Builds bombs, scopes, gadgets and camp robots that help you and your group.
A route for Engineering from skill 1 to 320, by the same 75-point bands as the recipes page.
Each step names the recipe to make while your skill is in its range: from the first number until you reach the second.
Orange Every craft gives a point, so the count is exact.
Yellow Not every craft gives a point, and how often one does is not published: the count is the least you will make.
Green Fewer crafts give a point than at yellow: again, the count is the least you will make.
The route prefers orange over yellow over green, then a recipe you learn with the profession or from a trainer over one from a recipe item, then the fewest reagents.
It never uses a recipe before the skill its recipe item asks for. Where the client does not say where a recipe is learned, the route uses it only from its yellow skill, and marks it.
Handful of Copper BoltsLearn-at skill unknown (the game client does not say where or at what skill this recipe is learned, so the route counts it from its yellow)
Yellow
at least 7
1 ×
52–55
Handful of Copper BoltsLearn-at skill unknown (the game client does not say where or at what skill this recipe is learned, so the route counts it from its yellow)
Rough Copper BombLearn-at skill unknown (the game client does not say where or at what skill this recipe is learned, so the route counts it from its yellow)
Yellow
at least 15
1 × , 1 × , 2 × , 1 ×
From 1 to 75: at least 74 crafts, taking at least 19 × , 65 × , 55 × , 20 × , 5 × , 10 × , 15 × .
The route ends at 320, the highest skill any Engineering recipe turns yellow at. The skill cap of each rank is not in the client data.
Green is taken as the midpoint of yellow and grey, rounded down: the client stores only yellow and grey. Trainers, vendors, drops and reagent prices are not in the client data either, so the totals count items, not coins.
From the game client, build 1.60.1.70450. Forever is in beta: any of it can change with a patch. Engineering overview