.
Gardening
A new Gardening passive lets the herbalist add features to a camp; 9 of the profession's 17 abilities are new.
Bountiful Harvest
A Legacy perk helps you find additional Scarce resources when herbing, mining or skinning.
Camp items
| Item | Skill | Reagents | Learned from |
|---|---|---|---|
| 20 | 1 × Peacebloom, 1 × Silverleaf | Not in the client data | |
| 140 | 2 × Simple Wood, 1 × Arthas' Tears, 1 × Purple Lotus | Blueprint: Greenhouse | |
| 300 | 4 × Mountain Silversage, 1 × Crystal Vial, 2 × Runecloth | Blueprint: Seed Hybridizer |
Not surveyed yet
Trainers, recipe vendors, where recipes drop, and where to gather come from our own in-game survey, which has not reached Herbalism yet. Until it does, this page shows only what the game client records and what we have written ourselves.
Recipes and skills from the game client, build 1.60.1.70450. Text updated .Forever is in beta: any of it can change with a patch. All professions