WoW Forever DB
Theme

Tier list

Protection Warrior professions PvP

Best pair for a Protection Warrior in PvP: Engineering and Blacksmithing.

As of · build 1.60.1.70450 · Forecast

This spec's professions are ranked for PvE and for PvP.

How we ranked them

How much a profession helps this spec fight other players at 60, in the open world and in battlegrounds together. Leveling is the PvE list's.

The subjects are all twelve professions: six crafting, three gathering and three secondary.

Each entry names its best partner: the primary profession that does the most for this spec beside it.

A forecast. Forever's item stats aren't public yet, so gear scores rest on what each item binds to and on Classic's values; raid gear counts from 9 Dec, when raids open.

Forever moved the healing potions from Alchemy to First Aid, and its camp items' buffs don't stack with the matching class buffs: both change the Classic answer for many specs.

Each criterion is scored against fixed anchors, then rescaled within this spec's twelve so the best scores 5 and the worst 1. A criterion whose twelve scores span one point or less keeps them as scored.

The rubric: each criterion scored 1 to 5
CriterionWeightWhat it measures
Combat tools45Measured against these anchors, then rescaled so the best of the twelve scores 5 and the worst 1. Items used in a fight that change its outcome and that only this profession can use or make, or that fill a gap in this spec's kit (a stun, a root breaker, a ranged snare): 5. Fight items that help this spec but that it could buy, or that only cover what its own kit already does: 3. Nothing used in a fight: 1.
Self gear25Measured against these anchors, then rescaled so the best of the twelve scores 5 and the worst 1. PvP gear this spec wears that it can make and can't otherwise get, or that is best in slot for PvP: 5. Gear it could buy, or a modest upgrade: 3. Nothing this spec wears: 1.
Consumable supply20Measured against these anchors, then rescaled so the best of the twelve scores 5 and the worst 1. Makes the consumables this spec burns through in PvP at volume, so it never runs short: potions, bandages, food, grenades: 5. Some of them, or at low volume: 3. None: 1.
Gold10Not scored here: the profession's score on the Professions for Gold: Settled list, rounded half up, then rescaled with the other criteria. It is the same on every spec's list.

What each tier means

An entry’s tier comes from its weighted score. A tier set by hand instead says why in its write-up. Within a tier, the best score comes first.

S 4.25 or more
The best choice for this purpose. Strong on the criteria that count most, with no real weakness.
A 3.75 or more
Very strong. A little behind S, or one clear weakness.
B 3.25 or more
Good. Does the job well without special effort.
C 2.75 or more
Workable. About average on the rubric; nothing stands out either way.
D 2.25 or more
Weak. It works, but you will feel the gap; pick it for other reasons.
F below 2.25
Poor for this purpose. Avoid it unless something else decides for you.

What the ratings assume

  • The game rules of the stated build, including what battlegrounds allow.
  • A level-60 character with the profession at 300.
  • No Legacy perks.
  • Gathering, crafting, the auction house and vendors only.

Confidence: Forecast

Rated from the client data and our research, before anyone has played it at this level on this build. Where the data stops, the write-up says what it assumed.

Why each profession is where it is

Choose a profession on the chart to see why it sits where it does.

Engineering A tier

Bombs, a root and a mortar stun give Protection Warrior its only ranged control, though goggles are a modest helm.

Best partner: Blacksmithing

Scores for Engineering
CriterionWeightScore
Combat tools45 5
Self gear25 5
Consumable supply20 3
Gold10 1

Weighted score 4.20, which is A tier.

Combat tools, 5 of 5: Bombs, Net-o-Matic root and Mortar stun give a Warrior its only ranged stun/root; one-minute shared cooldown caps it; satchels usable.

Self gear, 5 of 5: Dented Goggles BoP plate headgear is modest for a tank; Thrown Satchel use by Prot is unverified.

Consumable supply, 3 of 5: Grenades and dynamite in volume, but one 1-minute shared cooldown limits how many are burned.

Gold, 1 of 5: 1.95 on the Professions for Gold: Settled list.

