Restoration leveling order 5/7/39 Guide's pick, untested
Balance: Improved Wrath 5
Feral Combat: Heart of the Wild 5, Feral Swiftness 2
Restoration: Nature's Focus 5, Naturalist 5, Subtlety 1, Reflection 3, Gift of Nature 5, Gift of the Earthmother 1, Tranquil Spirit 5, Improved Rejuvenation 3, Swiftmend 1, Nature's Swiftness 1, Living Spirit 3, Improved Regrowth 5, Wild Growth 1
The first 25 points are the Balance-style caster opener (Improved Wrath, Heart of the Wild, Feral Swiftness, Nature's Focus, Naturalist, Reflection), taking basic caster talents first. The rest is derived: down the Restoration tree to Nature's Swiftness, Swiftmend, Living Spirit, Improved Regrowth and Wild Growth. This is a derived order, not a tested one.
Restoration, level 30 0/0/21 Tested in beta
Restoration: Nature's Focus 5, Naturalist 5, Reflection 3, Gift of Nature 2, Gift of the Earthmother 1, Improved Rejuvenation 3, Swiftmend 1, Nature's Swiftness 1
The level-30 healing build: Gift of the Earthmother, Swiftmend and Nature's Swiftness. A dungeon build close to it also works. Order: derived (mana and healing talents down the tree to Nature's Swiftness).
Restoration, level 60 (projected) 11/7/33 Guide's pick, untested
Balance: Genesis 5, Moonglow 1, Nature's Majesty 2, Nature's Reach 2, Nature's Splendor 1
Feral Combat: Heart of the Wild 5, Feral Swiftness 2
Restoration: Nature's Focus 5, Naturalist 5, Reflection 3, Gift of Nature 5, Gift of the Earthmother 1, Improved Rejuvenation 3, Swiftmend 1, Nature's Swiftness 1, Living Spirit 3, Improved Regrowth 5, Wild Growth 1
The "Standard" 11/7/33 healing build: Wild Growth, Improved Regrowth and Living Spirit, with Genesis and Nature's Splendor from Balance. Beta theorycraft. Order: derived. This build's first 21 points follow its level-30 order, then the Restoration talents to Wild Growth, then Heart of the Wild and the Balance filler.