WoW Forever DB

World of Warcraft: Forever · class guide

Demonology Warlock: Spells

Client build 1.60.1.70425 · updated

Every Warlock spell a Demonology uses in the Forever beta client (build 1.60.1.70425), by level: when each rank is learned, what changed from Classic Era, and our notes on using it.

Jump to: Demonology spells · Utility and buffs · Rarely used as Demonology · Removed

Demonology spells 25

IconSpellLevelChangeWhat it does
Immolate1Changed Damage

Burns the enemy for 158 Fire damage and then an additional 275 Fire damage over 15 sec.

What to know: Lower base damage with a bigger spell-power share. Conflagrate and Incinerate both want it on the target.

Ranks at level: 1 1 · 2 10 · 3 20 · 4 30 · 5 40 · 6 50 · 7 60 · 8 60

Shadow Bolt1Changed Damage

Sends a shadowy bolt at the enemy, causing 253 to 283 Shadow damage.

What to know: Lower base damage (top rank 253–283, Classic 482–538) with a much bigger spell-power share. Ranks 1–4 are smoothed (rank 2 22–27, rank 3 40–46, rank 4 58–66), so each new rank is a real upgrade. Nightfall procs make it instant.

Ranks at level: 1 1 · 2 6 · 3 12 · 4 20 · 5 28 · 6 36 · 7 44 · 8 52 · 9 60 · 10 60

Summon Imp1As Classic Buffs Damage

Summons an Imp under the command of the Warlock.

What to know: Free: no soul shard. Blizzard nerfed it on purpose after it out-damaged a Demonology Warlock.

Corruption4Changed Damage

Corrupts the target, causing 438 Shadow damage over 18 sec.

What to know: Base damage roughly halved (top rank 438 over 18 s, Classic 822), with a bigger spell-power share. Instant with Improved Corruption 5/5. DoTs can crit in Forever and are worked out as they tick, not when cast.

Ranks at level: 1 4 · 2 14 · 3 24 · 4 34 · 5 44 · 6 54 · 7 60

Bane of Agony8Renamed Damage

Afflicts the target with agony, causing 552 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

What to know: Renamed from Curse of Agony, and no longer a curse. One Bane per Warlock per target, so it runs beside your curse. Top rank 552 over 24 s (Classic 1044). A Mage's Remove Lesser Curse and an Orc's Shatter Curse remove Banes too.

Ranks at level: 1 8 · 2 18 · 3 28 · 4 38 · 5 48 · 6 58

Create Healthstone10Changed Healer Utility

Creates a Major Healthstone that can be used to instantly restore 1440 health.

Conjured items disappear if logged out for more than 15 minutes.

What to know: 120 health at rank 1, 1440 at rank 5 (Classic 1200). Healthstones have their own 2-minute cooldown, separate from potions (client data; the same as Classic). Conjured stones vanish if you are logged out for more than 15 minutes.

Ranks at level: 1 10 · 2 22 · 3 34 · 4 46 · 5 58

Drain Soul10Changed Damage Utility

Drains the soul of the target, causing 420 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.

What to know: Shards without a kill: a damaging tick on a non-trivial target can grant a soul shard, and a kill during the channel always does. Starting any other cast ends the channel, so make it the last spell on a dying mob. Ticks can crit.

Ranks at level: 1 10 · 2 24 · 3 38 · 4 52

Summon Voidwalker10As Classic Tank

Summons a Voidwalker under the command of the Warlock.

What to know: Your levelling tank from 10. Costs a soul shard. Demons scale with your gear and can't take player stat buffs, but a Priest's shields and heals land on it (tested).

Health Funnel12Changed Healer

Gives 153 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.

Ranks at level: 1 12 · 2 20 · 3 28 · 4 36 · 5 44 · 6 52 · 7 60

Drain Life14Changed Damage Healer

Transfers 51 health every 1 second from the target to the caster. Lasts 5 sec.

What to know: A 5-second channel at 20 yards. Improved Drains, Soul Siphon and Nightfall all work with it.

Ranks at level: 1 14 · 2 22 · 3 30 · 4 38 · 5 46 · 6 54

Searing Pain18Changed Damage

Inflict searing pain on the enemy target, causing 107 to 126 Fire damage. Causes a high amount of threat.

What to know: High threat by design. With Demonic Brand it becomes a tool that hands threat to your demon.

Ranks at level: 1 18 · 2 26 · 3 34 · 4 42 · 5 50 · 6 58

Demonic Sacrifice20Demonology talent, tier 3Talent Buffs Damage

When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned.

Imp: Increases your Shadow damage by 15%.

Voidwalker: Restores 2% of your total Mana every 4 sec.

Succubus/Incubus: Increases your Fire damage by 15%.

Felhunter: Restores 3% of your total Health every 4 sec.

