WoW Forever DB

World of Warcraft: Forever · class guide

Enhancement Shaman: Spells

Client build 1.60.1.70425 · updated

Every Shaman spell a Enhancement uses in the Forever beta client (build 1.60.1.70425), by level: when each rank is learned, what changed from Classic Era, and our notes on using it.

Jump to: Enhancement spells · Utility and buffs · Rarely used as Enhancement · Removed

Enhancement spells 21

IconSpellLevelChangeWhat it does
Healing Wave1Changed Healer

Heals a friendly target for 1508 to 1722.

What to know: Base healing cut in Forever; healing gear and Spirit make up for it. Healing Way adds a flat 25%.

Ranks at level: 1 1 · 2 6 · 3 12 · 4 18 · 5 24 · 6 32 · 7 40 · 8 48 · 9 56 · 10 60

Lightning Bolt1Changed Damage

Casts a bolt of lightning at the target for 190 to 211 Nature damage.

What to know: Changed: 2.5-second cast from rank 3 (Classic 3 s from rank 4) and less damage per rank. Ranks 3–4 are buffed so each rank stays an upgrade. Maelstrom Weapon speeds up only this spell.

Ranks at level: 1 1 · 2 8 · 3 14 · 4 20 · 5 26 · 6 32 · 7 38 · 8 44 · 9 50 · 10 56

Rockbiter Weapon1Changed Damage

Imbue the Shaman's weapon, increasing melee attack power by 653 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.

What to know: Adds threat as well as attack power: the solo imbue before 30, and the threat imbue with Spirit Weapons.

Ranks at level: 1 1 · 2 8 · 3 16 · 4 24 · 5 34 · 6 44 · 7 54

Earth Shock4Changed Damage Utility

Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.

What to know: Still interrupts and locks the school for 2 seconds, with high threat. Low ranks still interrupt, but they get less from spell power and proc talents less often.

Ranks at level: 1 4 · 2 8 · 3 14 · 4 24 · 5 36 · 6 48 · 7 60

Earthbind Totem6As Classic Utility

Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards.

Lightning Shield8Changed Damage

The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 178 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.

What to know: Damage cut on ranks 2–7. Shamanistic Focus makes it 45% cheaper.

Ranks at level: 1 8 · 2 16 · 3 24 · 4 32 · 5 40 · 6 48 · 7 56

Stoneclaw Totem8As Classic Utility

Summons a Stoneclaw Totem with 486 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.

Ranks at level: 1 8 · 2 18 · 3 28 · 4 38 · 5 48 · 6 58

Flame Shock10Changed Damage

Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.

What to know: Damage cut per rank. Your own Flame Shock makes Lava Burst deal 20% more.

Ranks at level: 1 10 · 2 18 · 3 28 · 4 40 · 5 52 · 6 60

Flametongue Weapon10Changed Damage

Imbue the Shaman's weapon with fire. Each hit causes 35 to 112 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.

What to know: On your main hand it switches off Flametongue Totem's benefit for you. Use it in groups with a tank, where Rockbiter's extra threat isn't wanted.

Ranks at level: 1 10 · 2 18 · 3 26 · 4 36 · 5 46 · 6 56

Searing Totem10As Classic Damage

Summons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within 20 yards for 40 to 54 Fire damage.

What to know: Lasts only 30 to 55 seconds by rank (40 at level 30): drop it last, just before the pull.

Ranks at level: 1 10 · 2 20 · 3 30 · 4 40 · 5 50 · 6 60

Fire Nova12Renamed Damage

Instantly inflicts 232 to 259 fire damage to enemies within 10 yd of your active Fire totem.

What to know: Renamed and reworked from Fire Nova Totem: an instant blast within 10 yards of your active Fire totem, 30-yard range, 10-second cooldown (Classic 15). Improved Fire Nova (called Trial By Fire) cuts it to 6 seconds. Its spell power coefficient is 0.143.

Ranks at level: 1 12 · 2 22 · 3 32 · 4 42 · 5 52

Call of the Elements20New Buffs Utility

Simultaneously places up to 4 totems specified in the Totem Bar.