Why Blacksmithing beside it: Blacksmithing adds PvP plate and weapons to the gadgets.

It is not S: it scores 3 of 5 on consumable supply, and its 4.20 is 0.05 short of S.

Strengths

  • Combat tools, 5 of 5
  • Self gear, 5 of 5

Weaknesses

  • Gold, 1 of 5

What would move it: Better consumable supply for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Rated on assumptions:

  • That Engineering's bombs, nets and trinkets need Engineering to use, and that battlegrounds allow them; neither is confirmed for Forever yet.

Read the Engineering guide · Back to the chart

First Aid C tier

First Aid supplies the bandages and healing potions Protection Warrior burns, but they are open to anyone.

Best partner: Engineering

Scores for First Aid
CriterionWeightScore
Combat tools45 3
Self gear25 1
Consumable supply20 5
Gold10 3

Weighted score 2.90, which is C tier.

Combat tools, 3 of 5: Healing potions and Anti-Venom work in combat but are open to any character, so not unique.

Self gear, 1 of 5: Wears nothing.

Consumable supply, 5 of 5: Healing potions and bandages burned constantly; only First Aid makes them since Alchemy lost them.

Gold, 3 of 5: 2.65 on the Professions for Gold: Settled list.

Why Engineering beside it: Engineering is the fight-item profession it pairs with.

It is not B: it scores 1 of 5 on self gear, and its 2.90 is 0.35 short of B.

Strengths

  • Consumable supply, 5 of 5

Weaknesses

  • Self gear, 1 of 5

What would move it: Better self gear for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the First Aid guide · Back to the chart

Alchemy D tier

Potions that anyone can buy; Alchemy adds little to a fight for Protection Warrior.

Best partner: Engineering

Scores for Alchemy
CriterionWeightScore
Combat tools45 3
Self gear25 1
Consumable supply20 3
Gold10 5

Weighted score 2.70, which is D tier.

Combat tools, 3 of 5: Free Action/Living Action, Greater Protection and Swiftness help fights but are potions anyone can buy; healing potions left Alchemy.

Self gear, 1 of 5: Alchemy makes nothing a Warrior wears; Alchemist's Stone is not a plate piece.

Consumable supply, 3 of 5: Free Action, protection and Troll's Blood potions at volume, but healing potions are First Aid's.

Gold, 5 of 5: 4.15 on the Professions for Gold: Settled list.

Why Engineering beside it: Engineering adds the stuns, roots and bombs potions can't.

It is not C: it scores 1 of 5 on self gear, and its 2.70 is 0.05 short of C.

Strengths

  • Gold, 5 of 5

Weaknesses

  • Self gear, 1 of 5

What would move it: Better self gear for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Alchemy guide · Back to the chart

Blacksmithing D tier

Shields and plate are BoE and buyable, so Blacksmithing is only modest for Protection Warrior.

Best partner: Engineering

Scores for Blacksmithing
CriterionWeightScore
Combat tools45 2
Self gear25 5
Consumable supply20 2
Gold10 1

Weighted score 2.65, which is D tier.

Combat tools, 2 of 5: Stones and spikes add damage but do not change a fight for Protection Warrior.

Self gear, 5 of 5: Shields (Evergreen, Jagged Obsidian) and plate are BoE, so buyable; modest for PvP.

Consumable supply, 2 of 5: Sharpening stones only, low volume.

Gold, 1 of 5: 2.05 on the Professions for Gold: Settled list.

Why Engineering beside it: Engineering adds Dented Goggles and fight items to BS plate and weapons.

It is not C: it scores 2 of 5 on combat tools, and its 2.65 is 0.10 short of C.

Strengths

  • Self gear, 5 of 5

Weaknesses

  • Combat tools, 2 of 5
  • Consumable supply, 2 of 5
  • Gold, 1 of 5

What would move it: Better combat tools for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Blacksmithing guide · Back to the chart

Enchanting D tier

Enchants are buyable services, so Enchanting gives Protection Warrior no fight items or consumables.

