World of Warcraft: Forever · class guide
Restoration Shaman: Spells
Every Shaman spell a Restoration uses in the Forever beta client (build 1.60.1.70425), by level: when each rank is learned, what changed from Classic Era, and our notes on using it.
Jump to: Restoration spells · Utility and buffs · Rarely used as Restoration · Removed
Restoration spells 15
| Icon | Spell | Level | Change | What it does |
|---|---|---|---|---|
| Healing Wave | 1 | Changed Healer | Heals a friendly target for 1508 to 1722. What to know: Base healing cut in Forever; healing gear and Spirit make up for it. Healing Way adds a flat 25%. Ranks at level: 1 1 · 2 6 · 3 12 · 4 18 · 5 24 · 6 32 · 7 40 · 8 48 · 9 56 · 10 60 | |
| Lightning Bolt | 1 | Changed Damage | Casts a bolt of lightning at the target for 190 to 211 Nature damage. What to know: Changed: 2.5-second cast from rank 3 (Classic 3 s from rank 4) and less damage per rank. Ranks 3–4 are buffed so each rank stays an upgrade. Maelstrom Weapon speeds up only this spell. Ranks at level: 1 1 · 2 8 · 3 14 · 4 20 · 5 26 · 6 32 · 7 38 · 8 44 · 9 50 · 10 56 | |
| Cure Poison | 16 | As Classic Healer Utility | Cures 1 poison effect on the target. | |
| Tremor Totem | 18 | Changed Utility | Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min. | |
| Call of the Elements | 20 | New Buffs Utility | Simultaneously places up to 4 totems specified in the Totem Bar. What to know: New in Forever. Drops the totems on your Totem Bar in one 3-second cast. Call of the Ancestors (30) and Call of the Spirits (40) hold different sets. | |
| Healing Stream Totem | 20 | Changed Healer Buffs | Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds. What to know: Lasts 5 minutes now (Classic 1), with a little less healing per tick. Ranks at level: 1 20 · 2 30 · 3 40 · 4 50 · 5 60 | |
| Lesser Healing Wave | 20 | Changed Healer | Heals a friendly target for 775 to 865. What to know: Base healing cut in Forever. Ranks at level: 1 20 · 2 28 · 3 36 · 4 44 · 5 52 · 6 60 | |
| Water Shield | 20Restoration talent, tier 3 | Talent Healer | The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. What to know: New Restoration 11-point talent. Only one Elemental Shield can be up, so it replaces Lightning Shield. | |
| Cure Disease | 22 | As Classic Healer Utility | Cures 1 disease on the target. | |
| Poison Cleansing Totem | 22 | Changed Utility | Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seconds. Lasts 5 min. | |
| Mana Tide Totem | 25Restoration talent, tier 4 | Talent Healer Buffs | Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards. What to know: Restoration's 16-point talent (Classic: 31 points), so rank 1 comes at 25. Weaker per tick than Classic, but reaches 30 yards. A new rank arrives at 38 (ranks at 25, 38, 48 and 58). Ranks at level: 1 25 · 2 38 · 3 48 · 4 58 | |
| Nature's Swiftness | 30Restoration talent, tier 5 | Talent Healer | When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. What to know: Restoration's 21-point talent, unchanged from Classic. | |
| Reincarnation | 30 | As Classic Utility | Allows you to resurrect yourself upon death with 20% health and mana. What to know: Trained at 30, 1-hour cooldown, takes an Ankh. The client holds two records for it, the second with no tooltip. Ranks at level: 1 30 · 2 30 | |
| Chain Heal | 40 | Changed Healer | Heals the friendly target for 474 to 539, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets. What to know: Base healing cut in Forever. Cast on a party member, it only jumps to party members. Ranks at level: 1 40 · 2 46 · 3 54 | |
| Riptide | 40Restoration talent, tier 7 | Talent Healer | Heals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. What to know: New Restoration capstone, needs Healing Way 3/3. Instant, 6-second cooldown, a direct heal plus a heal over 15 seconds, and +25% to your Chain Heal casts directly on that target. Can crit. Ranks at level: 1 40 · 2 50 · 3 60 |
Utility and buffs 26
| Icon | Spell | Level | Change | What it does |
|---|---|---|---|---|
| Stoneskin Totem | 4 | Changed Buffs | Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min. Ranks at level: 1 4 · 2 14 · 3 24 · 4 34 · 5 44 · 6 54 | |
| Earthbind Totem | 6 | As Classic Utility | Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards. | |
| Stoneclaw Totem | 8 | As Classic Utility | Summons a Stoneclaw Totem with 486 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. Ranks at level: 1 8 · 2 18 · 3 28 · 4 38 · 5 48 · 6 58 | |
| Strength of Earth Totem | 10 | Changed Buffs | Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 53. Lasts 5 min. Ranks at level: 1 10 · 2 24 · 3 38 · 4 52 · 5 60 | |
