WoW Forever DB
Theme

Talent calculator

Hunter talents

All three Hunter trees from the Forever beta client (build 1.60.1.70532). Spend up to 51 points the way the game lets you, paste a build from the game, and the address keeps the build to share.

0/51 points spent

Click or tap a talent to add a rank. Right-click, Shift+click, Shift+Enter or the card's Take back button takes one back.

Beast Mastery 0

  1. Deadly AspectsRank 0/5

    Beast Mastery talent, tier 1, level 10+

    Multi-rank: see in game

    Changed Replaces Improved Aspect of the Hawk. At 5/5, Hawk gives Auto Shot a 10% chance for +30% ranged speed for 12 sec, and Aspect of the Beast gives melee swings the same chance of +30% melee speed. Almost every build takes it.
  2. Endurance TrainingRank 0/5

    Beast Mastery talent, tier 1, level 10+

    Multi-rank: see in game

    Changed Thick Hide was merged into it, so it now raises your pet's Health and its Armor, 3% per rank and 15% of each at 5/5. Both BM builds and the leveling order take only 1 rank, as a stepping stone.
  3. Focused FireRank 0/2

    Requires 5 points in Beast Mastery Talents

    Beast Mastery talent, tier 2, level 15+

    Multi-rank: see in game

    New New: +1% to all damage you and your pet deal per rank (2% at 2/2) while your pet is active. Only works while your pet is out, so it does nothing with Lone Wolf.
  4. Improved Aspect of the MonkeyRank 0/3

    Requires 5 points in Beast Mastery Talents

    Beast Mastery talent, tier 2, level 15+

    Multi-rank: see in game

    Changed Rank for rank it now gives twice the Dodge (2/4/6% over 3 ranks), and your pet gets 50% of your Aspect of the Monkey's effect (the client agrees).
  5. PathfindingRank 0/2

    Requires 5 points in Beast Mastery Talents

    Beast Mastery talent, tier 2, level 15+

    Multi-rank: see in game

    Moved Moved from tier 3 to tier 2. At 2/2 it adds 6% to the speed of Aspect of the Cheetah and Aspect of the Pack. BM (30) and the leveling order take it.
  6. Improved Revive PetRank 0/2

    Requires 5 points in Beast Mastery Talents

    Beast Mastery talent, tier 2, level 15+

    Multi-rank: see in game

    Unchanged from Classic.
  7. Bestial SwiftnessRank 0/1

    Requires 10 points in Beast Mastery Talents

    Increases the movement speed of your pets by 30%.

    Beast Mastery talent, tier 3, level 20+

    Changed Beast Mastery's 11-point one-point talent; no longer outdoors-only. Required for Intimidation.
  8. Unleashed FuryRank 0/5

    Requires 10 points in Beast Mastery Talents

    Beast Mastery talent, tier 3, level 20+

    Multi-rank: see in game

    Changed 3% per rank (Classic 4%), and it also boosts hawks. It correctly raises your pet's damage.
  9. Improved Mend PetRank 0/2

    Requires 15 points in Beast Mastery Talents

    Beast Mastery talent, tier 4, level 25+

    Multi-rank: see in game

    Changed Mend Pet gets a 15% (rank 1) or 50% (rank 2) chance to cleanse one Curse, Disease, Magic or Poison effect from your pet each time it heals, and its Mana cost drops by 10% or 20%; Blizzard's deep dive lists the cost cut as the new part.
  10. FerocityRank 0/5

    Requires 15 points in Beast Mastery Talents

    Beast Mastery talent, tier 4, level 25+

    Multi-rank: see in game

    Changed 2% per rank (Classic 3%), and it also boosts hawks. Known issue: your pet's extra crit chance does not show on the character sheet; it is a visual bug only.
  11. Summon HawkRank 0/1

    190 Mana35 yd range

    6 sec cooldown

    Requires 15 points in Beast Mastery Talents

    Command a hawk to dive-bomb your targeted enemy, dealing 108 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

    Beast Mastery talent, tier 4, level 25+

    New New in Forever. A hawk dive-bombs your target for 34 Physical damage and keeps attacking for 18 sec; only 2 can be active, and it shares a cooldown with Arcane Shot. The hawk appears on the target you cast it on and stays stuck to it. Both BM builds and the leveling order take it.
  12. Spirit BondRank 0/2

    Requires 20 points in Beast Mastery Talents

    Beast Mastery talent, tier 5, level 30+

    Multi-rank: see in game

    Changed
  13. IntimidationRank 0/1

    8% of base mana100 yd range

    Instant1 min cooldown

    Requires 20 points in Beast Mastery Talents

    Requires 1 point in Bestial Swiftness

    Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.

