Talent calculator
Hunter talents
All three
Hunter trees from the Forever beta client (build 1.60.1.70532). Spend up to 51 points the way the game lets you, paste a build from the game, and the address keeps the build to share.
Click or tap a talent to add a rank. Right-click, Shift+click, Shift+Enter or the card's Take back button takes one back.
Beast Mastery 0
Deadly AspectsRank 0/5
Changed Replaces Improved Aspect of the Hawk. At 5/5, Hawk gives Auto Shot a 10% chance for +30% ranged speed for 12 sec, and Aspect of the Beast gives melee swings the same chance of +30% melee speed. Almost every build takes it.Endurance TrainingRank 0/5
Changed Thick Hide was merged into it, so it now raises your pet's Health and its Armor, 3% per rank and 15% of each at 5/5. Both BM builds and the leveling order take only 1 rank, as a stepping stone.Focused FireRank 0/2
Requires 5 points in Beast Mastery Talents
New New: +1% to all damage you and your pet deal per rank (2% at 2/2) while your pet is active. Only works while your pet is out, so it does nothing with
Lone Wolf.Improved Aspect of the MonkeyRank 0/3
Requires 5 points in Beast Mastery Talents
Changed Rank for rank it now gives twice the Dodge (2/4/6% over 3 ranks), and your pet gets 50% of your Aspect of the Monkey's effect (the client agrees).PathfindingRank 0/2
Requires 5 points in Beast Mastery Talents
Moved Moved from tier 3 to tier 2. At 2/2 it adds 6% to the speed of Aspect of the Cheetah and Aspect of the Pack. BM (30) and the leveling order take it.Improved Revive PetRank 0/2
Requires 5 points in Beast Mastery Talents
Unchanged from Classic.Bestial SwiftnessRank 0/1
Requires 10 points in Beast Mastery Talents
Increases the movement speed of your pets by 30%.
Changed Beast Mastery's 11-point one-point talent; no longer outdoors-only. Required for
Intimidation.Unleashed FuryRank 0/5
Requires 10 points in Beast Mastery Talents
Changed 3% per rank (Classic 4%), and it also boosts hawks. It correctly raises your pet's damage.Improved Mend PetRank 0/2
Requires 15 points in Beast Mastery Talents
Changed Mend Pet gets a 15% (rank 1) or 50% (rank 2) chance to cleanse one Curse, Disease, Magic or Poison effect from your pet each time it heals, and its Mana cost drops by 10% or 20%; Blizzard's deep dive lists the cost cut as the new part.FerocityRank 0/5
Requires 15 points in Beast Mastery Talents
Changed 2% per rank (Classic 3%), and it also boosts hawks. Known issue: your pet's extra crit chance does not show on the character sheet; it is a visual bug only.Summon HawkRank 0/1
190 Mana35 yd range
6 sec cooldown
Requires 15 points in Beast Mastery Talents
Command a hawk to dive-bomb your targeted enemy, dealing 108 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
New New in Forever. A hawk dive-bombs your target for 34 Physical damage and keeps attacking for 18 sec; only 2 can be active, and it shares a cooldown with Arcane Shot. The hawk appears on the target you cast it on and stays stuck to it. Both BM builds and the leveling order take it.Spirit BondRank 0/2
Requires 20 points in Beast Mastery Talents
ChangedIntimidationRank 0/1
8% of base mana100 yd range
Instant1 min cooldown
Requires 20 points in Beast Mastery Talents
Requires 1 point in Bestial Swiftness
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Changed Now requires Bestial Swiftness. Your pet stuns the target for 3 sec on its next successful attack, which gains 100% increased crit chance, and it generates high threat. Both BM builds and the leveling order take it.Bestial DisciplineRank 0/2
Requires 20 points in Beast Mastery Talents
Changed The tooltip was reworded; the effect is as in Classic. +20% pet Focus regeneration, and 50% of your Mana regeneration continues while casting, at 2/2. BM (60) and the leveling order take it.FrenzyRank 0/5