What to know: New in Forever. Drops the totems on your Totem Bar in one 3-second cast. Call of the Ancestors (30) and Call of the Spirits (40) hold different sets.

Frost Shock20Changed Damage Utility

Instantly shocks the target with frost, causing 279 to 295 Frost damage and slowing movement speed by 50%. Lasts 8 sec.

What to know: 50% slow for 8 seconds; damage cut per rank.

Ranks at level: 1 20 · 2 34 · 3 46 · 4 58

Frostbrand Weapon20Changed Damage Utility

Imbue the Shaman's weapon with frost. Each hit has a chance of causing 169 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.

Ranks at level: 1 20 · 2 28 · 3 38 · 4 48 · 5 58

Ghost Wolf20As Classic Utility

Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.

What to know: Still a 3-second cast, outdoors only in client 70205. Improved Ghost Wolf 2/2 makes it instant and usable indoors. Some guides say 1 or 2 seconds; the client says 3.

Stormstrike25Enhancement talent, tier 4Talent Damage

Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.

What to know: Enhancement's 16-point talent (Classic: 31 points), so it arrives at 25. The 20% bonus is personal: it buffs your own next Lightning Bolt, Chain Lightning or Earth Shock on that target within 12 seconds, not other players' Nature damage. 8-second cooldown. Costs 8% of base mana; the debuff isn't used up if your spell misses.

Magma Totem26Changed Damage

Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 Fire damage to creatures within 8 yards every 2 seconds.

Ranks at level: 1 26 · 2 36 · 3 46 · 4 56

Reincarnation30As Classic Utility

Allows you to resurrect yourself upon death with 20% health and mana.

What to know: Trained at 30, 1-hour cooldown, takes an Ankh. The client holds two records for it, the second with no tooltip.

Ranks at level: 1 30 · 2 30

Windfury Weapon30Changed Damage

Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.

What to know: Trained at 30. On your main hand it switches off the Windfury Totem buff for you, so there is no stacking the two.

Ranks at level: 1 30 · 2 40 · 3 50 · 4 60

Chain Lightning32Changed Damage

Hurls a lightning bolt at the enemy, dealing 119 to 133 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.

What to know: Changed: a 2-second cast (Classic 2.5 s), 6-second cooldown, 3 targets. Lightning Overload can repeat it. Mana cost down about 35% on all four ranks.

Ranks at level: 1 32 · 2 40 · 3 48 · 4 56

Rage of the Farseer40Enhancement talent, tier 7Talent Damage

Increases your attack speed by 30% for 25 sec.

What to know: New Enhancement capstone, needs Mental Quickness 2/2. +30% attack speed for 25 seconds, 3-minute cooldown, self only. It has no spell haste because it was the best pick for Restoration.

Utility and buffs 25

IconSpellLevelChangeWhat it does
Stoneskin Totem4Changed Buffs

Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min.

Ranks at level: 1 4 · 2 14 · 3 24 · 4 34 · 5 44 · 6 54

Strength of Earth Totem10Changed Buffs

Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 53. Lasts 5 min.

Ranks at level: 1 10 · 2 24 · 3 38 · 4 52 · 5 60

Ancestral Spirit12As Classic Utility

Returns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat.

Ranks at level: 1 12 · 2 24 · 3 36 · 4 48 · 5 60

Purge12As Classic Utility

Purges the enemy target, removing 2 beneficial magic effects.

What to know: Rank 1 removes one magic effect; rank 2 (32) removes two.

Ranks at level: 1 12 · 2 32

Tremor Totem18Changed Utility

Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min.

Totemic Recall20New Utility

Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.

What to know: New in Forever. Returns 25% of each totem's mana.

Poison Cleansing Totem22Changed Utility

Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seconds. Lasts 5 min.

Totemic Projection22New Utility

Relocates your active totems to the specified location.

What to know: New in Forever (a Season of Discovery name). Moves your active totems up to 30 yards; 1-minute cooldown.

