World of Warcraft: Forever · class guide
Marksmanship Hunter: PvP
How Marksmanship Hunter fights other players in the open world: where it ranks on the PvP tier lists, and why.
Forecast. Rated from the client data and our research, before anyone has played it at this level on this build. Where the data stops, the write-up says what it assumed. Rated as of , build 1.60.1.70450.
Battlegrounds are not rated yet; builds, matchups and battleground roles are being written for this spec. Honor, ranks, gear and the battlegrounds themselves are on PvP in World of Warcraft: Forever.
Verdict
- At 60
- Ranked 12 of 28 on Open-World PvP
The highest ranged burst in the class and
Trueshot Aura for a group, with Hunter health and no way to stop a melee class for long. - While leveling
- Ranked 16 of 28 on Open-World PvP Leveling
Aimed Shot at 20 and
Lone Wolf make it a strong ranged leveler, but
Scatter Shot waits until 30 and it has little to stop two players. - Battlegrounds
- Not rated yet.
Profile
The rubric the lists score on, 1 to 5 on each line, with the weight each line carries. The class’s other specs are shown at 60 for comparison.
| Criterion | Weight | At 60 | While leveling | Beast Mastery | Survival |
|---|---|---|---|---|---|
| Burst and kill pressure | 25 | 4 | 3 | 3 | 3 |
| Survival and escapes | 20 | 2 | 2 | 2 | 3 |
| Control | 15 | 4 | 3 | 3 | 4 |
| Fighting outnumbered | 15 | 3 | 2 | 3 | 3 |
| Choosing the fight | 10 | 4 | 4 | 4 | 4 |
| Sustain between fights | 10 | 2 | 2 | 2 | 2 |
| Group fights | 5 | 3 | 3 | 2 | 3 |
| Weighted score | 3.20 | 2.65 | 2.75 | 3.15 |
Strengths and weaknesses
At 60
| Strengths | Weaknesses |
|---|---|
| Highest ranged burst in the class | Hunter health, no |
| No self-heal | |
| Slow against a third attacker |
Why it ranks where it does on Open-World PvP
Marksmanship has the class's highest ranged burst:
Aimed Shot,
Multi-Shot,
Arcane Shot,
Rapid Fire,
Barrage,
Mortal Shots' +30% crit damage and
Lethal Attacks, with
Lone Wolf adding +20% damage without a pet.
Auto Shot needs 0.5 s of standing still.
Scatter Shot disorients for 4 s,
Improved Concussive Shot can stun for 3 s, and
Freezing Trap and
Wing Clip add more.
It has no
Survivalist,
Deterrence or
Deflection, so it has Hunter health, Scatter Shot,
Concussive Shot and
Feign Death. Scatter Shot with Freezing Trap handles two attackers, but Aimed Shot is slow against a third.
Sniper Shot,
Hawk Eye and
Hunter's Mark extend range and show stealth, and
Aspect of the Cheetah helps it choose a fight. There is no self-heal and ammo costs, though
Efficiency and
Rapid Recuperation help mana.
Trueshot Aura is raid-wide but buffs only ranged attack power, and its range holds a choke.
It is not A because it has Hunter health with no Deterrence, and survival scores 2, so a melee class that gets past Scatter Shot kills it. 3.20 is 0.05 short of B.
While leveling
| Strengths | Weaknesses |
|---|---|
| No self-heal | |
| Trap and | |
| Fragile without a pet |
Why it ranks where it does on Open-World PvP Leveling
Marksmanship gets
Improved Concussive Shot from 10,
Multi-Shot at 18,
Aimed Shot at 20 and
Rapid Fire at 26.
Lone Wolf at 20 makes it viable without a pet. Control is
Concussive Shot,
Wing Clip at 12 and
Freezing Trap at 20, and
Scatter Shot only arrives at 30.
It has little defense:
Aspect of the Monkey,
Feign Death at 30 and an optional pet with Lone Wolf. Against two, Freezing Trap and Concussive Shot are all it has until Scatter Shot at 30. It opens with
Hunter's Mark at 6, Aimed Shot at 20 and
Hawk Eye.
Efficiency at 15 to 19 helps mana, but there is no self-heal.
Trueshot Aura at 25 is the earliest group buff and Scatter Shot disrupts a caster at 30.
It is not C because Scatter Shot arrives only at 30, so it has little to stop a second player, and burst, control and objectives score 3 while survival and sustain score 2. 2.65 is 0.10 short of C.
Leveling timeline
The level each of Marksmanship’s PvP tools arrives. A talent shows at the earliest level a point can reach it; the Talented Legacy perk brings talents 5 levels sooner.
- Level 8
Concussive Shot - Level 12
Wing Clip - Level 20
Aspect of the Cheetah,
Disengage,
Freezing Trap,
Aimed Shot - Level 28
Frost Trap - Level 30
Feign Death,
Scatter Shot (talent) - Level 32
Flare - Level 36
Viper Sting - Level 60
Tranquilizing Shot
Races
The Hunter’s races as Races PvP ranks them, best first.
Alliance
Human:
Will to Survive is the only full stun break in the game, and
Ruthless and
Perception add steady crit and stealth detection.
Dwarf:
Stoneform is the strongest defensive racial of any race, and the widest class choice helps, but burst and mobility are the weakest.
Night Elf:
Shadowmeld, extra stealth and speed give the joint best mobility of any race, and
Elune's Light is a crit burst, but it breaks nothing.
Skyborne (High Order):
Wind Blessed gives steady haste, but High Order has no control break, no defensive and only a glide for mobility.
Horde
Orc:
Blood Fury is the strongest burst cooldown of any race, and
Hardiness and
Shatter Curse give some breaks and defense, but no mobility.
Tauren:
War Stomp and
Plainsrunning give the best mobility and
Endurance adds health, but it breaks nothing and has the weakest burst.
Skyborne (Windshaper):
Wind Blessed gives steady haste and
Skysight a 30 second sprint, but it has no control break and no defensive.
Troll:
Berserking is a burst for seven classes, but Troll has no control break or mobility and
Rapid Regeneration works out of combat.
What we don’t know yet
At 60
Rated on assumptions:
- Everything at 60 is projected; nobody has played past the beta cap of 30.
Sniper Shot at 40 is past the cap and is projected from client data.- Diminishing returns on
Scatter Shot and traps are not stated for Forever. - The PvP trinket's effect is not stated.
What would move it: Documented diminishing returns on
Scatter Shot and traps, or a measured level-60 burst window against cloth and plate.
While leveling
Rated on assumptions:
Sniper Shot at 40 is past the beta cap of 30 and is projected.
Rapid Recuperation in the 30s is projected from the own-tree order.- Whether
Feign Death drops a player target is untested.
What would move it: Play past level 30 showing Scatter Shot and
Sniper Shot arriving as projected, or a measured two-on-one win.