Dungeon · Ashenvale
Blackfathom Deeps
Seven bosses, murloc and naga packs, and some fights that punish standing in the wrong place.
Ghamoo-ra
Tank: a huge turtle with hard armour; face him away. Healer: his Trample hits random people, so top up everyone, not just the tank. Damage: casters do better than melee. Everyone: stay spread so the trample lands on few.
In short: casters, spread, heal everyone.
| Ability | Effect |
|---|---|
| Damage to a random nearby player. |
Lady Sarevess
Tank: she comes with two guards, so hold one while another is controlled. Healer: her Forked Lightning hits the front. Damage: interrupt Forked Lightning; if you interrupt up close she may
Frost Nova, so use range. Everyone: control one guard, then kill.
In short: interrupt the lightning, control a guard.
| Ability | Effect |
|---|---|
| Lightning hitting targets in front. | |
| Slows a target. | |
| Freezes nearby players in place. |
Geilhast
Tank: he nets the tank, which cuts threat, and pulls murlocs from a spring. Healer: keep the tank up. Damage: kill the murlocs that join. Everyone: re-establish threat after the net.
In short: expect the net, kill the murlocs, regain threat.
| Ability | Effect |
|---|---|
| Entangles the target. |
Lorgus Jett
Tank: he sits on the shore with a lightning shield that hurts melee. Healer: some melee damage taken; heal through it. Damage: use ranged or accept the shield damage. Everyone: nothing complex.
In short: shield damages melee, otherwise plain.
| Ability | Effect |
|---|---|
| Shocks attackers in melee. |
Old Serra'kis
Tank: fought underwater, so watch your breath. Healer: heal and keep breath in mind. Damage: ranged. Everyone: bring water-breathing help where possible.
In short: underwater, watch your breath.
| Ability | Effect |
|---|---|
| None listed | - |
Twilight Lord Kelris
Tank: he sleeps people and then drives damage at them. Healer: be ready to dispel the sleep, because it cannot be interrupted. Damage: hit hard. Everyone: a magic dispel is the key tool.
In short: dispel the sleep, burst him.
| Ability | Effect |
|---|---|
| Puts nearby players to sleep. | |
| Heavy shadow hit. |
Aku'mai
Tank: a large beast with a poison cloud. Healer: Frenzied Rage raises his attack speed by about three quarters for five seconds, so be ready with heals. Damage: interrupt Poison Cloud. Everyone: keep a poison cure.
In short: interrupt the cloud, save heals for the frenzy.
| Ability | Effect |
|---|---|
| Poison area over time. | |
| Raises attack speed for a few seconds. |
Levels, group size, wings, areas and bosses from the game client, build 1.60.1.70450. Text updated .Forever is in beta: any of it can change with a patch. Ashenvale · All dungeons and raids