Requires 25 points in Beast Mastery Talents
Requires 5 points in Ferocity
Bestial WrathRank 0/1
12% of base mana100 yd range
Instant2 min cooldown
Requires 30 points in Beast Mastery Talents
Requires 1 point in Intimidation
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Marksmanship 0
Hawk EyeRank 0/3
Moved Moved from tier 3 to tier 1. At 3/3 it adds 6 yards of range to your ranged weapons. MM (60) takes all three ranks.Improved Concussive ShotRank 0/5
Lethal AttacksRank 0/5
Changed Renamed from Lethal Shots and moved from tier 2 to tier 1. At 5/5 it gives +5% crit chance with all attacks. Most builds take it, and the leveling order too.Improved StingsRank 0/3
Requires 5 points in Marksmanship Talents
New Up to +20% Serpent Sting damage.EfficiencyRank 0/5
Requires 5 points in Marksmanship Talents
Changed Moved from tier 1 to tier 2. At 5/5 it cuts the Mana cost of Shots, Stings and melee abilities by 15%. MM (60) and the leveling order take it; MM (30) takes 2 ranks.Careful AimRank 0/5
Requires 5 points in Marksmanship Talents
New New. Makes Intellect add attack power, up to 100% of it.Rapid KillingRank 0/2
Requires 10 points in Marksmanship Talents
New New in Forever. Rapid Fire's cooldown is 2 min shorter, and after a kill (or a death under your Serpent Sting) your next Shot does 20% more damage for 20 sec. BM (60), MM (30) and MM (60) take it.Improved Arcane ShotRank 0/5
Requires 10 points in Marksmanship Talents
Changed Cuts the Arcane Shot cooldown by 0.3 sec per rank, 1.5 sec at 5/5. Blizzard's deep dive calls that up to 0.5 sec more than before, and it does not shorten abilities that share Arcane Shot's cooldown.Lone WolfRank 0/1
Requires 10 points in Marksmanship Talents
Gain the Lone Wolf ability:
You deal 20% increased damage with all attacks while you do not have an active pet.New Unlearning it no longer leaves a −4% damage penalty.Trueshot AuraRank 0/1
525 Mana
Instant
Requires 15 points in Marksmanship Talents
Increases the Ranged Attack Power of party or raid members within 45 yards by 50. Lasts 30 min.
Changed Blizzard's deep dive: moved from row 7 up to row 4, now "the 21-point gold medal talent", with new lower ranks and nothing else changed. In the client (70450) it sits in row 4, which is the 16-point one-point talent, so level 25; the 21-point label does not match the client. Ranged attack power only.Mortal ShotsRank 0/5
Requires 15 points in Marksmanship Talents
Requires 5 points in Careful Aim
Changed Now requires Careful Aim (Classic: Lethal Shots). At 5/5 it adds 30% to the crit damage bonus of all ranged abilities. Both MM builds take it, and BM (60) takes 4 ranks.Rapid RecuperationRank 0/2
Requires 20 points in Marksmanship Talents
Requires 2 points in Rapid Killing
New New mana talent for Marksmanship; requires
Rapid Killing.BarrageRank 0/3
Requires 20 points in Marksmanship Talents
Changed Moved from column 2 to column 3. At 3/3 it adds 10% damage to Multi-Shot, Aimed Shot and Volley. MM (60) takes all three ranks.Scatter ShotRank 0/1
8% of base mana15 yd range
30 sec cooldown
Requires 20 points in Marksmanship Talents
Requires Ranged Weapon
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Moved Marksmanship's 21-point one-point talent in the 70205 client.Ranged Weapon SpecializationRank 0/5
Requires 25 points in Marksmanship Talents
Sniper ShotRank 0/1
365 Mana45 yd range
4 sec cast15 sec cooldown
Requires 30 points in Marksmanship Talents
Requires 1 point in Trueshot Aura
Requires Ranged Weapon
A long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec.
New Its range rule: 45 yards, and +10 yards on your next 3 shots within 10 seconds.
