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Forever beta notes: City of Dalaran

A reply in Blizzard's thread WoW Forever Beta Development Notes – Updated October 26

Kaivax

This build opens the City of Dalaran dungeon for beta testing and gives about 20% more experience for kills inside dungeons. It also rebalances Rage gain, extends the Cooldown Manager to every class and adds voice chat options.

Highlights

  • City of Dalaran dungeon open for beta testing
  • Dungeon kill experience up about 20%
  • Rage gain now tuned per level, between 20% and 40% armor rather than 50%
  • Cooldown Manager supports every class's abilities, racial abilities and trinkets
  • PvP critical strikes no longer have reduced efficacy

What this means for players

Leveling through dungeons pays more now, with about 20% more experience for kills inside them. Warriors should notice the Rage change, which retunes Rage gain by level. These are beta notes and may change.

The build

A large build bringing the City of Dalaran dungeon to testing, higher dungeon XP, and a fix for party XP penalties. It also reworks Rage gain, makes many class and talent corrections, tunes many quests and vendor prices, and adds a new voice chat option, Cooldown Manager coverage and gamepad action bar edit mode. It lists 3 known issues, mostly unfinished Skyborne and creature textures, a visual-only pet crit display bug and broken Professions icons.

Druid

Druid
ChangeWhat changedWasNowKindOur guide
Mana Potions in formsFixed Druids being unable to use Mana Potions in Bear, Dire Bear or Cat Form.FixedOur Druid guide, changes of 2026-10-08
Rage from critical strikesLanding critical strikes now gives a bigger Rage bonus.75%100%BuffOur Druid guide, changes of 2026-10-08
ThornsVanilla WoW figures are back for its base damage, while the scaling it takes from spell power was cut.13.3%6%ChangedOur Druid guide, changes of 2026-10-08
Cat FormFixed it lowering maximum health.FixedOur Druid guide, changes of 2026-10-08
Bear FormThreat bonus raised.30%50%BuffOur Druid guide, changes of 2026-10-08
Dire Bear FormThreat bonus raised.30%50%BuffOur Druid guide, changes of 2026-10-08
Shapeshift-overriding effectsEffects that override a Druid's form now behave more like Classic and are far more limited, mostly allowing a transform only if it has other benefits.ChangedOur Druid guide, changes of 2026-10-08
Demoralizing RoarFixed it creating no threat; it now adds some threat on every target it affects.FixedOur Druid guide, changes of 2026-10-08
WrathBase points and points per level of ranks 1-5 were adjusted so growth across ranks 1-6 is smoother and new ranks are always an upgrade.ChangedOur Druid guide, changes of 2026-10-08

Druid: Feral

Druid: Feral
ChangeWhat changedKindOur guide
Natural InstinctRenamed from Predatory Instincts, and now also increases spell healing by a share of Intellect.ChangedOur Balance Druid guide
Shifting PowerCan no longer be used while already at full Energy.ChangedOur Druid guide, changes of 2026-10-08
Thick HideNow implemented in code rather than script, fixing bugs where equipping gear while shapeshifted did not trigger it.FixedOur Druid guide, changes of 2026-10-08

Hunter

Hunter
ChangeWhat changedKindOur guide
DisengageThe doubled threat reduction that was intended is now in effect.FixedOur Hunter guide, changes of 2026-10-08

Hunter: Beast Mastery

Hunter: Beast Mastery
ChangeWhat changedKindOur guide
Unleashed FuryNow correctly increases your pet's damage.FixedOur Hunter guide, changes of 2026-10-08

Hunter: Marksmanship

Hunter: Marksmanship
ChangeWhat changedKindOur guide
Improved Concussive ShotNow has the correct chance to activate.FixedOur Hunter guide, changes of 2026-10-08

Hunter: Pets

Hunter: Pets
ChangeWhat changedKindOur guide
Low-health healingFixed pets gaining health over and over when at low health.FixedOur Hunter guide, changes of 2026-10-08

Hunter: Survival

Hunter: Survival
ChangeWhat changedWasNowKindOur guide
Improved Wing ClipNow has the correct activation chance, which is lower when using ranks well below your level.FixedOur Hunter guide, changes of 2026-10-08
Expose PreyDuration increased.5 sec10 secBuffOur Hunter guide, changes of 2026-10-08
Entrapment diminishing returnsNow correctly subject to diminishing returns.FixedOur Hunter guide, changes of 2026-10-08
EntrapmentNow triggers only on Frost Trap's first activation, not on its periodic ticks.FixedOur Hunter guide, changes of 2026-10-08

