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Dungeon · Western Plaguelands

Scholomance

Five-player necromancy school under Caer Darrow with fourteen client bosses, ending with the headmaster, Darkmaster Gandling.

Overview

Scholomance is a Classic dungeon for five players, level range 55 to 60, in the crypts under the ruined keep of Caer Darrow in the Western Plaguelands. It is a school of necromancy with fourteen bosses in the Forever client, ending with Darkmaster Gandling.

At a glance

Kind
Dungeon
Level
57
Entry
Level 33 or higher
Group size
Up to 5 players
Zone
Western Plaguelands
Bosses
14
Enemies
42 kinds
Quests
11, and 17 for one class

Getting there

The entrance is in Western Plaguelands, at on the zone’s map.

Who to bring

Scholomance is packed with undead and casters, and several fights reward a plan for adds, curses and crowd control.

  • Tanks: a second tank or a strong off-tank. Gandling's Shadow Portal can send any group member, the tank included, to a side room.
  • Healers: a backup healer for the same reason. Lord Alexei Barov's Veil of Shadow cuts healing, so remove it from the tank right away.
  • Crowd control: a priest for shackle and a paladin for Turn Undead on Lord Alexei Barov's two guards. Mages and warlocks for area damage, and a rogue for the Skeletal Mages, help on the summoned Kormok fight.
  • Dispels and decurses: Bone Shield on Kormok and Veil of Shadow on Lord Alexei Barov.
  • Interrupts: the Skeletal Mages that Kormok summons.
  • Resistance: Shadow protection for Lord Alexei Barov and Lady Illucia Barov.
  • Area damage: Kormok's skeleton waves and the students in the Viewing Room.

Route: Kirtonos is summoned in an alcove beside the Chamber of Summoning. Jandice Barov and Rattlegore come early, and Rattlegore's Viewing Room Key opens the Viewing Room for Marduk Blackpool and Vectus. Ras Frostwhisper waits in the Laboratory south of the Viewing Room, where Kormok is also summoned. Six chambers surround the Headmaster's Study, holding Instructor Malicia, Doctor Theolen Krastinov, Lorekeeper Polkelt, The Ravenian, Lord Alexei Barov and Lady Illucia Barov. Kill all six and every human mob in those chambers to bring out Darkmaster Gandling.

Bosses

  1. Kirtonos tank him at the top of the stairs.
  2. Jandice Barov target the real Jandice by name when the images appear and focus her down.
  3. Rattlegore clear the room first and keep a Shackle Undead ready.
  4. Marduk Blackpool use Dawn's Gambit, burn the skeleton students with area damage, then kill Marduk.
  5. Vectus kill the students first, and avoid Flamestrike.
  6. Kormok dispel Bone Shield, kill the mages first, and use area damage on the skeletons.
  7. Ras Frostwhisperer keep the tank healed through the knockbacks, fear and freeze.
  8. Instructor Malicia drain her mana so she has to melee.
  9. Doctor Theolen Krastinov tank and heal through the Rend bleed and the late enrage.
  10. Lorekeeper Polkelt an infected player hurts nearby allies, so keep distance from them.
  11. The Ravenian tank and heal through the armor loss, and keep ranged away from Trample.
  12. Lord Alexei Barov take out the guards first, tank him away from the group, and remove Veil of Shadow from the tank.
  13. Lady Illucia Barov bring Shadow protection and expect fear, silence and mind control.
  14. Darkmaster Gandling keep a backup tank and healer for the Shadow Portal.

In the order the client lists them. Every boss’s strategy and abilities

Lore

Caer Darrow was the home of the noble Barov family. After the Second War the fortress was restored, but as the Third War drew near the family grew depressed, greedy and rageful. The wizard Kel'Thuzad, leader of the Cult of the Damned, made a deal with them, and the keep's catacombs became a school of necromancy. Acolytes of the Cult learned their craft there, and the family's servants were used as experiments for the Plague of Undeath.

The Barovs remain as undead. The Ravenian lives in the recesses of the school, ready to devour students who show weakness. The lich Ras Frostwhisper rules the school and guards it for the Scourge. Darkmaster Gandling, appointed by Kel'Thuzad, is the headmaster.