What to know: Demonology's 11-point gold talent. Lasts 2 hours (Classic 30 minutes), and the bonuses are swapped: the Imp now gives +15% Shadow and the Sayaad +15% Fire. Demonic Pact lets you keep it while another demon is out.

Rain of Fire20Changed Damage

Calls down a fiery rain to burn enemies in the area of effect for 885 Fire damage over 8 sec.

Ranks at level: 1 20 · 2 34 · 3 46 · 4 58

Summon Incubus20As Classic Damage Utility

Summons an Incubus under the command of the Warlock.

What to know: A male Sayaad with the same spells as the Succubus (in Classic Era since 1.14.2). Its model is a lower-resolution swap.

Summon Succubus20As Classic Damage Utility

Summons a Succubus under the command of the Warlock.

What to know: The Sayaad. Seduction is your best humanoid crowd control. Costs a soul shard.

Fel Domination25Demonology talent, tier 4Talent Utility

Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

What to know: Demonology's 16-point gold talent, needs Master Summoner 2/2.

Create Firestone28Changed Buffs Damage

Creates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21.

Conjured items disappear if logged out for more than 15 minutes.

What to know: Now a weapon enchant, not an off-hand: +1–2% spell crit and more Fire damage.

Ranks at level: 1 28 · 2 36 · 3 46 · 4 56

Hellfire30Changed Damage

Ignites the area surrounding the caster, causing 210 Fire damage to himself and 210 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.

What to know: Can crit. Burns you for the same amount every second as it burns nearby enemies, so a healer or Health Funnel tricks are needed for long channels.

Ranks at level: 1 30 · 2 42 · 3 54

Summon Felhunter30As Classic Utility Damage

Summons a Felhunter under the command of the Warlock.

What to know: Devour Magic (your dispel) from 30, and Spell Lock (your interrupt) from 36, past the beta cap. Costs a soul shard.

Create Spellstone36Changed Buffs Damage

Creates a Major Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21.

Conjured items disappear if logged out for more than 15 minutes.

What to know: Now a weapon enchant, not an off-hand: +1–2% spell haste and more Shadow damage.

Ranks at level: 1 36 · 2 48 · 3 60

Death Coil42Changed Damage Healer Utility

Causes the enemy target to run in horror for 3 sec and causes 460 Shadow damage. The caster gains 100% of the damage caused in health.

What to know: As Classic, with slightly lower damage: a 3-second horror and a self-heal for the damage dealt; 2-minute cooldown.

Ranks at level: 1 42 · 2 50 · 3 58

Soul Fire48Changed Damage

Burn the enemy's soul, causing 390 to 487 Fire damage.

What to know: 1-minute cooldown and a soul shard; Decimation makes it shard-free and faster in execute range.

Ranks at level: 1 48 · 2 56

Inferno50As Classic Damage Tank

Summons a meteor from the Twisting Nether, causing 200 Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 5 min. Once control is lost, the Infernal must be Subjugated to maintain control. Can only be used outdoors.

What to know: Needs an Infernal Stone (client data). The Reagent Economy legacy perk covers vendor reagents like this one, but not soul shards.

Bane of Doom60Renamed Damage

Afflicts the target with impending doom, causing 1742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.

What to know: Renamed from Curse of Doom. 1742 after one minute (Classic 3200), with a much bigger spell-power share; 1-minute cooldown. It shares the Bane slot with Agony, so a target gets one or the other. Can summon a Doomguard if the Bane kills.

Utility and buffs 20

IconSpellLevelChangeWhat it does
Curse of Weakness4Changed Utility

Physical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target.

What to know: Slightly bigger than Classic (37 at top rank, was 31). Amplify Curse adds 50%.

Ranks at level: 1 4 · 2 12 · 3 22 · 4 32 · 5 42 · 6 52

Life Tap6Changed Utility

Converts 424 Health into 424 Mana for you. Spirit increases the amount converted.

What to know: Scales with Spirit, not spell damage. The formula is a base amount plus your Spirit: 30 + Spirit at rank 1, up to 430 + Spirit at rank 6 (the base figures are for the rank's top level; a little lower below it). In game the tooltip uses your Spirit. A Priest's Divine Spirit makes every tap bigger.

Ranks at level: 1 6 · 2 16 · 3 26 · 4 36 · 5 46 · 6 56

Fear8As Classic Utility

Strikes fear in the enemy, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.

What to know: 20 yards at every rank. Blizzard calls this an oversight: the old Affliction range talent was reworded to cover damaging spells only, which dropped Fear. Whether it becomes 30 yards baseline, comes back through a talent or stays is undecided.

Ranks at level: 1 8 · 2 32 · 3 56

Curse of Recklessness14Changed Utility

Curses the target with recklessness, reducing the target's armor by 505 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

What to know: Lowers armour only; the target no longer gains attack power. The tooltip still says the target won't flee and ignores Fear and Horror, so it cancels your own Fear and Death Coil on that target.

