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World of Warcraft: Forever · class guide

Affliction Warlock: PvP

How Affliction Warlock fights other players in the open world: where it ranks on the PvP tier lists, and why.

Forecast. Rated from the client data and our research, before anyone has played it at this level on this build. Where the data stops, the write-up says what it assumed. Rated as of , build 1.60.1.70450.

Battlegrounds are not rated yet; builds, matchups and battleground roles are being written for this spec. Honor, ranks, gear and the battlegrounds themselves are on PvP in World of Warcraft: Forever.

Verdict

At 60
Ranked 6 of 28 on Open-World PvP

Damage over time, Fear and Death Coil with strong self-healing, so it wins slowly and is hard to finish, but it rarely bursts.

While leveling
Ranked 7 of 28 on Open-World PvP Leveling

Corruption at 4, Life Tap at 6 and Fear at 8 make a slow but steady road, with Drain Life and a Voidwalker for support.

Battlegrounds
Not rated yet.

Profile

The rubric the lists score on, 1 to 5 on each line, with the weight each line carries. The class’s other specs are shown at 60 for comparison.

Affliction PvP scores
CriterionWeightAt 60While levelingDemonologyDestruction
Burst and kill pressure25 3 334
Survival and escapes20 4 333
Control15 5 354
Fighting outnumbered15 3 333
Choosing the fight10 3 333
Sustain between fights10 4 442
Group fights5 3 333
Weighted score3.603.103.403.30

Strengths and weaknesses

At 60

Affliction strengths and weaknesses, at 60
StrengthsWeaknesses
Longest control chain of the three WarlocksLow burst
Drain Life, Siphon Life and Death Coil healNo speed or stealth
Best sustain of a mana userDies to burst
Instant Corruption at rangeFear is single target
Soulstone, Curses and Ritual of SummoningCloth armor
Why it ranks where it does on Open-World PvP

Affliction stacks Corruption, Bane of Agony, Siphon Life, Immolate and Nightfall procs, with Shadow Mastery adding 10% Shadow damage, and ends a fight with a Death Coil and Shadow Bolt chain. Control is the strongest of the three Warlocks: Fear (1.5 s cast, 20 yd range), Howl of Terror on five targets, Death Coil's 3 s horror, a Curse of Exhaustion slow (it needs Amplify Curse) and Curse of Tongues.

Drain Life, Siphon Life and Death Coil all heal, Fel Concentration gives 70% pushback resistance, and Shadow Ward and Healthstone back them up, so it dies to burst but out-heals slow damage. Against two its DoTs spread, Fear holds one, Howl five and Death Coil one. It starts with an instant Corruption at range and keeps distance with Curse of Exhaustion, but it has no speed or stealth. Siphon Life, Drain Life and Life Tap give it the best sustain of a mana user, and Curses, a Soulstone on a healer and Ritual of Summoning help a group.

It is not A because burst, outnumbered and engage all score 3, since it has no burst button, no speed and no stealth. Its control and sustain are the best of the class, but they do not finish a fight quickly. 3.60 is 0.15 short of A.

While leveling

Affliction strengths and weaknesses, while leveling
StrengthsWeaknesses
Life Tap and Drain Life sustainSlow damage ramp
Fear from 8Fear is the only hard control
Voidwalker tank from 10No speed or stealth
Instant Corruption at rangeSoul Shards to carry
Healthstone and Soulstone
Why it ranks where it does on Open-World PvP Leveling

Corruption arrives at 4, Life Tap at 6 and Bane of Agony at 8, with Drain Life at 14 and Siphon Life as a talent at 30, so the damage ramps slowly. Fear at 8 is the only hard crowd control until Death Coil at 42, and Curse of Exhaustion comes at 25 at the earliest, after Amplify Curse. Its damage is sustained pressure rather than a burst opener.

Healthstone and the Voidwalker arrive at 10, Soulstone at 18 and Shadow Ward at 32. Against two, Fear holds one and the pet tanks the other. Corruption is instant at range, so it can choose a fight. Life Tap and Drain Life let it recover without drinking, and Curses and Soulstone are its group tools.

It is not B because control is only 3 until Death Coil, with Fear as its single hard control, and nothing it has is fast. 3.10 is 0.15 short of B.

Leveling timeline

The level each of Affliction’s PvP tools arrives. A talent shows at the earliest level a point can reach it; the Talented Legacy perk brings talents 5 levels sooner.

  1. Level 8 Fear
  2. Level 14 Curse of Recklessness
  3. Level 20 Amplify Curse (talent)
  4. Level 24 Drain Mana
  5. Level 25 Curse of Exhaustion (talent)
  6. Level 26 Curse of Tongues
  7. Level 30 Siphon Life (talent)
  8. Level 32 Shadow Ward
  9. Level 40 Howl of Terror
  10. Level 42 Death Coil

Races

The Warlock’s races as Races PvP ranks them, best first.

Alliance

  1. Human: Will to Survive is the only full stun break in the game, and Ruthless and Perception add steady crit and stealth detection.
  2. Gnome: Escape Artist breaks roots and slows and its burst racial adds +10% damage, but Gnome lacks defense, mobility and class choice.

Horde

  1. Undead: Will of the Forsaken breaks fear and charm and Touch of the Grave drains in combat, but it has the weakest burst and no mobility.
  2. Orc: Blood Fury is the strongest burst cooldown of any race, and Hardiness and Shatter Curse give some breaks and defense, but no mobility.
  3. Troll: Berserking is a burst for seven classes, but Troll has no control break or mobility and Rapid Regeneration works out of combat.

What we don’t know yet

At 60

Rated on assumptions:

  • Everything at level 60 is projected from client data and the spec's own talent tree; nobody has played past the beta cap of 30.
  • Curse of Exhaustion, Siphon Life and Death Coil at 42 are client data and the own tree, not played.
  • Fear's 20 yd range is an acknowledged oversight and may change.
  • Diminishing returns on stuns, fears and silences are not documented for Forever.

What would move it: Level-60 play showing DoT pressure killing before the target breaks Fear, or documentation of diminishing returns on Fear, Howl and Death Coil.

While leveling

Rated on assumptions:

  • Levels past the beta cap of 30 are projected from client data and the spec's own talent tree; nobody has played past 30.
  • Siphon Life at 30 and Curse of Exhaustion at 25 are client talent levels; the guide's talent order to 30 does not take Curse of Exhaustion.
  • Death Coil at 42 and Shadow Ward at 32 are client data, not played.

What would move it: Beta play at 20 to 30 showing DoT pressure winning fights against other players, or Curse of Exhaustion at 25 proving worth its talent points.