News
Site and guide changes, page 3
New pages, tools and content on the site, and what changed in each class guide, newest first. Each links to what changed. Blizzard’s own changes to the game, build by build, are on What WoW Forever changed.
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Shaman:
Improved Ghost Wolf moved from the second to the fourth
Enhancement row (15 points), so it can no longer be taken by level 20. -
Shaman: Lava Burst was removed, so
Elemental Alacrity no longer applies to it. - Tier lists: New: Best Leveling Class tier list, 70707+11-02, Best Solo Class tier list, 70707+11-02, Best Open-World PvP Leveling, 70707+11-02 and 1 more. Updated: Best Leveling Class tier list, Best Leveling Class tier list, 70450, Best Leveling Class tier list, 70658 and 12 more.
- Tools: Updated:
Druid talent calculator,
Hunter talent calculator,
Mage talent calculator and 6 more. - Tier lists: Updated: Best Dungeon DPS tier list, Best Dungeon DPS tier list, 70450, Best Dungeon DPS tier list, 70658 and 13 more.
- Zones: Updated: Zones: levels, flight paths and lore, Alterac Mountains zone guide, City of Dalaran dungeon guide and 8 more.
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Warrior: Client build 70755 carries Blizzard’s 2 Nov
Warrior talent changes:
Reckless Swings and
Improved Whirlwind are new, Raging Blows and Improved
Cleave are gone, and
Improved Tactical Mastery,
Bloodthrill and
Flurry were reworked. -
Rogue: Client build 70755 carries Blizzard’s 2 Nov
Rogue changes: Improved
Eviscerate became
Coup de Grace, Improved
Sinister Strike became
Efficient Strikes, Quietus became
Quick Getaway and Thousand Cuts became
Death Mark; Murder, Cutthroat and Improved
Distract are gone;
Mutilate moved to row 7. -
Rogue: Client build 70755 re-spent the
Assassination order:
Mutilate now comes at 48 instead of 30. -
Rogue: Client build 70755 replaced Thousand Cuts with
Death Mark as the
Subtlety capstone at 40. -
Shaman: Client build 70755 carries Blizzard’s 2 Nov
Shaman talent changes: Lava Burst was replaced by
Call of Thunder (+5%
Lightning Bolt and
Chain Lightning critical strike chance),
Elemental Mastery was renamed
Lightning Mastery and
Improved Ghost Wolf moved from row 2 to row 4. -
Shaman: Lava Burst was removed and
Call of Thunder added, as Blizzard’s 2 Nov notes announced; client 70755 carries it. - Tier lists: Updated: Best Leveling Class tier list, Best Solo Class tier list and Best Open-World PvP Leveling tier list.
- Tier lists: New: Best Leveling Duo tier list, 70707 and Best Duo PvP Leveling tier list, 70707. Updated: Best Leveling Duo tier list, Best Leveling Duo tier list, 70450, Best Leveling Duo tier list, 70658 and 3 more.
- What WoW Forever changed: Updated: What WoW Forever changed.
- What to do first at launch: Updated: What to do first at launch.
- Tools: Updated:
Hunter talent calculator. - Tier lists: New: Best Leveling Class tier list, 70707, Best Solo Class tier list, 70658, Best Open-World PvP Leveling, 70707 and 1 more. Updated: Best Leveling Class tier list, Best Leveling Class tier list, 70450, Best Leveling Class tier list, 70658 and 9 more.
- What WoW Forever changed: Updated: What WoW Forever changed.
- Tier lists: New: Best Dungeon DPS tier list, 70707, Best Dungeon Healer tier list, 70658, Best Dungeon Tank tier list, 70707 and 5 more. Updated: Best Dungeon DPS tier list, Best Dungeon DPS tier list, 70450, Best Dungeon DPS tier list, 70658 and 18 more.
- PvP: Updated: PvP: Honor, ranks and battlegrounds.