Ranks at level: 1 14 · 2 28 · 3 42 · 4 56

Unending Breath16As Classic Buffs Utility

Allows the target to breathe underwater for 10 min.

Create Soulstone18As Classic Utility

Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2200 health and 2800 mana.

Conjured items disappear if logged out for more than 15 minutes.

What to know: Stores a party member's soul so they can rise after dying. 30-minute cooldown (client item data, as Classic).

Ranks at level: 1 18 · 2 30 · 3 40 · 4 50 · 5 60

Curse of the Elements20Earlier Buffs Utility

Curses the target for 5 min, reducing Magic resistances by 75 and increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.

What to know: Learned at 20 (Classic 32) and covers all Magic schools, which is why Curse of Shadow is gone: 4/6/8/10% more Magic damage taken at 20/30/40/50. The raid curse, and free to keep up now that your damage DoTs are Banes.

Ranks at level: 1 20 · 2 30 · 3 40 · 4 50

Ritual of Summoning20As Classic Utility

Begins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.

What to know: The only summon in the game: meeting stones don't summon and the group finder doesn't teleport. You plus 2 party members click the portal, all out of combat. Costs a soul shard.

Eye of Kilrogg22As Classic Utility

Summons an Eye of Kilrogg and binds your vision to it. The eye moves quickly but is very fragile.

Drain Mana24Changed Utility

Transfers 139 Mana every 1 sec from the target to the caster. Lasts 5 sec.

What to know: A 5-second channel, 20 yards, as in Classic.

Ranks at level: 1 24 · 2 34 · 3 44 · 4 54

Sense Demons24As Classic Utility

Shows the location of all nearby demons on the minimap until cancelled. Only one type of tracking can be used at a time.

Curse of Tongues26Changed Utility

Forces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.

What to know: Same numbers as Classic: casts 50% slower, 60% at rank 2.

Ranks at level: 1 26 · 2 50

Detect Invisibility26As Classic Buffs Utility

Allows the friendly target to detect greater invisibility for 10 min.

Ranks at level: 1 26 · 2 38 · 3 50

Banish28As Classic Utility

Banishes the enemy target, preventing all action but making it invulnerable for up to 30 sec. Only one target can be banished at a time. Only works on Demons and Elementals.

Ranks at level: 1 28 · 2 48

Subjugate Demon30As Classic Utility

Subjugates the target demon, up to level 64, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.

What to know: Enslave Demon in the original game; Classic Era renamed it too (1.14.4). Same effect.

Ranks at level: 1 30 · 2 44 · 3 58

Howl of Terror40As Classic Utility

Howl, causing 5 enemies within 10 yds to flee in terror for 15 sec. Damage caused may interrupt the effect.

What to know: As Classic: up to 5 enemies within 10 yards, 40-second cooldown.

Ranks at level: 1 40 · 2 54

Summon Felsteed40Changed Utility

Summons a Felsteed, which serves as a mount for the caster.

What to know: The level-40 mount, in the client's Mounts tab.

Portal of Summoning60New Utility

Begins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid members to summon a targeted party or raid member. The ritual portal requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.

What to know: New at 60. A summoning portal that 2 party or raid members can use to summon someone; 2-minute cooldown. Its spell ID (437169) is the Season of Discovery rune's.

Ritual of Doom60As Classic Utility

Begins a ritual that sacrifices a random participant to summon a doomguard. The doomguard must be immediately subjugated or it will attack the ritual participants. Requires the caster and 4 additional party members to complete the ritual. In order to participate, all players must right-click the portal and not move until the ritual is complete.

Summon Dreadsteed60Changed Utility

Summons a Dreadsteed, which serves as a mount for the caster.

What to know: The level-60 epic mount, in the client's Mounts tab.

Rarely used as Demonology 3

Spells a Demonology seldom uses, mostly another role's tools.

IconSpellLevelChangeWhat it does
Demon Skin1Changed Tank

Protects the caster, increasing armor by 120 and increases health regeneration by 5 health per 5 sec. for 30 min.

What to know: Demonic Aegis adds up to 30%.

Ranks at level: 1 1 · 2 10

Demon Armor20Changed Tank

Protects the caster, increasing armor by 570, Shadow resistance by 15 and increases health regeneration by 15 health per 5 sec. for 30 min.

What to know: Demonic Aegis adds up to 30%.

Ranks at level: 1 20 · 2 30 · 3 40 · 4 50 · 5 60

Shadow Ward32As Classic Tank Utility

Absorbs 920 shadow damage. Lasts 30 sec.

Ranks at level: 1 32 · 2 42 · 3 52 · 4 60

Removed in Forever

  • Curse of Shadow (44): Removed: Curse of the Elements now covers Shadow and Arcane along with every other Magic school.
  • Dark Pact (40): Removed with its talent. Demonic Energies now moves Life Tap mana to your demon instead.