Enemies

42 kinds of enemy
Enemies in Scholomance
EnemyLevelKind
Risen Aberration57–58
Scholomance Acolyte57–58
Scholomance Necrolyte57–58
Scholomance Neophyte57–58
Plagued Hatchling57–59
Risen Guard57–59
Diseased Ghoul58–59
Reanimated Corpse58–59
Risen Bonewarder58–59
Scholomance Adept58–59
Scholomance Dark Summoner58–59
Scholomance Necromancer58–59
Scholomance Occultist58–59
Unstable Corpse58–59
Kormok58–60Boss
Necrofiend58–60
Risen Protector58–60
Spectral Researcher58–60
Spectral Tutor58–60
Risen Construct58–61
Spectral Teacher58–61
Aspect of Corruption59–60
Scholomance Handler59–60
Splintered Skeleton59–60
Risen Guardian59–61
Risen Warrior59–61
Aspect of Banality60
Aspect of Malice60
Aspect of Shadow60
Doctor Theolen Krastinov60Boss
Instructor Malicia60Boss
Kirtonos the Herald60
Lady Illucia Barov60Boss
Lord Alexei Barov60Boss
Lorekeeper Polkelt60Boss
The Ravenian60Boss
Blood Steward of Kirtonos61
Darkmaster Gandling61Boss
Jandice Barov61Boss
Rattlegore61Boss
Death Knight Darkreaver62
Ras Frostwhisper62

Every enemy inside is elite. This list is partial: it lacks 4 of the 14 bosses the client lists, so other enemies are likely missing too.

Quests

Show quests for
11 quests send you here
Quests for Scholomance
QuestLevelStarts inSide
Healthy Dragon Scale58A drop insideBoth
Plagued Hatchlings58Eastern PlaguelandsBoth
Breastplate of Bloodthirst60WinterspringBoth
Dawn's Gambit60Eastern PlaguelandsBoth
Doctor Theolen Krastinov, the Butcher60Western PlaguelandsBoth
Kirtonos the Herald60Western PlaguelandsBoth
Krastinov's Bag of Horrors60Western PlaguelandsBoth
The Instigator's Enchantment60Not knownBoth
The Left Piece of Lord Valthalak's Amulet60Not knownBoth
The Lich, Ras Frostwhisper60Western PlaguelandsBoth
The Right Piece of Lord Valthalak's Amulet60Not knownBoth

Class quests

17 class quests with a step here
Class quests for Scholomance
QuestClassLevelStarts inSide
Just CompensationDruid60Ironforge, OrgrimmarBoth
Saving the Best for LastDruid60Ironforge, OrgrimmarBoth
Saving the Best for LastHunter60Ironforge, OrgrimmarBoth
Just CompensationMage60Ironforge, OrgrimmarBoth
Saving the Best for LastMage60Ironforge, OrgrimmarBoth
An Earnest PropositionPaladin60IronforgeAlliance
Judgment and RedemptionPaladin60Stormwind CityAlliance
Saving the Best for LastPaladin60IronforgeAlliance
Saving the Best for LastPriest60Ironforge, OrgrimmarBoth
An Earnest PropositionRogue60Ironforge, OrgrimmarBoth
Saving the Best for LastRogue60Ironforge, OrgrimmarBoth
Saving the Best for LastShaman60OrgrimmarHorde
The Darkreaver MenaceShaman60OrgrimmarHorde
Imp DeliveryWarlock60Burning SteppesBoth
Just CompensationWarlock60Ironforge, OrgrimmarBoth
Saving the Best for LastWarlock60Ironforge, OrgrimmarBoth
Saving the Best for LastWarrior60Ironforge, OrgrimmarBoth

Not checked in game yet

Enemies and quests come from data players have gathered in Forever’s beta and in Classic. We have not checked it in game yet, so levels may differ in Forever, and some may be missing. A quest is listed when most of its objectives are inside, when it starts from a drop inside, or when someone inside ends it.

Loot from data players have gathered, not yet checked in game by us; the game client confirms each item. Enemies and quests from data players have gathered. Levels, group size, wings, areas and bosses from the game client, build 1.60.1.70450. Text updated . Forever is in beta: any of it can change with a patch. Western Plaguelands · All dungeons and raids