    Beast Mastery talent, tier 5, level 30+

    Changed Now requires Bestial Swiftness. Your pet stuns the target for 3 sec on its next successful attack, which gains 100% increased crit chance, and it generates high threat. Both BM builds and the leveling order take it.
  14. Bestial DisciplineRank 0/2

    Requires 20 points in Beast Mastery Talents

    Beast Mastery talent, tier 5, level 30+

    Multi-rank: see in game

    Changed The tooltip was reworded; the effect is as in Classic. +20% pet Focus regeneration, and 50% of your Mana regeneration continues while casting, at 2/2. BM (60) and the leveling order take it.
  15. FrenzyRank 0/5

    Requires 25 points in Beast Mastery Talents

    Requires 5 points in Ferocity

    Beast Mastery talent, tier 6, level 35+

    Multi-rank: see in game

  16. Bestial WrathRank 0/1

    12% of base mana100 yd range

    Instant2 min cooldown

    Requires 30 points in Beast Mastery Talents

    Requires 1 point in Intimidation

    Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.

    Beast Mastery talent, tier 7, level 40+

Marksmanship 0

  1. Hawk EyeRank 0/3

    Marksmanship talent, tier 1, level 10+

    Multi-rank: see in game

    Moved Moved from tier 3 to tier 1. At 3/3 it adds 6 yards of range to your ranged weapons. MM (60) takes all three ranks.
  2. Improved Concussive ShotRank 0/5

    Marksmanship talent, tier 1, level 10+

    Multi-rank: see in game

  3. Lethal AttacksRank 0/5

    Marksmanship talent, tier 1, level 10+

    Multi-rank: see in game

    Changed Renamed from Lethal Shots and moved from tier 2 to tier 1. At 5/5 it gives +5% crit chance with all attacks. Most builds take it, and the leveling order too.
  4. Improved StingsRank 0/3

    Requires 5 points in Marksmanship Talents

    Marksmanship talent, tier 2, level 15+

    Multi-rank: see in game

    New Up to +20% Serpent Sting damage.
  5. EfficiencyRank 0/5

    Requires 5 points in Marksmanship Talents

    Marksmanship talent, tier 2, level 15+

    Multi-rank: see in game

    Changed Moved from tier 1 to tier 2. At 5/5 it cuts the Mana cost of Shots, Stings and melee abilities by 15%. MM (60) and the leveling order take it; MM (30) takes 2 ranks.
  6. Careful AimRank 0/5

    Requires 5 points in Marksmanship Talents

    Marksmanship talent, tier 2, level 15+

    Multi-rank: see in game

    New New. Makes Intellect add attack power, up to 100% of it.
  7. Rapid KillingRank 0/2

    Requires 10 points in Marksmanship Talents

    Marksmanship talent, tier 3, level 20+

    Multi-rank: see in game

    New New in Forever. Rapid Fire's cooldown is 2 min shorter, and after a kill (or a death under your Serpent Sting) your next Shot does 20% more damage for 20 sec. BM (60), MM (30) and MM (60) take it.
  8. Improved Arcane ShotRank 0/5

    Requires 10 points in Marksmanship Talents

    Marksmanship talent, tier 3, level 20+

    Multi-rank: see in game

    Changed Cuts the Arcane Shot cooldown by 0.3 sec per rank, 1.5 sec at 5/5. Blizzard's deep dive calls that up to 0.5 sec more than before, and it does not shorten abilities that share Arcane Shot's cooldown.
  9. Lone WolfRank 0/1

    Requires 10 points in Marksmanship Talents

    Gain the Lone Wolf ability:


    You deal 20% increased damage with all attacks while you do not have an active pet.

