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Kalimdor · zone

Darkshore

A night elf coastline of ancient ruins, corrupted furbolgs and murloc-haunted shores, held by the Alliance at Auberdine.

Overview

Darkshore is a long coastline dotted with ruins from the age of the ancient night elf empire. The Alliance holds the shore town of Auberdine, but furbolgs, murlocs, naga and other corrupted creatures prowl the land and waters.

At a glance

Levels
11–19
Side
Alliance
Continent
Kalimdor
Flight points
1
Dungeons
None

Where to go next

Zones a Alliance character can level in that start before this one ends and go higher, from the client's level ranges.

Getting here and away

On foot: Ashenvale.

  • Boat: Auberdine to Rut'theran Village (Teldrassil), Alliance
  • Boat: Auberdine to Menethil Harbor (Wetlands), Alliance

Flight masters: Auberdine (Alliance). Where each flies

Areas and their levels

10 places with a level in the client
Areas of Darkshore and their levels
AreaLevel
Ameth'Aran11
Bashal'Aran11
Auberdine12
Cliffspring Falls14
Cliffspring River14
Grove of the Ancients15
The Master's Glaive16
Tower of Althalaxx16
Remtravel's Excavation19
Ruins of Mathystra19

Lore

The ruined twin cities of the region, such as Ameth'Aran, were broken by the War of the Ancients as the Great Sundering approached. Auberdine long served as the Alliance's only stronghold on this coast.

Furbolgs live in caves beneath the port. They were friendly to the night elves in the past, but many have turned feral, and the night elves have found no cure for the taint of the Burning Legion that afflicts them.

Not surveyed yet

Enemies, class quests, trainers, vendors and other services come from our own in-game survey, which has not reached Darkshore yet. Until it does, this page shows only what the game client records and what we have written ourselves.

Levels, places, flights and dungeons from the game client, build 1.60.1.70450. Text updated .Forever is in beta: any of it can change with a patch. All zones