Dungeon · Silverpine Forest
Shadowfang Keep
Eight bosses, where caster interrupts and curse removal do most of the work, ending on Arugal.
Rethilgore
Tank: pull him from the corner of the room so his Bleak Worg adds arrive one at a time. Healer: his Soul Drain steals health, so keep the tank topped up. Damage: kill adds that appear and then the boss. Everyone: nothing special.
In short: kill the worgs, outlast the drain.
| Ability | Effect |
|---|---|
| Used while he is fighting. | |
| Drains health from one target. | |
| Summons a worg to help. |
Razorclaw the Butcher
Tank: he has helpers; hold them all. Healer: his Butcher Drain is cast constantly, so keep the tank healed. Damage: kill the helpers, then him. Everyone: no special positioning.
In short: ignore the drain spam, kill the adds first.
| Ability | Effect |
|---|---|
| Butcher Drain | Drains from one target. |
Baron Silverlaine
Tank: pick him up and keep the threat. Healer: his Veil of Shadow cuts healing a great deal, so be ready to cleanse it. Damage: interrupt Veil of Shadow, or have someone remove it. Everyone: the cleanse matters more than the damage.
In short: interrupt or remove Veil of Shadow, then burn him.
| Ability | Effect |
|---|---|
| A curse that cuts healing received. |
Commander Springvale
Tank: Springvale arrives with Wailing Guardsmen, whose Screams of the Past silence the casters. Healer: stay out of the guards' range. Damage: kill the guards first. Interrupt the
Holy Light he casts after his
Divine Shield drops at about 30 percent. Everyone: wait out the shield rather than wasting abilities.
In short: guards first, interrupt Holy Light after the shield.
| Ability | Effect |
|---|---|
| Makes him immune for a while. | |
| A large heal on himself. |
Odo the Blindwatcher
Tank: he grows faster and stronger as his health falls, so keep health up. Healer: save the big heals for the end. Damage: finish him quickly to shorten the angry phase. Everyone: the Vile Bats he calls can be ignored or killed.
In short: kill him fast before the rage grows.
| Ability | Effect |
|---|---|
| Howling Rage | Raises his damage and speed as his health drops. |
| Vile Bats | Called helpers; no matching spell in the client. |
Fenrus the Devourer
Tank: he is a straight damage race; hold him. Healer: Toxic Saliva poisons, so cleanse it. Damage: burst him down; he spawns worg helpers when he dies, and the party has to handle them. Everyone: keep a poison cure ready.
In short: burst him and clean the poison.
| Ability | Effect |
|---|---|
| Poison over time. |
Wolf Master Nandos
Tank: at about 80 percent health he calls wolves, so keep them away from the healer. Healer: heal the tank. Damage: kill the wolves, then Nandos. Everyone: nothing special.
In short: handle the wolf wave at 80 percent.
| Ability | Effect |
|---|---|
| Calls worgs to help. |
Archmage Arugal
Tank: Arugal teleports around, so keep re-grabbing him. Healer: Void Bolt hits hard and cannot be interrupted; shadow resistance gear helps. Damage: he curses people into worgen who then attack the party, so crowd-control or kill the victim; the curse cannot be dispelled. Everyone: stay calm and handle the victim.
In short: control the cursed ally, soak the bolts, chase the teleports.
| Ability | Effect |
|---|---|
| Heavy shadow hit; not interruptible. | |
| Transforms a player into a worg and enslaves them. | |
| Nature burst; id by name only. |
Levels, group size, wings, areas and bosses from the game client, build 1.60.1.70450. Text updated .Forever is in beta: any of it can change with a patch. Silverpine Forest · All dungeons and raids