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World of Warcraft: Forever · class guide

Fire Mage: PvP

How Fire Mage fights other players in the open world: where it ranks on the PvP tier lists, and why.

Forecast. Rated from the client data and our research, before anyone has played it at this level on this build. Where the data stops, the write-up says what it assumed. Rated as of , build 1.60.1.70450.

Battlegrounds are not rated yet; builds, matchups and battleground roles are being written for this spec. Honor, ranks, gear and the battlegrounds themselves are on PvP in World of Warcraft: Forever.

Verdict

At 60
Ranked 9 of 28 on Open-World PvP

Fireball, instant Fire Blast, Pyroblast and Combustion hit hard, but the casts can be interrupted and it has one escape.

While leveling
Ranked 18 of 28 on Open-World PvP Leveling

The weakest solo mage at 30, with Pyroblast at 26 and Combustion at 40, and the same Nova and Blink escapes as Arcane.

Battlegrounds
Not rated yet.

Profile

The rubric the lists score on, 1 to 5 on each line, with the weight each line carries. The class’s other specs are shown at 60 for comparison.

Fire PvP scores
CriterionWeightAt 60While levelingArcaneFrost
Burst and kill pressure25 4 243
Survival and escapes20 3 335
Control15 4 445
Fighting outnumbered15 3 234
Choosing the fight10 3 333
Sustain between fights10 2 222
Group fights5 3 334
Weighted score3.302.653.303.80

Strengths and weaknesses

At 60

Fire strengths and weaknesses, at 60
StrengthsWeaknesses
Instant Fire Blast and PyroblastCast-time spells are interruptible
CombustionOne reliable escape
Blast Wave slowNo stealth or speed
Counterspell and PolymorphStill drinks after fights
Why it ranks where it does on Open-World PvP

Fire kills with Fireball, instant Fire Blast, Pyroblast and its DoT, Scorch and Ignite, and Combustion adds crits in a burst window. Critical strikes in PvP are no longer reduced, but the cast-time spells are interruptible. Control is Polymorph, Frost Nova and Counterspell, plus Blast Wave's 50% slow for 6 s and Impact's 10% chance of a 2 s stun.

Blink, Frost Nova, Fire Ward and Mana Shield give it one reliable escape, with no Ice Block, and it has no heal. Blast Wave, Nova and Blink make a flee against two, and Flamestrike and Blast Wave hurt both, but it cannot hold two. It opens with an instant Fire Blast or a 35 yd Fireball, with no stealth or speed. Master of Elements refunds mana but it still drinks, and it has Flamestrike, Counterspell and Polymorph for a group.

It is not A because it has one reliable escape and its casts can be interrupted, so survival scores 3 and it has no Frost resets to try again. 3.30 is 0.45 short of A.

While leveling

Fire strengths and weaknesses, while leveling
StrengthsWeaknesses
Polymorph at 8Weakest solo spec at 30
Frost Nova at 10 and Blink at 20Combustion not until 40
Fire Ward at 20Weak against two
Blast Wave at 30Drinks after fights
Counterspell at 24
Why it ranks where it does on Open-World PvP Leveling

Levels 1 to 9 are as every Mage, then Improved Fireball and Ignite from 10 to 20. Pyroblast arrives at 26, Heating Up and Blast Wave by 30, and Combustion at 40, and Fire is the weakest solo spec at 30. Control is Polymorph at 8, Frost Nova at 10, Counterspell at 24 and Blast Wave at 30.

It shares Frost Nova at 10, Blink at 20 and Fire Ward at 20 as its defense. In a two-on-one, Nova plus Flamestrike is weak. It engages only at range with no speed or stealth, and drinks after fights, with Master of Elements helping around 29. Counterspell at 24 and Polymorph at 8 are its objective tools.

It is not C because it is the weakest solo spec at 30 and has little for two players, so burst and outnumbered score 2. 2.65 is 0.10 short of C.

Leveling timeline

The level each of Fire’s PvP tools arrives. A talent shows at the earliest level a point can reach it; the Talented Legacy perk brings talents 5 levels sooner.

  1. Level 8 Polymorph
  2. Level 10 Frost Nova
  3. Level 18 Remove Lesser Curse
  4. Level 20 Blink, Mana Shield, Fire Ward
  5. Level 22 Frost Ward
  6. Level 24 Counterspell
  7. Level 26 Cone of Cold
  8. Level 30 Blast Wave (talent)
  9. Level 40 Combustion (talent)

Races

The Mage’s races as Races PvP ranks them, best first.

Alliance

  1. Human: Will to Survive is the only full stun break in the game, and Ruthless and Perception add steady crit and stealth detection.
  2. Gnome: Escape Artist breaks roots and slows and its burst racial adds +10% damage, but Gnome lacks defense, mobility and class choice.
  3. Skyborne (High Order): Wind Blessed gives steady haste, but High Order has no control break, no defensive and only a glide for mobility.

Horde

  1. Undead: Will of the Forsaken breaks fear and charm and Touch of the Grave drains in combat, but it has the weakest burst and no mobility.
  2. Orc: Blood Fury is the strongest burst cooldown of any race, and Hardiness and Shatter Curse give some breaks and defense, but no mobility.
  3. Troll: Berserking is a burst for seven classes, but Troll has no control break or mobility and Rapid Regeneration works out of combat.

What we don’t know yet

At 60

Rated on assumptions:

  • Everything at 60 is projected; nobody has played past the beta cap of 30.
  • Combustion at 40, Frostfire Bolt at 40 and the top ranks of Fireball and Pyroblast are past the cap and are projected from client data.
  • Diminishing returns on Polymorph, Nova and stuns are not stated for Forever.
  • The PvP trinket's effect is not stated.

What would move it: Documented diminishing returns on Polymorph and Nova, or measured level-60 Fire damage against Arcane.

While leveling

Rated on assumptions:

What would move it: Play past level 30 showing Combustion and Pyroblast changing its pace, or a measured gank survival.