Mage

Mage
ChangeWhat changedKindOur guide
ImpactFixed it being able to proc from Flamestrike's periodic damage.FixedOur Mage guide, changes of 2026-10-08
FrostboltBase points and points per level of ranks 1-5 were adjusted so growth across ranks 1-6 is smoother and new ranks are always an upgrade.ChangedOur Mage guide, changes of 2026-10-08
FireballBase points and points per level of ranks 1-5 were adjusted so growth across ranks 1-6 is smoother and new ranks are always an upgrade.ChangedOur Mage guide, changes of 2026-10-08
Arcane MissilesBase points and points per level of ranks 1-3 were adjusted so growth across ranks 1-4 is smoother and new ranks are always an upgrade.ChangedOur Mage guide, changes of 2026-10-08

Paladin

Paladin
ChangeWhat changedWasNowKindOur guide
Retribution Aura: spell power sourceFixed it using the spell power of the creature being hit instead of the casting Paladin's.FixedOur Paladin guide, changes of 2026-10-08
Retribution AuraIts base damage drops by about 33%, back at Vanilla WoW levels, and spell power now scales it less.13.3%6%NerfOur Paladin guide, changes of 2026-10-08

Paladin: Protection

Paladin: Protection
ChangeWhat changedKindOur guide
ReckoningCan now trigger at most once every 1.5 seconds.ChangedOur Paladin guide, changes of 2026-10-08
Seal of FuryFixed it returning Mana to the Paladin even without the Improved Seal of Fury talent.FixedOur Paladin guide, changes of 2026-10-08
Improved Seal of FuryNo longer creates threat when restoring Mana, because the Mana restored was generating more threat than intended while tanking.ChangedOur Paladin guide, changes of 2026-10-08
Shield SpecializationNo longer creates threat when restoring Mana, because the Mana restored was generating more threat than intended while tanking.ChangedOur Paladin guide, changes of 2026-10-08

Priest

Priest
ChangeWhat changedKindOur guide
SmiteBase points and points per level of ranks 1-4 were adjusted so growth across ranks 1-5 is smoother and new ranks are always an upgrade.ChangedOur Priest guide, changes of 2026-10-08
Lesser HealBase points of ranks 1-3 were adjusted so growth up to Heal rank 3 is smoother and new ranks are always an upgrade.ChangedOur Priest guide, changes of 2026-10-08
HealBase points of ranks 1-2 were adjusted so growth up to Heal rank 3 is smoother and new ranks are always an upgrade.ChangedOur Priest guide, changes of 2026-10-08

Priest: Discipline

Priest: Discipline
ChangeWhat changedKindOur guide
Penance damage and healingReduced, fixing a bug that treated it as a 3-second channel instead of a 2-second one.NerfOur Priest guide, changes of 2026-10-08
Penance mana costAdjusted so it is consistently more mana-efficient than the Heal and Greater Heal family; rank 1 costs 50% more.ChangedOur Priest guide, changes of 2026-10-08
PenanceHealing increased on ranks 2 and 4.BuffOur Priest guide, changes of 2026-10-08

Shaman

Shaman
ChangeWhat changedKindOur guide
Flametongue TotemNow uses the target's attack speed when the target is shapeshifted, rather than the speed of its equipped weapon.FixedOur Shaman guide, changes of 2026-10-08
Lightning BoltBase points and points per level of ranks 1-5 were adjusted so growth across ranks 1-6 is smoother and new ranks are always an upgrade.ChangedOur Shaman guide, changes of 2026-10-08

Shaman: Elemental

Shaman: Elemental
ChangeWhat changedKindOur guide
Elemental FocusNo longer triggered and used up immediately by Fire Nova.FixedOur Shaman guide, changes of 2026-10-08

Shaman: Restoration

Shaman: Restoration
ChangeWhat changedKindOur guide
Water Shield tooltipThe buff tooltip now shows the mana restored accurately.FixedOur Shaman guide, changes of 2026-10-08
Water ShieldNo longer claims a 15 second cooldown, as it never had one.FixedOur Shaman guide, changes of 2026-10-08
Mana Tide TotemIts visual shows again on each pulse.FixedOur Shaman guide, changes of 2026-10-08

Warlock

Warlock
ChangeWhat changedKindOur guide
Pet summoningA Warlock's current pet is now stunned while a new pet is being summoned.ChangedOur Warlock guide, changes of 2026-10-08
Shadow BoltBase points and points per level of ranks 1-4 were adjusted so growth across ranks 1-5 is smoother and new ranks are always an upgrade.ChangedOur Warlock guide, changes of 2026-10-08

Warlock: Demonology

Warlock: Demonology
ChangeWhat changedKindOur guide
Demonic BrandThe bonus pet damage now causes high threat only when it deals Shadow damage.ChangedOur Warlock guide, changes of 2026-10-08

