WoW Forever DB
Theme

Dungeon · Dun Morogh

Gnomeregan

A five-player run through the old gnome city, with five bosses, tight corridors and bombs.

Grubbis

A scripted event starts here: the gnome Blastmaster Emi Shortfuse sets it off at the end of the first left side-passage. Grubbis arrives with his pet Chomper, and the tank takes both.

Healers keep the tank alive and rescue anyone who pulls threat. Damage dealers kill Chomper first, then Grubbis; a stun or a fear works on either.

In short: tank both, kill the pet first, stun or fear if needed.

Viscous Fallout

A plain tank-and-spank. The tank builds threat, damage dealers watch theirs and healers watch the tank.

He is immune to frost, so frost casters should switch spells.

In short: do not use frost.

Electrocutioner 6000

He stands on the platform at the top of the Launch Bay and drops the Workshop Key for the back door. Neither Megavolt nor Chain Bolt can be interrupted.

The tank holds him at the edge of melee range so Chain Bolt, which jumps between nearby players, does not reach the melee. Healers fix the tank first, then top the group off after each chain.

Damage dealers spread out.

In short: tank at maximum melee range, everyone spread, heal after chains.

Electrocutioner 6000’s abilities
AbilityEffect
Lightning damage; cannot be interrupted.
Chain BoltLightning that jumps between nearby players; cannot be interrupted.

Crowd Pummeler 9-60

He waits in the engineering labs. The tank puts his back to a wall and away from the healer.

Healers and ranged damage dealers stay at full range. Arcing Smash hits a small circle round him and Trample hits whoever stands close.

In short: back to a wall, healer at range, nobody stands in the stomp.

Crowd Pummeler 9-60’s abilities
AbilityEffect
Arcing SmashDamage in a small area round him.
TrampleDamage to players standing near him.

Mekgineer Thermaplugg

He releases walking bombs, more often below half health and faster below a fifth. The tank stands in the middle of the room, which makes the bombs take longer to arrive, and takes him back to the middle after each knockback, then taunts at once.

Healers stay away from the bombs and top off anyone caught in one. Ranged damage dealers turn to the bombs as they appear and kill or kite them; melee keep watching threat while the tank regains it.

If it gets out of hand, one ranged player presses the buttons on the room's pillars, which pauses bomb production.

In short: fight in the middle, shoot the bombs, taunt after every knockback.

Mekgineer Thermaplugg’s abilities
AbilityEffect
Knock AwayKnocks the tank back and removes threat.
Walking BombAdds that explode near the group; summoned by the boss.

Levels, group size, wings, areas and bosses from the game client, build 1.60.1.70450. Text updated .Forever is in beta: any of it can change with a patch. Dun Morogh · All dungeons and raids