Events
Darkmoon Faire
Hand in grey items for tickets and buy the Storage Box first, because it is the cheapest useful prize and every character needs it only once. Each run lasts seven days and alternates between Elwynn Forest and Mulgore.
Schedule
| Run | Where | Opens | Closes |
|---|---|---|---|
| November 2026 | Elwynn Forest | ||
| December 2026 | Mulgore | ||
| January 2027 | Elwynn Forest | ||
| February 2027 | Mulgore | ||
| March 2027 | Elwynn Forest | ||
| April 2027 | Mulgore | ||
| May 2027 | Elwynn Forest | ||
| June 2027 | Mulgore | ||
| July 2027 | Elwynn Forest | ||
| August 2027 | Mulgore | ||
| September 2027 | Elwynn Forest | ||
| October 2027 | Mulgore | ||
| November 2027 | Elwynn Forest | ||
| December 2027 | Mulgore |
Where it is
The Faire opens on a Monday early in each month, as the client’s schedule sets it, and closes the following Sunday, so each run is seven days. It moves between Elwynn Forest and Mulgore every month.
In Elwynn Forest the grounds are just south of Goldshire. In Mulgore they are southwest of Thunder Bluff.
The Alliance should plan around the Elwynn months. Reaching Mulgore means crossing into Horde land: one route runs through Menethil Harbor, Theramore and the Barrens (shorter, for level 40 and up), the other through Stranglethorn and Ratchet (longer, safer).
NPCs
| NPC | What they do |
|---|---|
| Sayge | Tells fortunes. He asks two questions and gives a 2-hour buff. See Sayge’s fortunes. |
| Gelvas Grimegate | Trades tickets for prizes. |
| Chronos | Takes leatherworking goods in five tiers. |
| Kerri Hicks | Takes blacksmithing goods in five tiers. |
| Rinling | Takes engineering goods in five tiers. |
| Yebb Neblegear | Takes grey drops in five tiers, and needs no profession. |
| Professor Thaddeus Paleo | Takes finished Darkmoon decks. |
| Maxima Blastenheimer | Runs the Blastenheimer 5000 Ultra Cannon. |
Sayge’s fortunes
Sayge asks two questions. Your two answers pick one of eight buffs, each lasting 2 hours. The first question has four answers: (1) Slay the Man, (2) Turn him over to liege, (3) Confiscate the corn, (4) Let him go and have the corn. Each leads to a second question with three answers.
We pick Damage for
Rogues and
Hunters, Intelligence for
Priests,
Druids,
Mages,
Warlocks and
Shamans who heal or cast (Spirit if mana regeneration is what runs out), Strength or Armor for Protection
Warriors and
Paladins (Armor when tanking elites), Stamina when health is the limit.
| Buff | Effect | First, then second answer | Other route |
|---|---|---|---|
| Agility | +10% | 3, 3 (Keep your brother out without letting him know) | None |
| Intelligence | +10% | 2, 2 (Show not-so-quiet defiance) | 4, 1 (Take credit, keep gold) |
| Spirit | +10% | 2, 1 (Confront the diplomat) | 4, 2 (Take credit, share the gold) |
| Stamina | +10% | 3, 1 (Speak against your brother openly) | None |
| Strength | +10% | 3, 2 (Help your brother in) | None |
| Armor | +10% | 1, 3 (Let your friend go) | 4, 3 (Let the knight take credit) |
| Resistance | +25 to all | 1, 2 ( | 2, 3 (Remain quiet) |
| Damage | +10% | 1, 1 ( | None |