- Races: Updated:
Skyborne (High Order): racials and lore,
Skyborne (Windshaper): racials and lore,
Tauren: racials and lore and 2 more. - Tools: Updated:
Rogue talent calculator,
Warlock talent calculator and
Warrior talent calculator. -
Warrior:
Improved Tactical Mastery became a 3-point talent keeping 5/10/15 more rage on a stance change (was 5 points, 3 to 15 more). -
Warrior:
Slam's cooldown was cut from 18 to 15 seconds. -
Warrior:
Flurry no longer requires
Death Wish;
Bloodthirst requires it again. -
Warrior:
Bloodthrill became a 2-point talent with a 10/20% chance to enable
Overpower (was 5 points, 4 to 20%). -
Warrior:
Flurry became a 3-point talent (10/20/30% attack speed) and no longer needs
Death Wish. -
Warrior:
Gore Drinker moved from row 6 to row 5 and now links to
Blood Craze instead of
Enrage. -
Warrior:
Defensive Stance's threat bonus rose from 30% to 80%, and
Defiance from 5/10/15% to 7/13/20%. -
Warrior:
Booming Voice now also cuts
Piercing Howl's Rage cost. -
Warrior:
Blood Craze's heal generates no threat and does not trigger while you are sitting. -
Warrior:
Enrage moved from row 4 to row 3. -
Warrior:
Improved Slam now cuts
Slam's cooldown by 2.5/5 seconds (was 3 seconds at both ranks). -
Warrior:
Two-Handed Weapon Specialization rose from +1/2/3% to +2/4/6% two-handed damage. -
Rogue: Most of the
Rogue's three talent trees were reworked, and the Rogue gained the abilities Poised and Shank. -
Rogue:
Venom became a passive that Shank triggers (+30% Poison damage, +20% chance to apply
Poisons, 6 seconds); it was a 31-point finishing move. -
Rogue:
Hemorrhage now also raises your
Garrote damage by 15% (was
Rupture only), and daggers no longer overhit with it or
Ghostly Strike. -
Rogue:
Premeditation moved from row 4 to row 3. -
Rogue:
Instant Poison's attack-power coefficient rose from 0.005 to 0.01. -
Rogue:
Deadly Poison's attack-power coefficient rose from 0.0045 to 0.009. -
Rogue:
Slice and Dice no longer makes a sitting target stand up. -
Rogue:
Relentless Strikes moved from row 3 to row 5 and became a 5-point talent (was 1 point, 20% per combo point). -
Rogue:
Improved Sprint moved from row 3 to row 2. -
Rogue:
Improved Expose Armor moved from row 3 to row 2. -
Rogue:
Vigor moved from row 5 to row 3. -
Rogue:
Seal Fate became a 3-point talent. -
Rogue:
Lethality became a 2-point talent with +10/20% critical strike damage (was 5 points, 4/8/12/16/20%). -
Rogue:
Weapon Expertise moved from row 6 to row 4. -
Rogue:
Dual Wield Specialization moved from row 4 to row 5 and became a 2-point talent (was 5 points, 5/10/15/20/25%). -
Rogue:
Opportunity became a 5-point talent (was 2 points, 5/10%). -
Rogue:
Setup moved from row 2 to row 1 and its chance became 15/30/45% (was 33/66/100%). -
Rogue:
Dirty Deeds moved from row 5 to row 2. -
Rogue:
Flawless Execution now makes
Eviscerate cost 15 less energy (was 10). -
Rogue:
Mutilate moved from row 9 to row 7 and now hits for 90% weapon damage (was 75% plus 17 at rank 1). -
Rogue:
Camouflage moved from row 1 to row 2 and became a 3-point talent (was 5 points, 3/6/9/12/15% and 2/3/4/5/6 seconds). -
Rogue:
Ghostly Strike moved from row 3 to row 4. -
Rogue:
Serrated Blades moved from row 4 to row 3. -
Rogue:
Aggression moved from row 6 to row 4 and now boosts
Sinister Strike and
Eviscerate by 5/10/15% (was Sinister Strike,
Backstab and Eviscerate at 2/4/6%). -
Rogue:
Elusiveness moved from row 2 to row 4. -
Rogue:
Heightened Senses moved from row 4 to row 5. -
Warlock:
Improved Drains raises
Drain Mana's amount drained but no longer raises
Wrack damage. -
Warlock:
Bane of Agony's damage now updates dynamically (a bug fix). -
Warlock: The chance for
Drain Soul to grant a soul shard on damage without a kill was reduced significantly (no number given). -
Warlock:
Wrack's damage coefficient was doubled to 0.286 per second of cast time, its base damage per second rises by 2.5 per level, and its level-60 base damage per second went from 36 to 86. -
Warlock:
Amplify Curse now correctly affects
Curse of Exhaustion and
Bane of Agony (a bug fix). -
Warlock: Spellstones now correctly raise only Shadow damage, not Shadow and Fire (a bug fix). -
Warlock:
Shadow and Flame's damage bonuses rose from 2/4/6/8/10% to 4/8/12/16/20%. - PvP: Updated: PvP: Honor, ranks and battlegrounds.
- Tools: Updated:
Druid talent calculator,
Hunter talent calculator,
Mage talent calculator and 3 more. -
Paladin: Judging
Seal of Fury taunts for 3 seconds, down from 4. -
Paladin:
Judgement of Fury’s taunt is 3 seconds, down from 4. -
Paladin:
Seal of Fury's
Judgement taunt is 3 seconds, down from 4. -
Paladin:
Righteous Fury is now properly free under the Legacy talent The Quick and the Dead (bug fix). -
Paladin:
Vengeance stacks up to 5 times, up from 3, and requires
Seal of Command. -
Paladin:
Reckoning now performs its attacks by stack count and no longer gains stacks while you sit (bug fix). -
Paladin:
Turn Evil makes
Turn Undead 0.5/1.0 sec faster and 5/10 sec shorter on cooldown, down from 1.5 sec per rank on both. -
Hunter: All traps now share one 30-second cooldown; Fire and Frost traps no longer have separate cooldowns. -
Hunter:
Aspect of the Hawk and
Trueshot Aura ranged attack power was raised again after a 27 Oct hotfix cut both by about 40%: Hawk 20/35/50/70/90/110, Trueshot Aura 20/35/50/75/100. -
Hunter:
Aimed Shot bonus damage rose about 110% on all ranks. -
Hunter:
Arcane Shot base damage rose about 30% on all ranks, and its attack power coefficient is 0.15. -
Hunter:
Serpent Sting base damage rose about 20% on all ranks, and its attack power scaling rose from 15% to 25% over the duration. -
Hunter:
Aspect of the Hawk ranged attack power was raised to 20/35/50/70/90/110 after a 27 Oct hotfix cut it by about 40%. -
Hunter:
Trueshot Aura ranged attack power rose to 20/35/50/75/100. -
Hunter:
Barrage rose from 3/7/10% to 5/10/15% damage. -
Hunter:
Lightning Reflexes returned to 3% Agility per rank (+15% at 5/5) from 2% per rank.