| Ancestral Spirit | 12 | As Classic Utility | Returns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat. Ranks at level: 1 12 · 2 24 · 3 36 · 4 48 · 5 60 | |
| Purge | 12 | As Classic Utility | Purges the enemy target, removing 2 beneficial magic effects. What to know: Rank 1 removes one magic effect; rank 2 (32) removes two. Ranks at level: 1 12 · 2 32 | |
| Ghost Wolf | 20 | As Classic Utility | Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors. What to know: Still a 3-second cast, outdoors only in client 70205. Improved Ghost Wolf 2/2 makes it instant and usable indoors. Some guides say 1 or 2 seconds; the client says 3. | |
| Totemic Recall | 20 | New Utility | Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall. What to know: New in Forever. Returns 25% of each totem's mana. | |
| Totemic Projection | 22 | New Utility | Relocates your active totems to the specified location. What to know: New in Forever (a Season of Discovery name). Moves your active totems up to 30 yards; 1-minute cooldown. | |
| Water Breathing | 22 | As Classic Utility | Allows the target to breathe underwater for 10 min. What to know: Needs Shiny Fish Scales, as in Classic (from the client's reagent data). | |
| Frost Resistance Totem | 24 | Changed Buffs | Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards. What to know: The tooltip says party and raid members within 30 yards (Classic: party). Like the Paladin's resistance auras, it may reach the raid; not checked in game. Ranks at level: 1 24 · 2 38 · 3 54 | |
| Far Sight | 26 | As Classic Utility | Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors. | |
| Mana Spring Totem | 26 | Changed Buffs | Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards. What to know: Lasts 5 minutes now (Classic 1). Ranks at level: 1 26 · 2 36 · 3 46 · 4 56 | |
| Fire Resistance Totem | 28 | Changed Buffs | Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 60. What to know: The tooltip says party and raid members within 30 yards (Classic: party). Not checked in game. Ranks at level: 1 28 · 2 42 · 3 58 | |
| Flametongue Totem | 28 | Changed Buffs | Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 17 to 55 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min. What to know: No duration; it is replaced when you drop another Fire totem. Doesn't stack with itself, Flametongue Weapon or Windfury Totem. Ranks at level: 1 28 · 2 38 · 3 48 · 4 58 | |
| Water Walking | 28 | As Classic Utility | Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect. What to know: Needs Fish Oil, as in Classic (from the client's reagent data). | |
| Astral Recall | 30 | As Classic Utility | Yanks the caster through the twisting nether back to your home. Speak to an Innkeeper in a different place to change your home location. | |
| Call of the Ancestors | 30 | New Buffs Utility | Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements. What to know: New in Forever. A second Totem Bar set. | |
| Grounding Totem | 30 | As Classic Utility | Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec. | |
| Nature Resistance Totem | 30 | Changed Buffs | Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60. What to know: The tooltip says party and raid members within 30 yards (Classic: party). Not checked in game. Ranks at level: 1 30 · 2 44 · 3 60 | |
| Windfury Totem | 32 | Changed Buffs | Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min. What to know: Trained at 32. Raid-wide, and affects players only. Stacks with Grace of Air, but not with Flametongue Totem; Tranquil Air is gone. Ranks at level: 1 32 · 2 42 · 3 52 | |
| Sentry Totem | 34 | As Classic Utility | Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and Shaman sight. | |
| Windwall Totem | 36 | Changed Buffs | Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 64. Lasts 5 min. Ranks at level: 1 36 · 2 46 · 3 56 | |
| Disease Cleansing Totem | 38 | Changed Utility | Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 5 min. | |
| Call of the Spirits | 40 | New Buffs Utility | Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors. What to know: New in Forever. A third Totem Bar set. | |
| Grace of Air Totem | 42 | Changed Buffs | Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 89. Lasts 5 min. What to know: Trained at 42. It is not exclusive with Windfury Totem or Flametongue Totem, and it reaches the whole raid. Ranks at level: 1 42 · 2 56 · 3 60 |
Rarely used as Restoration 12
Spells a Restoration seldom uses, mostly another role's tools.