Best partner: Blacksmithing

Scores for Enchanting
CriterionWeightScore
Combat tools45 2
Self gear25 5
Consumable supply20 1
Gold10 3

Weighted score 2.65, which is D tier.

Combat tools, 2 of 5: Weapon procs (Crusader, Fiery) are enchants, not fight items.

Self gear, 5 of 5: Enchants improve gear but are buyable services; no BoP plate gear.

Consumable supply, 1 of 5: Makes no consumables for Protection Warrior.

Gold, 3 of 5: 2.55 on the Professions for Gold: Settled list.

Why Blacksmithing beside it: Blacksmithing makes the plate and weapons its enchants go on.

It is not C: it scores 2 of 5 on combat tools, and its 2.65 is 0.10 short of C.

Strengths

  • Self gear, 5 of 5

Weaknesses

  • Combat tools, 2 of 5
  • Consumable supply, 1 of 5

What would move it: Better combat tools for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Enchanting guide · Back to the chart

Herbalism F tier

Herbs are not a consumable, and they make nothing Protection Warrior wears or uses in a fight.

Best partner: Alchemy

Scores for Herbalism
CriterionWeightScore
Combat tools45 1
Self gear25 1
Consumable supply20 2
Gold10 5

Weighted score 1.60, which is F tier.

Combat tools, 1 of 5: Nothing used in a fight.

Self gear, 1 of 5: Wears nothing.

Consumable supply, 2 of 5: Herbs only feed potions and First Aid; no consumable itself.

Gold, 5 of 5: 4.00 on the Professions for Gold: Settled list.

Why Alchemy beside it: Alchemy turns herbs into the potions.

It is not D: it scores 1 of 5 on combat tools, and its 1.60 is 0.65 short of D.

Strengths

  • Gold, 5 of 5

Weaknesses

  • Combat tools, 1 of 5
  • Self gear, 1 of 5
  • Consumable supply, 2 of 5

What would move it: Better combat tools for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Herbalism guide · Back to the chart

Cooking F tier

Food is not used mid-fight, and Cooking wears nothing; battlegrounds get only cheap stat food.

Best partner: Engineering

Scores for Cooking
CriterionWeightScore
Combat tools45 1
Self gear25 1
Consumable supply20 3
Gold10 1

Weighted score 1.40, which is F tier.

Combat tools, 1 of 5: Food is not used mid-fight.

Self gear, 1 of 5: Wears nothing.

Consumable supply, 3 of 5: Stat food for every battleground, cheap in volume.

Gold, 1 of 5: 1.80 on the Professions for Gold: Settled list.

Why Engineering beside it: Engineering is the fight-item profession it pairs with.

It is not D: it scores 1 of 5 on combat tools, and its 1.40 is 0.85 short of D.

Weaknesses

  • Combat tools, 1 of 5
  • Self gear, 1 of 5
  • Gold, 1 of 5

What would move it: Better combat tools for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Cooking guide · Back to the chart

Mining F tier

Mining smelts ore with no consumables, and Protection Warrior wears nothing it makes.

Best partner: Engineering

Scores for Mining
CriterionWeightScore
Combat tools45 1
Self gear25 1
Consumable supply20 1
Gold10 5

Weighted score 1.40, which is F tier.

Combat tools, 1 of 5: Nothing used in a fight; Lodestone is a camp buff.

Self gear, 1 of 5: Wears nothing.

Consumable supply, 1 of 5: Smelts ore; no consumables.

Gold, 5 of 5: 3.75 on the Professions for Gold: Settled list.

Why Engineering beside it: Engineering turns ore into bombs and gadgets.

It is not D: it scores 1 of 5 on combat tools, and its 1.40 is 0.85 short of D.

Strengths

  • Gold, 5 of 5

Weaknesses

  • Combat tools, 1 of 5
  • Self gear, 1 of 5
  • Consumable supply, 1 of 5

What would move it: Better combat tools for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Mining guide · Back to the chart

Fishing F tier

Fishing gives Protection Warrior nothing to use in a fight or wear.