    Marksmanship talent, tier 3, level 20+

    New Unlearning it no longer leaves a −4% damage penalty.
  10. Trueshot AuraRank 0/1

    525 Mana

    Instant

    Requires 15 points in Marksmanship Talents

    Increases the Ranged Attack Power of party or raid members within 45 yards by 50. Lasts 30 min.

    Marksmanship talent, tier 4, level 25+

    Changed Blizzard's deep dive: moved from row 7 up to row 4, now "the 21-point gold medal talent", with new lower ranks and nothing else changed. In the client (70450) it sits in row 4, which is the 16-point one-point talent, so level 25; the 21-point label does not match the client. Ranged attack power only.
  11. Mortal ShotsRank 0/5

    Requires 15 points in Marksmanship Talents

    Requires 5 points in Careful Aim

    Marksmanship talent, tier 4, level 25+

    Multi-rank: see in game

    Changed Now requires Careful Aim (Classic: Lethal Shots). At 5/5 it adds 30% to the crit damage bonus of all ranged abilities. Both MM builds take it, and BM (60) takes 4 ranks.
  12. Rapid RecuperationRank 0/2

    Requires 20 points in Marksmanship Talents

    Requires 2 points in Rapid Killing

    Marksmanship talent, tier 5, level 30+

    Multi-rank: see in game

    New New mana talent for Marksmanship; requires Rapid Killing.
  13. BarrageRank 0/3

    Requires 20 points in Marksmanship Talents

    Marksmanship talent, tier 5, level 30+

    Multi-rank: see in game

    Changed Moved from column 2 to column 3. At 3/3 it adds 10% damage to Multi-Shot, Aimed Shot and Volley. MM (60) takes all three ranks.
  14. Scatter ShotRank 0/1

    8% of base mana15 yd range

    30 sec cooldown

    Requires 20 points in Marksmanship Talents

    Requires Ranged Weapon

    A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.

    Marksmanship talent, tier 5, level 30+

    Moved Marksmanship's 21-point one-point talent in the 70205 client.
  15. Ranged Weapon SpecializationRank 0/5

    Requires 25 points in Marksmanship Talents

    Marksmanship talent, tier 6, level 35+

    Multi-rank: see in game

  16. Sniper ShotRank 0/1

    365 Mana45 yd range

    4 sec cast15 sec cooldown

    Requires 30 points in Marksmanship Talents

    Requires 1 point in Trueshot Aura

    Requires Ranged Weapon

    A long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec.

    Marksmanship talent, tier 7, level 40+

    New Its range rule: 45 yards, and +10 yards on your next 3 shots within 10 seconds.

Survival 0

  1. Improved TrackingRank 0/5

    Survival talent, tier 1, level 10+

    Multi-rank: see in game

    Changed Replaces Monster Slaying and Humanoid Slaying, which were merged into it, now with 5 ranks (Classic: 3), moved from column 1 to column 2. While tracking a creature type you deal 5% more damage to it. MM (60), SV (30) and SV (60) take it.
  2. DeflectionRank 0/5

    Survival talent, tier 1, level 10+

    Multi-rank: see in game

    1–5% parry.
  3. EntrapmentRank 0/5

    Requires 5 points in Survival Talents

    Survival talent, tier 2, level 15+

    Multi-rank: see in game

    Changed Lightly reworked (the client agrees): it now goes off every time one of your traps triggers, and each extra point adds 1 sec of root (1 to 5 sec) instead of adding chance. At 5/5, affected targets are rooted for 5 sec. It has diminishing returns and fires only when a Frost Trap first triggers, not on its periodic effect. SV (30) takes 3 of its 5 ranks.
  4. Savage StrikesRank 0/2

    Requires 5 points in Survival Talents

    Survival talent, tier 2, level 15+

    Multi-rank: see in game

    Changed Redesigned: it was +10/20% damage on Raptor Strike and Mongoose Bite only. Blizzard's deep dive says it now raises all melee damage by 2/4%; the client tooltip (70205, unchanged at 70450) says +2/4% critical strike chance on all your melee abilities. This page follows the client.
  5. SurvivalistRank 0/5

