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World of Warcraft: Forever · class guide

Holy Paladin: PvP

How Holy Paladin fights other players in the open world: where it ranks on the PvP tier lists, and why.

Forecast. Rated from the client data and our research, before anyone has played it at this level on this build. Where the data stops, the write-up says what it assumed. Rated as of , build 1.60.1.70450.

Battlegrounds are not rated yet; builds, matchups and battleground roles are being written for this spec. Honor, ranks, gear and the battlegrounds themselves are on PvP in World of Warcraft: Forever.

Verdict

At 60
Ranked 20 of 28 on Open-World PvP

Holy Shock at range, the best healing in the class and the immunities, but it cannot kill or catch anyone.

While leveling
Ranked 23 of 28 on Open-World PvP Leveling

Strong heals from the start, but no damage until Holy Shock at 30, which is also its first ranged opener.

Battlegrounds
Not rated yet.

Profile

The rubric the lists score on, 1 to 5 on each line, with the weight each line carries. The class’s other specs are shown at 60 for comparison.

Holy PvP scores
CriterionWeightAt 60While levelingProtectionRetribution
Burst and kill pressure25 2 114
Survival and escapes20 4 454
Control15 2 223
Fighting outnumbered15 3 242
Choosing the fight10 2 112
Sustain between fights10 4 433
Group fights5 5 533
Weighted score2.902.402.703.20

Strengths and weaknesses

At 60

Holy strengths and weaknesses, at 60
StrengthsWeaknesses
Holy Shock instant at 20 ydLow damage per minute
Immunities and Lay on HandsOne stun on 60 s
Voice of TruthNo gap closer, slow or interrupt
Best sustain in the classCannot kill a player
Cleanse for alliesSpeed only from the mount
Why it ranks where it does on Open-World PvP

Holy Shock is the only instant ranged damage in the class: rank 4 at 56 hits for 334 to 362 at 20 yd on a 10 s cooldown. Holy Power adds 15% crit, Light's Vigil removes the cooldown on a Holy Shock, and Divine Favor guarantees a crit. Damage per minute is low but reliable. Hammer of Justice on a 60 s cooldown is its only control, with no Repentance and no Bulwark.

Divine Shield, Divine Protection and Lay on Hands are joined by Voice of Truth, which gives 6 s of immunity to Silence and Interrupt, and by Unyielding Faith and Healing Light. These let it outlast two players but not kill them. Holy Shock opens at 20 yd, and Charger is the only speed, so it cannot close on or leave a fight. Illumination, Reverence and Infusion of Light give the best sustain in the class, and Cleanse helps allies in a group fight.

It is not B because Hammer of Justice is its only control, its damage is too low to finish a player, and it has no gap closer. 2.90 is 0.35 short of B.

While leveling

Holy strengths and weaknesses, while leveling
StrengthsWeaknesses
Strong heals from the startNo burst until 30
Divine Protection and Lay on HandsHammer of Justice is the only control
Voice of Truth at 20Poor against two before 30
Healing Light and Reverence sustainNo engage until Holy Shock
Holy Shock at 30Nothing for a group beyond the class
Why it ranks where it does on Open-World PvP Leveling

Holy has no burst until Holy Shock arrives at 30, with the 21st talent point. Holy Shock does 129 to 139 damage at rank 1, rank 2 at 40 and rank 3 at 48, and Light's Vigil comes at 40. Hammer of Justice at 8 is its only control.

Strong heals from the start, Divine Protection at 6 and 18, Lay on Hands at 10, Unyielding Faith at 15, Voice of Truth at 20, and Divine Favor and Illumination at 25 keep it alive. It is poor against two attackers before 30, and has no engage until Holy Shock. Healing Light and Reverence in its first 10 points give it the best sustain. It offers nothing to a group beyond the class kit.

It is not C because it has no burst before 30, one control tool and no engage, and it cannot kill. 2.40 is 0.35 short of C.

Leveling timeline

The level each of Holy’s PvP tools arrives. A talent shows at the earliest level a point can reach it; the Talented Legacy perk brings talents 5 levels sooner.

  1. Level 6 Divine Protection
  2. Level 8 Hammer of Justice, Purify
  3. Level 10 Blessing of Protection, Lay on Hands
  4. Level 18 Blessing of Freedom
  5. Level 20 Consecration
  6. Level 22 Seal of Justice
  7. Level 25 Divine Favor (talent)
  8. Level 30 Holy Shock (talent)
  9. Level 34 Divine Shield
  10. Level 42 Cleanse
  11. Level 46 Blessing of Sacrifice

Races

The Paladin’s races as Races PvP ranks them, best first.

Alliance

  1. Human: Will to Survive is the only full stun break in the game, and Ruthless and Perception add steady crit and stealth detection.
  2. Dwarf: Stoneform is the strongest defensive racial of any race, and the widest class choice helps, but burst and mobility are the weakest.

Horde

  1. Undead: Will of the Forsaken breaks fear and charm and Touch of the Grave drains in combat, but it has the weakest burst and no mobility.

What we don’t know yet

At 60

Rated on assumptions:

  • The level-60 build, including Holy Shock rank 4 at 56 and Light's Vigil, is projected from client data. Nothing past the beta cap of 30 has been played.
  • Voice of Truth's 3 minute cooldown and 6 s immunity are from the client tooltip; how it plays against players is untested.
  • Diminishing returns on Forever stuns, incapacitates and fears are not documented.

What would move it: Measured Holy Shock damage at 60, or a second control tool being added.

While leveling

Rated on assumptions:

  • Holy Shock rank 2 at 40 and rank 3 at 48, and Light's Vigil at 40, are projected from client data. Levels 31 to 60 are projected; nobody has played past the beta cap of 30.
  • Voice of Truth's 3 minute cooldown and 6 s immunity are from the client tooltip; how it plays against players is untested.

What would move it: Play past 30 showing Holy Shock ranks and Light's Vigil giving it a kill, or a gap closer.