Survival 0
Improved TrackingRank 0/5
Changed Replaces Monster Slaying and Humanoid Slaying, which were merged into it, now with 5 ranks (Classic: 3), moved from column 1 to column 2. While tracking a creature type you deal 5% more damage to it. MM (60), SV (30) and SV (60) take it.DeflectionRank 0/5
1–5% parry.EntrapmentRank 0/5
Requires 5 points in Survival Talents
Changed Lightly reworked (the client agrees): it now goes off every time one of your traps triggers, and each extra point adds 1 sec of root (1 to 5 sec) instead of adding chance. At 5/5, affected targets are rooted for 5 sec. It has diminishing returns and fires only when a Frost Trap first triggers, not on its periodic effect. SV (30) takes 3 of its 5 ranks.Savage StrikesRank 0/2
Requires 5 points in Survival Talents
Changed Redesigned: it was +10/20% damage on Raptor Strike and Mongoose Bite only. Blizzard's deep dive says it now raises all melee damage by 2/4%; the client tooltip (70205, unchanged at 70450) says +2/4% critical strike chance on all your melee abilities. This page follows the client.SurvivalistRank 0/5
Requires 5 points in Survival Talents
Changed Moved from tier 3 to tier 2. At 5/5 it gives +10% total Health. SV (60) takes 3 of its 5 ranks.Improved Wing ClipRank 0/3
Requires 5 points in Survival Talents
Changed Reaches its top 20% immobilize chance with 3 points (7/13/20%, for 5 sec) instead of 5 (the client agrees).Clever TrapsRank 0/2
Requires 10 points in Survival Talents
SurefootedRank 0/3
Requires 10 points in Survival Talents
Changed Moved from tier 4 to tier 3. At 3/3 it gives +3% hit and cuts the duration of movement-impairing effects on you by 30%. Both Survival builds take all three ranks.DeterrenceRank 0/1
Instant5 min cooldown
Requires 10 points in Survival Talents
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Survival's 11-point one-point talent.Survival TacticsRank 0/2
Requires 15 points in Survival Talents
Changed Replaces Trap Mastery. At 2/2 it adds 10% hit chance to your Trap and Feign Death abilities. SV (60) takes both ranks.Predator's EdgeRank 0/5
Requires 15 points in Survival Talents
New New in Forever: each rank adds 6% melee ability critical strike damage and 10% off-hand weapon damage, so 30% and 50% at 5/5. The tooltip says it boosts only the crit damage of your abilities. The off-hand bonus is a reason for Survival to dual wield.CounterattackRank 0/1
85 ManaMelee range
Instant5 sec cooldown
Requires 15 points in Survival Talents
Requires 1 point in Deterrence
Requires Melee Weapon
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 110 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
ChangedResourcefulnessRank 0/2
Requires 20 points in Survival Talents
New New in Forever. Trap and melee abilities cost 60% less Mana, and crits have a 60% chance to let 50% of your Mana regeneration continue while casting for 30 sec (only melee and ranged ability crits count, not traps; it also lowers Strider Kick's cost). SV (60) takes both ranks.Expose PreyRank 0/2
Requires 20 points in Survival Talents
New New in Forever. Your attacks on targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 10 sec. SV (60) takes both ranks.Survivalist's DisciplineRank 0/2
Requires 20 points in Survival Talents
New New in Forever. It cuts the cooldown of your Trap and Deterrence abilities by 40% at 2/2. SV (60) takes both ranks.Strider KickRank 0/1
5.81% of base manaMelee range
Instant8 sec cooldown
Requires 20 points in Survival Talents
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
New New in Forever. A kick that deals 100% melee weapon damage and increases your movement speed by 30% for 3 sec. It works while you are disarmed or have no weapon in your main hand. Both Survival builds take it.Lightning ReflexesRank 0/5
Requires 25 points in Survival Talents
Changed Nerfed to make room for the new talents: 2% Agility per rank, so +10% at 5/5 (Classic: 3% per rank, 15%). SV (60) takes all five ranks.Lacerating StrikesRank 0/1
Requires 30 points in Survival Talents
Requires 2 points in Expose Prey
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
New Can crit. Bleeds for 40% of the Mongoose Bite hit over 21 seconds.
Effects
Each talent you take is listed here with what it gives you at its rank.