WoW Forever DB
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Dungeon · Badlands

Uldaman

Five-player Titan dungeon in the Badlands, eight client bosses, ending with a stone guardian.

Overview

Uldaman is a Classic Titan vault in the Badlands with eight bosses in the Forever client. It ends with the awakening of the guardian Archaedas.

At a glance

Kind
Dungeon
Level
35
Entry
Level 30 or higher
Group size
Up to 5 players
Zone
Badlands
Bosses
8

Getting there

The entrance is in Badlands, at on the zone’s map.

Who to bring

Dungeons in Forever expect crowd control, and this one is no exception.

  • Immunities: the Sentinel, Stone Keeper and Ironaya ignore damage over time.
  • Interrupts: Chain Lightning on Revelosh.
  • Dispels: Amplify Flames on Galgann.
  • Crowd control: three options for Grimlok's helpers.
  • Tanks: a second tank, or a damage class that can hold one add, for Galgann.

Bosses

  1. Revelosh troggs first, interrupt Chain Lightning, keep the Shaft.
  2. The Lost Dwarves Eric, Olaf, Baelog, control Baelog.
  3. Ironaya face away, spread out, no damage-over-time effects.
  4. Obsidian Sentinel kill the Shards first, then return to him.
  5. Ancient Stone Keeper stay away from the storms.
  6. Galgann Firehammer split the helpers, dispel Amplify Flames.
  7. Grimlok control three adds, burn Grimlok.
  8. Archaedas kite to the columns, spread out, kill helpers first.

In the order the client lists them. Every boss’s strategy and abilities

Lore

Uldaman is an ancient Titan vault under the Badlands where the stone-keepers once guarded the secret of the earthen. Dwarf explorers dug in, trogg and Dark Iron clans followed, and the vault's guardians rise to defend it.

Levels, group size, wings, areas and bosses from the game client, build 1.60.1.70450. Text updated .Forever is in beta: any of it can change with a patch. Badlands · All dungeons and raids