WoW Forever DB

World of Warcraft: Forever · class guide

Restoration Shaman: Rotation

Client build 1.60.1.70425 · updated

The Restoration priorities, top to bottom: use the first one that applies.

Healing priority (level 30)

  1. Water Shield kept up: three globes, 2% of your mana each, one every few seconds. Replaces Lightning Shield.
  2. Call of the Elements before the pull: Mana Spring for both of you, Strength of Earth or Stoneskin, and a Fire totem last.
  3. Healing Wave your main heal; downrank it when the damage is small.
  4. Lesser Healing Wave when a heal must land fast.
  5. Nature's Swiftness with Healing Wave when someone is about to die.
  6. Lightning Bolt or Fire Nova when nobody needs healing.

Group healing (level 40 and up)

  1. Riptide on the most injured player who stands near others: an instant heal plus a heal over time. Unconfirmed
  2. Chain Heal started on the Riptide target for +25%; it jumps to two more party members. Unconfirmed
  3. Healing Stream Totem always down in fights with steady group damage.

Cooldowns and emergencies

Macros

Macros are untested in the Forever client unless a label says otherwise.

Mouseover Healing Wave
#showtooltip Healing Wave
/cast [@mouseover,help,nodead][help,nodead][@player] Healing Wave

Heals the friend under your cursor, then your target, then you. Not tested in the Forever client. Unconfirmed

Nature's Swiftness into an instant heal
#showtooltip Healing Wave
/cast Nature's Swiftness
/cast [mod:shift,@mouseover,help,nodead][mod:shift,help,nodead][mod:shift,@player] Chain Heal; [@mouseover,help,nodead][help,nodead][@player] Healing Wave

Instant Healing Wave, or Chain Heal with Shift. Untested. Unconfirmed

Healing Stream, Mana Spring or Mana Tide
#showtooltip Healing Stream Totem
/cast [mod:shift] Mana Spring Totem; [mod:ctrl] Mana Tide Totem; Healing Stream Totem

Shift for Mana Spring, Ctrl for Mana Tide. Untested. Unconfirmed

Riptide, then Chain Heal (40+)
#showtooltip
/castsequence [@mouseover,help,nodead][help,nodead] reset=10 Riptide, Chain Heal

Keep your cursor on the same friend: Chain Heal lands 25% stronger on a Riptide target. Untested. Unconfirmed