| Icon | Spell | Level | Change | What it does |
|---|---|---|---|---|
| Rockbiter Weapon | 1 | Changed Damage | Imbue the Shaman's weapon, increasing melee attack power by 653 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. What to know: Adds threat as well as attack power: the solo imbue before 30, and the threat imbue with Spirit Weapons. Ranks at level: 1 1 · 2 8 · 3 16 · 4 24 · 5 34 · 6 44 · 7 54 | |
| Earth Shock | 4 | Changed Damage Utility | Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. What to know: Still interrupts and locks the school for 2 seconds, with high threat. Low ranks still interrupt, but they get less from spell power and proc talents less often. Ranks at level: 1 4 · 2 8 · 3 14 · 4 24 · 5 36 · 6 48 · 7 60 | |
| Lightning Shield | 8 | Changed Damage | The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 178 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. What to know: Damage cut on ranks 2–7. Shamanistic Focus makes it 45% cheaper. Ranks at level: 1 8 · 2 16 · 3 24 · 4 32 · 5 40 · 6 48 · 7 56 | |
| Flame Shock | 10 | Changed Damage | Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec. What to know: Damage cut per rank. Your own Flame Shock makes Lava Burst deal 20% more. Ranks at level: 1 10 · 2 18 · 3 28 · 4 40 · 5 52 · 6 60 | |
| Flametongue Weapon | 10 | Changed Damage | Imbue the Shaman's weapon with fire. Each hit causes 35 to 112 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes. What to know: On your main hand it switches off Flametongue Totem's benefit for you. Use it in groups with a tank, where Rockbiter's extra threat isn't wanted. Ranks at level: 1 10 · 2 18 · 3 26 · 4 36 · 5 46 · 6 56 | |
| Searing Totem | 10 | As Classic Damage | Summons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within 20 yards for 40 to 54 Fire damage. What to know: Lasts only 30 to 55 seconds by rank (40 at level 30): drop it last, just before the pull. Ranks at level: 1 10 · 2 20 · 3 30 · 4 40 · 5 50 · 6 60 | |
| Fire Nova | 12 | Renamed Damage | Instantly inflicts 232 to 259 fire damage to enemies within 10 yd of your active Fire totem. What to know: Renamed and reworked from Fire Nova Totem: an instant blast within 10 yards of your active Fire totem, 30-yard range, 10-second cooldown (Classic 15). Improved Fire Nova (called Trial By Fire) cuts it to 6 seconds. Its spell power coefficient is 0.143. Ranks at level: 1 12 · 2 22 · 3 32 · 4 42 · 5 52 | |
| Frost Shock | 20 | Changed Damage Utility | Instantly shocks the target with frost, causing 279 to 295 Frost damage and slowing movement speed by 50%. Lasts 8 sec. What to know: 50% slow for 8 seconds; damage cut per rank. Ranks at level: 1 20 · 2 34 · 3 46 · 4 58 | |
| Frostbrand Weapon | 20 | Changed Damage Utility | Imbue the Shaman's weapon with frost. Each hit has a chance of causing 169 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes. Ranks at level: 1 20 · 2 28 · 3 38 · 4 48 · 5 58 | |
| Magma Totem | 26 | Changed Damage | Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 Fire damage to creatures within 8 yards every 2 seconds. Ranks at level: 1 26 · 2 36 · 3 46 · 4 56 | |
| Windfury Weapon | 30 | Changed Damage | Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes. What to know: Trained at 30. On your main hand it switches off the Windfury Totem buff for you, so there is no stacking the two. Ranks at level: 1 30 · 2 40 · 3 50 · 4 60 | |
| Chain Lightning | 32 | Changed Damage | Hurls a lightning bolt at the enemy, dealing 119 to 133 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. What to know: Changed: a 2-second cast (Classic 2.5 s), 6-second cooldown, 3 targets. Lightning Overload can repeat it. Mana cost down about 35% on all four ranks. Ranks at level: 1 32 · 2 40 · 3 48 · 4 56 |
Removed in Forever
Tranquil Air Totem (50): Not in the Forever client, although Blizzard's notes still named it in the air-totem stacking rule. No threat-reduction totem for healers.- Call of Thunder: Removed from the talent tree. It had one rank, +3% crit. Builds that took it now spend the point elsewhere in Elemental.