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World of Warcraft: Forever · class guide

Destruction Warlock: PvP

How Destruction Warlock fights other players in the open world: where it ranks on the PvP tier lists, and why.

Forecast. Rated from the client data and our research, before anyone has played it at this level on this build. Where the data stops, the write-up says what it assumed. Rated as of , build 1.60.1.70450.

Battlegrounds are not rated yet; builds, matchups and battleground roles are being written for this spec. Honor, ranks, gear and the battlegrounds themselves are on PvP in World of Warcraft: Forever.

Verdict

At 60
Ranked 10 of 28 on Open-World PvP

The Warlock burst spec: instant Conflagrate and Shadowburn at range and full-strength crits, but it cannot out-heal anything.

While leveling
Ranked 12 of 28 on Open-World PvP Leveling

Immolate from level 1, Searing Pain at 18, Shadowburn at 20 and Conflagrate at 25: the damage waits for the talents.

Battlegrounds
Not rated yet.

Profile

The rubric the lists score on, 1 to 5 on each line, with the weight each line carries. The class’s other specs are shown at 60 for comparison.

Destruction PvP scores
CriterionWeightAt 60While levelingAfflictionDemonology
Burst and kill pressure25 4 333
Survival and escapes20 3 343
Control15 4 355
Fighting outnumbered15 3 333
Choosing the fight10 3 333
Sustain between fights10 2 244
Group fights5 3 333
Weighted score3.302.903.603.40

Strengths and weaknesses

At 60

Destruction strengths and weaknesses, at 60
StrengthsWeaknesses
Highest Warlock burstCannot out-heal damage
Instant Conflagrate and Shadowburn at rangeWeakest sustain of the three
Aftermath daze and Pyroclasm stunSoul Fire is a 6 s cast
Fear, Howl and Death CoilNo speed or stealth
Crits no longer reduced in PvPPoor against two
Why it ranks where it does on Open-World PvP

Destruction has the most burst of the three Warlocks: Shadow Bolt with Improved Shadow Bolt, instant Conflagrate and Shadowburn, Incinerate at 40, Soul Fire at 48, and Ruin crit damage. Blizzard says crits in PvP no longer have reduced efficacy. Control is Fear, Howl and Death Coil, an Aftermath daze (50%, 5 s) from Conflagrate and a Pyroclasm stun (26%, 3 s) on Soul Fire, Rain of Fire and Hellfire.

Backlash gives an instant Shadow Bolt when it is hit, Intensity resists pushback, and Healthstone and Shadow Ward help, but it cannot out-heal damage. Against two it has Rain of Fire, Hellfire, Howl and one Fear, with poor sustain. Instant Conflagrate and Shadowburn at range make it easy to start a fight, though Soul Fire is a 6 s cast and it has no speed. Life Tap and Drain Life are all it has for recovery, so resets are slow. Area fire and a Soulstone are its group tools.

It is not A because sustain is 2 and survival, outnumbered and engage are all 3. Its burst is the best of the Warlocks, but it cannot out-heal what it fails to kill. 3.30 is 0.45 short of A.

While leveling

Destruction strengths and weaknesses, while leveling
StrengthsWeaknesses
Immolate and Searing Pain at rangeWeakest sustain of the Warlocks
Shadowburn at 20 and Conflagrate at 25No extra self-heal
Rain of Fire at 20Burst talents arrive late
Fear at 8No speed or stealth
Voidwalker and Healthstone
Why it ranks where it does on Open-World PvP Leveling

Immolate is there from 1, Searing Pain arrives at 18, Shadowburn at 20 at the earliest and Conflagrate at 25. Fear at 8 is its main control, Aftermath adds a daze at 25 and Pyroclasm a stun at about 30, which is unverified. Incinerate at 40 and Soul Fire at 48 come after the beta cap.

The Voidwalker, Healthstone and Drain Life are all it has to survive a gank, with no extra self-heal. Against two it has Rain of Fire at 20, Hellfire at 30, Howl and one Fear, with the pet. Immolate gives it range to start a fight. Life Tap is its only recovery, so resets are slow, and Soulstone and area fire are its group tools.

It is not B because sustain is 2 and everything else is 3, with its stronger burst not yet unlocked on the road. 2.90 is 0.35 short of B.

Leveling timeline

The level each of Destruction’s PvP tools arrives. A talent shows at the earliest level a point can reach it; the Talented Legacy perk brings talents 5 levels sooner.

  1. Level 8 Fear
  2. Level 14 Curse of Recklessness
  3. Level 20 Shadowburn (talent)
  4. Level 24 Drain Mana
  5. Level 25 Conflagrate (talent)
  6. Level 26 Curse of Tongues
  7. Level 32 Shadow Ward
  8. Level 40 Howl of Terror
  9. Level 42 Death Coil

Races

The Warlock’s races as Races PvP ranks them, best first.

Alliance

  1. Human: Will to Survive is the only full stun break in the game, and Ruthless and Perception add steady crit and stealth detection.
  2. Gnome: Escape Artist breaks roots and slows and its burst racial adds +10% damage, but Gnome lacks defense, mobility and class choice.

Horde

  1. Undead: Will of the Forsaken breaks fear and charm and Touch of the Grave drains in combat, but it has the weakest burst and no mobility.
  2. Orc: Blood Fury is the strongest burst cooldown of any race, and Hardiness and Shatter Curse give some breaks and defense, but no mobility.
  3. Troll: Berserking is a burst for seven classes, but Troll has no control break or mobility and Rapid Regeneration works out of combat.

What we don’t know yet

At 60

Rated on assumptions:

  • Everything at level 60 is projected from client data and the spec's own talent tree; nobody has played past the beta cap of 30.
  • Incinerate at 40 and Soul Fire at 48 are client data, not played.
  • Pyroclasm's stun chance is from the own tree and unverified.
  • Diminishing returns on stuns, fears and silences are not documented for Forever.

What would move it: Level-60 play showing the burst killing before a target can answer, or Pyroclasm's stun proving reliable in a fight.

While leveling

Rated on assumptions:

  • Levels past the beta cap of 30 are projected from client data and the spec's own talent tree; nobody has played past 30.
  • Pyroclasm's stun at about 30 is unverified.
  • Hellfire at 30, Incinerate at 40 and Soul Fire at 48 are client data past or at the cap, not played.

What would move it: Play at 25 to 40 showing Conflagrate and Aftermath making fights short, or Pyroclasm's stun arriving at 30 as projected.