Water Breathing22As Classic Utility

Allows the target to breathe underwater for 10 min.

What to know: Needs Shiny Fish Scales, as in Classic (from the client's reagent data).

Frost Resistance Totem24Changed Buffs

Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards.

What to know: The tooltip says party and raid members within 30 yards (Classic: party). Like the Paladin's resistance auras, it may reach the raid; not checked in game.

Ranks at level: 1 24 · 2 38 · 3 54

Far Sight26As Classic Utility

Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.

Mana Spring Totem26Changed Buffs

Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards.

What to know: Lasts 5 minutes now (Classic 1).

Ranks at level: 1 26 · 2 36 · 3 46 · 4 56

Fire Resistance Totem28Changed Buffs

Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 60.

What to know: The tooltip says party and raid members within 30 yards (Classic: party). Not checked in game.

Ranks at level: 1 28 · 2 42 · 3 58

Flametongue Totem28Changed Buffs

Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 17 to 55 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

What to know: No duration; it is replaced when you drop another Fire totem. Doesn't stack with itself, Flametongue Weapon or Windfury Totem.

Ranks at level: 1 28 · 2 38 · 3 48 · 4 58

Water Walking28As Classic Utility

Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect.

What to know: Needs Fish Oil, as in Classic (from the client's reagent data).

Astral Recall30As Classic Utility

Yanks the caster through the twisting nether back to your home. Speak to an Innkeeper in a different place to change your home location.

Call of the Ancestors30New Buffs Utility

Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.

What to know: New in Forever. A second Totem Bar set.

Grounding Totem30As Classic Utility

Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.

Nature Resistance Totem30Changed Buffs

Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60.

What to know: The tooltip says party and raid members within 30 yards (Classic: party). Not checked in game.

Ranks at level: 1 30 · 2 44 · 3 60

Windfury Totem32Changed Buffs

Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.

What to know: Trained at 32. Raid-wide, and affects players only. Stacks with Grace of Air, but not with Flametongue Totem; Tranquil Air is gone.

Ranks at level: 1 32 · 2 42 · 3 52

Sentry Totem34As Classic Utility

Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and Shaman sight.

Windwall Totem36Changed Buffs

Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 64. Lasts 5 min.

Ranks at level: 1 36 · 2 46 · 3 56

Disease Cleansing Totem38Changed Utility

Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 5 min.

Call of the Spirits40New Buffs Utility

Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.

What to know: New in Forever. A third Totem Bar set.

Grace of Air Totem42Changed Buffs

Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 89. Lasts 5 min.

What to know: Trained at 42. It is not exclusive with Windfury Totem or Flametongue Totem, and it reaches the whole raid.

Ranks at level: 1 42 · 2 56 · 3 60

Rarely used as Enhancement 5

Spells a Enhancement seldom uses, mostly another role's tools.

IconSpellLevelChangeWhat it does
Cure Poison16As Classic Healer Utility

Cures 1 poison effect on the target.

Healing Stream Totem20Changed Healer Buffs

Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds.

What to know: Lasts 5 minutes now (Classic 1), with a little less healing per tick.

Ranks at level: 1 20 · 2 30 · 3 40 · 4 50 · 5 60

Lesser Healing Wave20Changed Healer

Heals a friendly target for 775 to 865.

What to know: Base healing cut in Forever.

Ranks at level: 1 20 · 2 28 · 3 36 · 4 44 · 5 52 · 6 60

Cure Disease22As Classic Healer Utility

Cures 1 disease on the target.

Chain Heal40Changed Healer

Heals the friendly target for 474 to 539, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.

What to know: Base healing cut in Forever. Cast on a party member, it only jumps to party members.

Ranks at level: 1 40 · 2 46 · 3 54

Removed in Forever

  • Tranquil Air Totem (50): Not in the Forever client, although Blizzard's notes still named it in the air-totem stacking rule. No threat-reduction totem for healers.
  • Call of Thunder: Removed from the talent tree. It had one rank, +3% crit. Builds that took it now spend the point elsewhere in Elemental.