Dungeon · Stormwind City
Stormwind Stockade
Five bosses in Stormwind's prison, an Alliance-designed dungeon with no easy door for the Horde.
Targorr the Dread
Tank: he hits with Thrash and enrages at 20 percent, so save defensive cooldowns. Healer: heal through the enrage. Damage: burst him as he drops. Everyone: no positioning.
In short: save cooldowns for the enrage at 20 percent.
| Ability | Effect |
|---|---|
| Extra swings. | |
| More damage at low health. |
Kam Deepfury
Tank: he stuns with
Shield Slam (about 2 seconds) and blocks more with Improved Blocking (about +75 percent for 6 seconds). Healer: expect brief gaps. Damage: wait out the block. Everyone: do not waste burst while he blocks.
In short: hold burst through the block window.
| Ability | Effect |
|---|---|
| Damage plus a stun. | |
| More block for a short time. |
Hamhock
Tank: he spams
Chain Lightning and uses Bloodlust (+30 percent attack and cast speed). Healer: heal the whole group. Damage: use stuns and slows. Everyone: spread out so the chain jumps less.
In short: stun, slow, spread.
| Ability | Effect |
|---|---|
| Hits several targets. | |
| Faster attack and casting. |
Dextren Ward
Tank: he casts an area fear. Healer: expect fear. Damage: a tremor totem cancels the fear. Everyone: have a totem or fear ward ready.
In short: a
Tremor Totem cancels his fear.
| Ability | Effect |
|---|---|
| Area fear. | |
| Cancels fear. |
Bazil Thredd
Tank: he dual-wields and switches targets, so hold threat. Healer: Smoke Bomb stuns about 4 seconds for those around him. Damage: stand apart. Everyone: do not clump.
In short: do not clump, expect target changes.
| Ability | Effect |
|---|---|
| Stuns those near him. |
Levels, group size, wings, areas and bosses from the game client, build 1.60.1.70450. Text updated .Forever is in beta: any of it can change with a patch. Stormwind City · All dungeons and raids