Primary gathering profession
Skinning
Strips hides, leather and scales from slain beasts.
Overview
Skinners harvest leather from animals they kill, the raw material for Leatherworking. In Forever they also set up a camp chair, a field guide and a trapper's workbench.
At a glance
- Type
- Primary gathering
- Pairs with
- Leatherworking
- Supplies
- Leatherworking
Recommended for
Good fit
Druid (1st choice, for levelling, with Leatherworking): Druids can skin without leaving animal form, and Leatherworking's skill-20 Camp Tent tops up rested experience for the whole group.
Hunter (1st choice, for levelling, with Leatherworking): Leatherworking makes the quivers and ammo pouches Hunters still need, and Skinning feeds it the leather.
Rogue (1st choice, for levelling, with Leatherworking): Rogues wear leather, Skinning feeds Leatherworking directly, and the Camp Tent's rested experience helps all levelling.
Shaman (1st choice, for levelling, with Leatherworking): Leatherworking has mail recipes from level 40 (Skycaller's Mail Boots among them) for a class that gets mail then, and makes the Camp Tent before that.
Works
Paladin (3rd choice, alt-friendly, with Leatherworking): Leatherworking makes armor kits and bags, though whether the leather beats plate for a Paladin is not settled.
Warrior (4th choice, alt-friendly, with Leatherworking): Skinning's Camp Chair gives you and those sitting nearby 2% critical strike chance.
What Forever changes
Camp items
Skinning places a Camp Chair at skill 20 (2% increased critical strike chance for those sitting nearby), a Field Guide at 140 that lets players read it for
Track Beasts, and a Trapper's Workbench at 300 that holds a trap. Tier 2 and tier 3 items each need a Blueprint recipe item first.
Tanning
A new Tanning passive lets the skinner add features to a camp; 8 of the profession's 12 abilities are new.
One skinning per creature
Blizzard restored the rule that a creature can be skinned only once before it disappears.
Bountiful Harvest
A Legacy perk helps you find additional Scarce resources when herbing, mining or skinning.
Camp items
| Item | Skill | Reagents | Learned from |
|---|---|---|---|
| 20 | 3 × Light Leather, 2 × Simple Wood | Not in the client data | |
| 140 | 3 × Medium Leather, 2 × Slimy Murloc Scale, 1 × Fine Thread | Blueprint: Field Guide | |
| 300 | 2 × Simple Wood, 4 × Heavy Leather, 1 × Iron Bar | Blueprint: Trapper's Workbench |
Not surveyed yet
Trainers, recipe vendors, where recipes drop, and where to gather come from our own in-game survey, which has not reached Skinning yet. Until it does, this page shows only what the game client records and what we have written ourselves.
Recipes and skills from the game client, build 1.60.1.70450. Text updated .Forever is in beta: any of it can change with a patch. All professions