    Requires 5 points in Survival Talents

    Survival talent, tier 2, level 15+

    Multi-rank: see in game

    Changed Moved from tier 3 to tier 2. At 5/5 it gives +10% total Health. SV (60) takes 3 of its 5 ranks.
  6. Improved Wing ClipRank 0/3

    Requires 5 points in Survival Talents

    Survival talent, tier 2, level 15+

    Multi-rank: see in game

    Changed Reaches its top 20% immobilize chance with 3 points (7/13/20%, for 5 sec) instead of 5 (the client agrees).
  7. Clever TrapsRank 0/2

    Requires 10 points in Survival Talents

    Survival talent, tier 3, level 20+

    Multi-rank: see in game

  8. SurefootedRank 0/3

    Requires 10 points in Survival Talents

    Survival talent, tier 3, level 20+

    Multi-rank: see in game

    Changed Moved from tier 4 to tier 3. At 3/3 it gives +3% hit and cuts the duration of movement-impairing effects on you by 30%. Both Survival builds take all three ranks.
  9. DeterrenceRank 0/1

    Instant5 min cooldown

    Requires 10 points in Survival Talents

    When activated, increases your Dodge and Parry chance by 25% for 10 sec.

    Survival talent, tier 3, level 20+

    Survival's 11-point one-point talent.
  10. Survival TacticsRank 0/2

    Requires 15 points in Survival Talents

    Survival talent, tier 4, level 25+

    Multi-rank: see in game

    Changed Replaces Trap Mastery. At 2/2 it adds 10% hit chance to your Trap and Feign Death abilities. SV (60) takes both ranks.
  11. Predator's EdgeRank 0/5

    Requires 15 points in Survival Talents

    Survival talent, tier 4, level 25+

    Multi-rank: see in game

    New New in Forever: each rank adds 6% melee ability critical strike damage and 10% off-hand weapon damage, so 30% and 50% at 5/5. The tooltip says it boosts only the crit damage of your abilities. The off-hand bonus is a reason for Survival to dual wield.
  12. CounterattackRank 0/1

    85 ManaMelee range

    Instant5 sec cooldown

    Requires 15 points in Survival Talents

    Requires 1 point in Deterrence

    Requires Melee Weapon

    A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 110 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

    Survival talent, tier 4, level 25+

    Changed
  13. ResourcefulnessRank 0/2

    Requires 20 points in Survival Talents

    Survival talent, tier 5, level 30+

    Multi-rank: see in game

    New New in Forever. Trap and melee abilities cost 60% less Mana, and crits have a 60% chance to let 50% of your Mana regeneration continue while casting for 30 sec (only melee and ranged ability crits count, not traps; it also lowers Strider Kick's cost). SV (60) takes both ranks.
  14. Expose PreyRank 0/2

    Requires 20 points in Survival Talents

    Survival talent, tier 5, level 30+

    Multi-rank: see in game

    New New in Forever. Your attacks on targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 10 sec. SV (60) takes both ranks.
  15. Survivalist's DisciplineRank 0/2

    Requires 20 points in Survival Talents

    Survival talent, tier 5, level 30+

    Multi-rank: see in game

    New New in Forever. It cuts the cooldown of your Trap and Deterrence abilities by 40% at 2/2. SV (60) takes both ranks.
  16. Strider KickRank 0/1

    5.81% of base manaMelee range

    Instant8 sec cooldown

    Requires 20 points in Survival Talents

    A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.

    Survival talent, tier 5, level 30+

    New New in Forever. A kick that deals 100% melee weapon damage and increases your movement speed by 30% for 3 sec. It works while you are disarmed or have no weapon in your main hand. Both Survival builds take it.
  17. Lightning ReflexesRank 0/5

    Requires 25 points in Survival Talents

    Survival talent, tier 6, level 35+

    Multi-rank: see in game

    Changed Nerfed to make room for the new talents: 2% Agility per rank, so +10% at 5/5 (Classic: 3% per rank, 15%). SV (60) takes all five ranks.
  18. Lacerating StrikesRank 0/1

    Requires 30 points in Survival Talents

    Requires 2 points in Expose Prey

    Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec

    Survival talent, tier 7, level 40+

    New Can crit. Bleeds for 40% of the Mongoose Bite hit over 21 seconds.

Effects

Each talent you take is listed here with what it gives you at its rank.