Best partner: Engineering

Scores for Fishing
CriterionWeightScore
Combat tools45 1
Self gear25 1
Consumable supply20 2
Gold10 1

Weighted score 1.20, which is F tier.

Combat tools, 1 of 5: Nothing used in a fight.

Self gear, 1 of 5: Wears nothing.

Consumable supply, 2 of 5: Fish only feed Cooking; Fish Bowl is a buff, not a consumable.

Gold, 1 of 5: 2.25 on the Professions for Gold: Settled list.

Why Engineering beside it: Engineering is the fight-item profession it pairs with.

It is not D: it scores 1 of 5 on combat tools, and its 1.20 is 1.05 short of D.

Weaknesses

  • Combat tools, 1 of 5
  • Self gear, 1 of 5
  • Consumable supply, 2 of 5
  • Gold, 1 of 5

What would move it: Better combat tools for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Fishing guide · Back to the chart

Leatherworking F tier

Armor kits are not fight items for Protection Warrior, and leather and mail are downgrades from plate.

Best partner: Blacksmithing

Scores for Leatherworking
CriterionWeightScore
Combat tools45 1
Self gear25 1
Consumable supply20 2
Gold10 1

Weighted score 1.20, which is F tier.

Combat tools, 1 of 5: Armor kits are not fight items.

Self gear, 1 of 5: Armor kits only; leather and mail are downgrades for plate.

Consumable supply, 2 of 5: Armor kits at low volume.

Gold, 1 of 5: 1.65 on the Professions for Gold: Settled list.

Why Blacksmithing beside it: Blacksmithing is the gear profession it pairs with.

It is not D: it scores 1 of 5 on combat tools, and its 1.20 is 1.05 short of D.

Weaknesses

  • Combat tools, 1 of 5
  • Self gear, 1 of 5
  • Consumable supply, 2 of 5
  • Gold, 1 of 5

What would move it: Better combat tools for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Leatherworking guide · Back to the chart

Skinning F tier

Skinning gives leather only, with no consumables, and the Camp Chair is not a fight item.

Best partner: Engineering

Scores for Skinning
CriterionWeightScore
Combat tools45 1
Self gear25 1
Consumable supply20 1
Gold10 1

Weighted score 1.00, which is F tier.

Combat tools, 1 of 5: Camp Chair is not a fight item.

Self gear, 1 of 5: Wears nothing.

Consumable supply, 1 of 5: Leather only; no consumables.

Gold, 1 of 5: 2.05 on the Professions for Gold: Settled list.

Why Engineering beside it: Engineering is the fight-item profession it pairs with.

It is not D: it scores 1 of 5 on combat tools, and its 1.00 is 1.25 short of D.

Weaknesses

  • Combat tools, 1 of 5
  • Self gear, 1 of 5
  • Consumable supply, 1 of 5
  • Gold, 1 of 5

What would move it: Better combat tools for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Skinning guide · Back to the chart

Tailoring F tier

A plate wearer has no use for cloth, and Tailoring offers bags only.

Best partner: Engineering

Scores for Tailoring
CriterionWeightScore
Combat tools45 1
Self gear25 1
Consumable supply20 1
Gold10 1

Weighted score 1.00, which is F tier.

Combat tools, 1 of 5: No fight item.

Self gear, 1 of 5: Plate wearer; cloth is no use.

Consumable supply, 1 of 5: Bags only; bandages are First Aid's.

Gold, 1 of 5: 1.85 on the Professions for Gold: Settled list.

Why Engineering beside it: Engineering is the fight-item profession it pairs with.

It is not D: it scores 1 of 5 on combat tools, and its 1.00 is 1.25 short of D.

Weaknesses

  • Combat tools, 1 of 5
  • Self gear, 1 of 5
  • Consumable supply, 1 of 5
  • Gold, 1 of 5

What would move it: Better combat tools for this spec, from a patch or from item stats once Forever publishes them, would lift it; relative scores also move when another profession's evidence changes.

Read the Tailoring guide · Back to the chart