Dungeon · Ashenvale
Blackfathom Deeps
Seven bosses, murloc and naga packs, and some fights that punish standing in the wrong place.
Overview
Blackfathom Deeps is the flooded temple on the Ashenvale coast, with seven bosses in the client's order, ending on the Twilight god-servant Aku'mai. Part of it is underwater, so breath and swimming matter.
At a glance
Getting there
The entrance is in Ashenvale, at on the zone’s map.
Who to bring
Crowd control can be the right answer when there are more enemies than a tank can hold. There are many packs of murlocs and naga. Bring a way to stop one or two adds, an interrupt for the lightning casters, and a magic dispel for Kelris.
Hunters have no interrupt. Horde and Alliance cannot group.
Bosses
- Ghamoo-ra casters, spread, heal everyone.
- Lady Sarevess interrupt the lightning, control a guard.
- Geilhast expect the net, kill the murlocs, regain threat.
- Lorgus Jett shield damages melee, otherwise plain.
- Old Serra'kis underwater, watch your breath.
- Twilight Lord Kelris dispel the sleep, burst him.
- Aku'mai interrupt the cloud, save heals for the frenzy.
In the order the client lists them. Every boss’s strategy and abilities
Lore
The temple once served night elves who worshipped Elune. A cataclysm sank it, and the Twilight's Hammer cult moved in to feed the old god-beast Aku'mai, while naga and murlocs took the shore.
Levels, group size, wings, areas and bosses from the game client, build 1.60.1.70450. Text updated .Forever is in beta: any of it can change with a patch. Ashenvale · All dungeons and raids