Warrior

Warrior
ChangeWhat changedKindOur guide
Demoralizing ShoutFixed it creating no threat; it now adds some threat on every target it affects.FixedOur Warrior guide, changes of 2026-10-08

Warrior: Arms

Warrior: Arms
ChangeWhat changedKindOur guide
Deep Wounds talent requirementIt is once again required to reach Impale.ChangedOur Warrior guide, changes of 2026-10-08
Deep WoundsFixed it scaling with attack power from the off-hand weapon.FixedOur Warrior guide, changes of 2026-10-08

Warrior: Protection

Warrior: Protection
ChangeWhat changedKindOur guide
Last StandFixed it not granting the right amount of health on use.FixedOur Warrior guide, changes of 2026-10-08

Races: Undead

Races: Undead
ChangeWhat changedKindOur guide
Will of the ForsakenFixed it sometimes being unusable while asleep or charmed.FixedOur Undead guide

Classes

Classes
ChangeWhat changedKind
Weapon swappingSeveral weapons can be swapped within one global cooldown again, such as a macro going from a two-hander to sword and shield.Changed
Rage from damage taken: health sourceFixed Rage gain using the player's own health rather than that of an expected creature, which gave less Rage to those wearing more Stamina gear.Fixed
Rage from damage taken: damage multipliersFixed Rage gain not handling increased damage taken from multipliers, notably critical strikes and crushing blows.Fixed
Rage from damage taken: absorbsFixed absorbs being counted in the Rage calculation; they are now ignored, as if no absorb were active.Fixed
Rage gain rebalanceRage gains had been tuned as if a Warrior had 50% Armor, which suited a tank but not a questing Warrior. They are now set per level, using values between 20% and 40%.Changed

Dungeons and raids

Dungeons and raids
ChangeWhat changedKind
City of DalaranA new dungeon is open for beta testing.New
Dungeon experienceExperience from kills inside dungeons is higher by roughly 20%.Buff

World and quests

World and quests
ChangeWhat changedWasNowKind
Party experienceFixed lower-level kills giving less XP to players grouped with higher-level players; the penalty now depends only on each player's own level, as in Classic Era.Fixed
Blood TitheFixed players sometimes being unable to start the quest after completing certain other quests.Fixed
BarbersThe barbers in the capital cities are replaced with local barbers.Changed
EcheyakeeThe Horn of Echeyakee is no longer used up during the quest.Changed
The Principal SourceAdded a map marker.New
Desolace Gelkis and Magram questsThe quests starting with Valley of Bones now need a higher minimum level.3035Changed
Farsen's WatchMoving and turning no longer cancel Far Sight during the quest; right-click still cancels it.Changed
Break A Few EggsTaillasher Eggs respawn faster and there are more of them.Changed
Lazy PeonsThe map marker now includes the northern peons.Changed
StitchesIs hostile again as he enters Darkshire.Changed
Elder KnowledgeThe Titan Relic is returned to the player for the follow-ups Earthen Echo or Prehistoric Prism, so another relic is not needed; the same applies to Lost Relic Carry.Changed
Elixir of PainStanley no longer gives XP, and the quest itself now gives the XP that came from him.Changed
Resupplying the ExcavationDark Iron Ambushers appear less often at Miran's camp.Changed
Grim TidingsThe turn-in marker was corrected.Fixed
Gloomrise creaturesCreatures in Gloomrise respawn more evenly, and Gloomrise Hatchlings give XP suited to their difficulty.Changed
Hidden EnemiesA map marker and a hover tooltip were put on Neeru Fireblade.New
Blackrock BlockadeWeapon Racks, Stolen Weapons and Blackrock Supplies respawn faster.Changed
Plundering the PlunderersAdded map markers.New
Storm, Earth, and FireNeeded creatures come back sooner, and the twisted totems fall from them more frequently. Maraudine Scouts can now drop Twisted Air Totems, Ongeku a Twisted Earth Totem, and Murdaloc a Twisted Fire Totem, which Dustbelcher ogres across the Badlands can drop too. Larger camps like Dustbelch Grotto come back sooner; smaller ones do not.Changed
Heed My CallThe Eye of the Tempest is now a multi-drop.Changed
Jin'Zil's Forest MagicJin'Zil now accepts quest turn-ins after someone completes the quest.Changed
Destiny CallsSethir the Ancient spawns more Minions of Sethir after a reset, and his respawn time is shorter.Changed
Escaping Ban'ethilSentinel Lynessa Duskblossom moves more slowly.Changed
Shadowvale and Bandarion Keep contentQuests and creatures around them were raised in level, because they were lower than the content before them.Changed
Ulag the CleaverFixed the Mausoleum Trigger taking a long time to reactivate.Fixed

PvP

PvP
ChangeWhat changedKind
Critical strikesCritical strikes in PvP no longer have reduced efficacy.Changed
Shipwreck Cove capture pointFixed the capture point appearing in the wrong place.Fixed

Professions

Professions
ChangeWhat changedKind
Armor Kits with Attack PowerNo longer wrongly give twice as much Ranged Attack Power.Fixed
Enchant Weapon - RecoveryFixed it not working for Druids while shapeshifted.Fixed

Items

Items
ChangeWhat changedWasNowKind
New armor set shouldersTheir visual size was reduced to the correct size.Fixed
Wolfshead HelmIts effect now grants 5 additional Energy when Shifting Power is used; the Rage part is unchanged.Changed
Dungeon quest rewardsVarious rewards were lowered in rarity, with stats updated to match.RareUncommonChanged
Truthseeker's BowLevel requirement corrected to match the other two rewards of the Greater Friend of the Library quest chain.Fixed
Transformative CocoonNow correctly counts as a debuff.Fixed
Revelation EnchantIts buff is no longer removed when the caster shapeshifts into Ghost Wolf or a Druid form.Fixed
Peace Tea recipeNow sells to vendors for 10c.Changed
Enchanting item vendor pricesVendor prices set: Minor Wizard Oils 1s, Novice's Practice Wand 5c, Lesser Magic Wand 1s 10c, Greater Magic Wand 2s, Lesser Mystic Wand 4s 50c, Greater Mystic Wand 6s, Twisted Nether Wand 10s, Dreambough Wand 15s, Lesser Eternal Wand 20s, Greater Eternal Wand 25s.Changed
Booty Bay Bruiser's BuckshotNo longer has a knockback effect.Changed
Gelkis and Magram quest rewardsRewards from the new Desolace quests had their power tuned, and an upcoming hotfix will make them require level 35 to equip.Changed
Discolored Healing PotionsDamage from them no longer breaks crowd control effects.Changed
Night Watchman's TorchThe light aura now shows only on the torch bearer, not on players it illuminates.Changed

Legacy

Legacy
ChangeWhat changedKind
Legacy ChallengeAll beta players have been marked as having completed it, granting 16 Legacy Points for testing the system.Changed
Talent point respec costThe cheapest respec of a talent point for Legacy Points costs 1s, and the price drops by one respec each hour. This applies only during the beta.Changed

Cooldown Manager

Cooldown Manager
ChangeWhat changedKind
Supported abilitiesEvery class's abilities, racial abilities and trinkets now work with it. Consumables are due in a later patch.New

Gamepad

Gamepad
ChangeWhat changedKind
Hold-button indicatorThe on-screen prompt for actions that need a button held, rather than tapped, was updated.Changed
Input after lootingFixed an issue that could stop inputs working properly after looting.Fixed
Map focusOpening the map now focuses the Quest Log, so players can keep running unless they are using the map cursor.Changed
Gamepad action barThe gamepad action bar now supports Edit Mode.New
Edit Mode layoutsLayouts are now saved and loaded separately for each type of UI.Changed
Gamepad action bar settingsOptions such as the compact bar moved from the options menu into Edit Mode; players must set them again there as old choices did not carry over.Changed

User interface

User interface
ChangeWhat changedKind
Voice chat serviceVoice Chat can now run through an outside voice service, chosen in Audio settings; the party leader's choice applies to the whole party.New
Group Finder voice modeA voice mode can be chosen on Group Finder postings, and party members get a prompt to join that chat.New
Inspect windowThe inspect player window was updated.Changed
Combo pointsUpdated in the Target Frame and Personal Resource Display.Changed
Quest typesNow shown as text in the Quest Log, Quest Tracker and Quest Dialogue.New
Quest level requirementsNow shown in the Quest Tracker.New
Buffed stats highlightingFixed buffed stats not being highlighted in the Character Info panel.Fixed
Specific MacrosFixed the Specific tab showing General Macros.Fixed
Legacy ChallengeClicking an earned challenge now opens the Legacy Challenge window.Changed
View TalentsNow an option under Inspect in the target frame's context menu.New
Character Info level and classNow shown on the left frame of the Character Info pane.New

Audio and graphics

Audio and graphics
ChangeWhat changedKind
Large creature effectsVisual effects no longer flicker on big creatures.Fixed

General fixes

General fixes
ChangeWhat changedKind
Classic lootingCreatures that dropped nothing can be interacted with again, as in Classic.Changed
Creature pullingFixed creature behavior that could drag in enemies from a long way off.Fixed

Guides this affects

This is our own summary of what Blizzard posted, not Blizzard's text. The original is the authority.